VOTING POWER100.00%
DOWNVOTE POWER100.00%
RESOURCE CREDITS100.00%
REPUTATION PROGRESS46.35%
Net Worth
0.000USD
STEEM
0.001STEEM
SBD
0.000SBD
Effective Power
3.361SP
├── Own SP
0.000SP
└── Incoming DelegationsDeleg
+3.361SP
Detailed Balance
| STEEM | ||
| balance | 0.001STEEM | STEEM |
| market_balance | 0.000STEEM | STEEM |
| savings_balance | 0.000STEEM | STEEM |
| reward_steem_balance | 0.000STEEM | STEEM |
| STEEM POWER | ||
| Own SP | 0.000SP | SP |
| Delegated Out | 0.000SP | SP |
| Delegation In | 3.361SP | SP |
| Effective Power | 3.361SP | SP |
| Reward SP (pending) | 0.000SP | SP |
| SBD | ||
| sbd_balance | 0.000SBD | SBD |
| sbd_conversions | 0.000SBD | SBD |
| sbd_market_balance | 0.000SBD | SBD |
| savings_sbd_balance | 0.000SBD | SBD |
| reward_sbd_balance | 0.000SBD | SBD |
{
"balance": "0.001 STEEM",
"savings_balance": "0.000 STEEM",
"reward_steem_balance": "0.000 STEEM",
"vesting_shares": "0.000000 VESTS",
"delegated_vesting_shares": "0.000000 VESTS",
"received_vesting_shares": "5472.996220 VESTS",
"sbd_balance": "0.000 SBD",
"savings_sbd_balance": "0.000 SBD",
"reward_sbd_balance": "0.000 SBD",
"conversions": []
}Account Info
| name | vladed |
| id | 1695218 |
| rank | 1,164,998 |
| reputation | 1454155577 |
| created | 2022-02-24T20:23:09 |
| recovery_account | steem |
| proxy | None |
| post_count | 12 |
| comment_count | 0 |
| lifetime_vote_count | 0 |
| witnesses_voted_for | 0 |
| last_post | 2022-05-07T16:23:30 |
| last_root_post | 2022-05-07T16:23:30 |
| last_vote_time | 2022-05-04T08:55:15 |
| proxied_vsf_votes | 0, 0, 0, 0 |
| can_vote | 1 |
| voting_power | 0 |
| delayed_votes | 0 |
| balance | 0.001 STEEM |
| savings_balance | 0.000 STEEM |
| sbd_balance | 0.000 SBD |
| savings_sbd_balance | 0.000 SBD |
| vesting_shares | 0.000000 VESTS |
| delegated_vesting_shares | 0.000000 VESTS |
| received_vesting_shares | 5472.996220 VESTS |
| reward_vesting_balance | 0.000000 VESTS |
| vesting_balance | 0.000 STEEM |
| vesting_withdraw_rate | 0.000000 VESTS |
| next_vesting_withdrawal | 1969-12-31T23:59:59 |
| withdrawn | 0 |
| to_withdraw | 0 |
| withdraw_routes | 0 |
| savings_withdraw_requests | 0 |
| last_account_recovery | 1970-01-01T00:00:00 |
| reset_account | null |
| last_owner_update | 1970-01-01T00:00:00 |
| last_account_update | 2022-05-04T08:54:39 |
| mined | No |
| sbd_seconds | 0 |
| sbd_last_interest_payment | 1970-01-01T00:00:00 |
| savings_sbd_last_interest_payment | 1970-01-01T00:00:00 |
{
"id": 1695218,
"name": "vladed",
"owner": {
"weight_threshold": 1,
"account_auths": [],
"key_auths": [
[
"STM5BEnCGnoRdW6yf3rBXsGt5wyKNGXHbfz7D5UX7mEMeXuyhksuv",
1
]
]
},
"active": {
"weight_threshold": 1,
"account_auths": [],
"key_auths": [
[
"STM5qZDxFSqd9Ax8EkF6Bb8xYTdn9NCkew8QCPEfZ8Q3nGHUqgptH",
1
]
]
},
"posting": {
"weight_threshold": 1,
"account_auths": [],
"key_auths": [
[
"STM5MAuTWVFLKV2jZQ6Gz3DV4cGXwxqg9Zf3Fm3gnjA1Tgh5bEqYr",
1
]
]
},
"memo_key": "STM7C4dLw8UbSHWQwFLxLq8w6WWuziF5Tc7M6fBMYDv4S2Ah5M1Wy",
"json_metadata": "{}",
"posting_json_metadata": "{\"profile\":{\"profile_image\":\"https://cdn.steemitimages.com/DQmfReei2kXSzGVmiDRWzvmhedkjGgq3sTPtaDiXri1syaA/Plant%20YouTube%20Thumbnail.png\",\"cover_image\":\"https://cdn.steemitimages.com/DQmXWdQkFyJyFHCFeaetUNWkzp94Z5vLZoKkNVox5CGnZhZ/pexels-james-wheeler-2801241.jpg\",\"version\":2}}",
"proxy": "",
"last_owner_update": "1970-01-01T00:00:00",
"last_account_update": "2022-05-04T08:54:39",
"created": "2022-02-24T20:23:09",
"mined": false,
"recovery_account": "steem",
"last_account_recovery": "1970-01-01T00:00:00",
"reset_account": "null",
"comment_count": 0,
"lifetime_vote_count": 0,
"post_count": 12,
"can_vote": true,
"voting_manabar": {
"current_mana": "5472996220",
"last_update_time": 1769229912
},
"downvote_manabar": {
"current_mana": 1368249055,
"last_update_time": 1769229912
},
"voting_power": 0,
"balance": "0.001 STEEM",
"savings_balance": "0.000 STEEM",
"sbd_balance": "0.000 SBD",
"sbd_seconds": "0",
"sbd_seconds_last_update": "1970-01-01T00:00:00",
"sbd_last_interest_payment": "1970-01-01T00:00:00",
"savings_sbd_balance": "0.000 SBD",
"savings_sbd_seconds": "0",
"savings_sbd_seconds_last_update": "1970-01-01T00:00:00",
"savings_sbd_last_interest_payment": "1970-01-01T00:00:00",
"savings_withdraw_requests": 0,
"reward_sbd_balance": "0.000 SBD",
"reward_steem_balance": "0.000 STEEM",
"reward_vesting_balance": "0.000000 VESTS",
"reward_vesting_steem": "0.000 STEEM",
"vesting_shares": "0.000000 VESTS",
"delegated_vesting_shares": "0.000000 VESTS",
"received_vesting_shares": "5472.996220 VESTS",
"vesting_withdraw_rate": "0.000000 VESTS",
"next_vesting_withdrawal": "1969-12-31T23:59:59",
"withdrawn": 0,
"to_withdraw": 0,
"withdraw_routes": 0,
"curation_rewards": 0,
"posting_rewards": 0,
"proxied_vsf_votes": [
0,
0,
0,
0
],
"witnesses_voted_for": 0,
"last_post": "2022-05-07T16:23:30",
"last_root_post": "2022-05-07T16:23:30",
"last_vote_time": "2022-05-04T08:55:15",
"post_bandwidth": 0,
"pending_claimed_accounts": 0,
"vesting_balance": "0.000 STEEM",
"reputation": 1454155577,
"transfer_history": [],
"market_history": [],
"post_history": [],
"vote_history": [],
"other_history": [],
"witness_votes": [],
"tags_usage": [],
"guest_bloggers": [],
"rank": 1164998
}Withdraw Routes
| Incoming | Outgoing |
|---|---|
Empty | Empty |
{
"incoming": [],
"outgoing": []
}From Date
To Date
2026/01/24 04:45:12
2026/01/24 04:45:12
| delegator | steem |
| delegatee | vladed |
| vesting shares | 5472.996220 VESTS |
| Transaction Info | Block #102876900/Trx b04bb0f21518ef1713b0246c15c7e4d060e9732e |
View Raw JSON Data
{
"trx_id": "b04bb0f21518ef1713b0246c15c7e4d060e9732e",
"block": 102876900,
"trx_in_block": 2,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2026-01-24T04:45:12",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "vladed",
"vesting_shares": "5472.996220 VESTS"
}
]
}2024/12/17 23:53:54
2024/12/17 23:53:54
| delegator | steem |
| delegatee | vladed |
| vesting shares | 5637.215417 VESTS |
| Transaction Info | Block #91323094/Trx abd7335f6bdf99bba27d8144f5e41c1e3d95bcd7 |
View Raw JSON Data
{
"trx_id": "abd7335f6bdf99bba27d8144f5e41c1e3d95bcd7",
"block": 91323094,
"trx_in_block": 2,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2024-12-17T23:53:54",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "vladed",
"vesting_shares": "5637.215417 VESTS"
}
]
}vladedcustom json: notify2024/01/11 13:15:30
vladedcustom json: notify
2024/01/11 13:15:30
| required auths | [] |
| required posting auths | ["vladed"] |
| id | notify |
| json | ["setLastRead",{"date":"2024-01-11T13:15:29"}] |
| Transaction Info | Block #81531558/Trx 01792ab602c972bb97ef6e5a660f30f14bf64663 |
View Raw JSON Data
{
"trx_id": "01792ab602c972bb97ef6e5a660f30f14bf64663",
"block": 81531558,
"trx_in_block": 2,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2024-01-11T13:15:30",
"op": [
"custom_json",
{
"required_auths": [],
"required_posting_auths": [
"vladed"
],
"id": "notify",
"json": "[\"setLastRead\",{\"date\":\"2024-01-11T13:15:29\"}]"
}
]
}2023/11/14 15:32:57
2023/11/14 15:32:57
| delegator | steem |
| delegatee | vladed |
| vesting shares | 5806.348949 VESTS |
| Transaction Info | Block #79877190/Trx 8ce9183297b3b962f514e3ec2307d4375d9a4df9 |
View Raw JSON Data
{
"trx_id": "8ce9183297b3b962f514e3ec2307d4375d9a4df9",
"block": 79877190,
"trx_in_block": 7,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2023-11-14T15:32:57",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "vladed",
"vesting_shares": "5806.348949 VESTS"
}
]
}2023/09/22 12:28:09
2023/09/22 12:28:09
| delegator | steem |
| delegatee | vladed |
| vesting shares | 8743.257735 VESTS |
| Transaction Info | Block #78365350/Trx 0fdc16f907d95800babaa38b76ad805001c9e7e5 |
View Raw JSON Data
{
"trx_id": "0fdc16f907d95800babaa38b76ad805001c9e7e5",
"block": 78365350,
"trx_in_block": 0,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2023-09-22T12:28:09",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "vladed",
"vesting_shares": "8743.257735 VESTS"
}
]
}2022/11/03 19:40:24
2022/11/03 19:40:24
| delegator | steem |
| delegatee | vladed |
| vesting shares | 8965.309173 VESTS |
| Transaction Info | Block #69122781/Trx 861ce0e5285aecb7e51f2f2cf48e1c642f52fe00 |
View Raw JSON Data
{
"trx_id": "861ce0e5285aecb7e51f2f2cf48e1c642f52fe00",
"block": 69122781,
"trx_in_block": 1,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2022-11-03T19:40:24",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "vladed",
"vesting_shares": "8965.309173 VESTS"
}
]
}vladedcustom json: notify2022/06/19 15:00:39
vladedcustom json: notify
2022/06/19 15:00:39
| required auths | [] |
| required posting auths | ["vladed"] |
| id | notify |
| json | ["setLastRead",{"date":"2022-06-19T15:00:39"}] |
| Transaction Info | Block #65196664/Trx 5a2260e24f45b63589606ef15c83a5e105aa5364 |
View Raw JSON Data
{
"trx_id": "5a2260e24f45b63589606ef15c83a5e105aa5364",
"block": 65196664,
"trx_in_block": 5,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2022-06-19T15:00:39",
"op": [
"custom_json",
{
"required_auths": [],
"required_posting_auths": [
"vladed"
],
"id": "notify",
"json": "[\"setLastRead\",{\"date\":\"2022-06-19T15:00:39\"}]"
}
]
}2022/05/15 19:36:42
2022/05/15 19:36:42
| delegator | steem |
| delegatee | vladed |
| vesting shares | 27282.592786 VESTS |
| Transaction Info | Block #64198774/Trx b6b46ba21edc212b200709bc87624367c8e9c441 |
View Raw JSON Data
{
"trx_id": "b6b46ba21edc212b200709bc87624367c8e9c441",
"block": 64198774,
"trx_in_block": 3,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2022-05-15T19:36:42",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "vladed",
"vesting_shares": "27282.592786 VESTS"
}
]
}vladedcustom json: notify2022/05/12 04:16:48
vladedcustom json: notify
2022/05/12 04:16:48
| required auths | [] |
| required posting auths | ["vladed"] |
| id | notify |
| json | ["setLastRead",{"date":"2022-05-12T04:16:50"}] |
| Transaction Info | Block #64094333/Trx 52b7b8ca4dadcb35e114d3f0d1243b0214a80dff |
View Raw JSON Data
{
"trx_id": "52b7b8ca4dadcb35e114d3f0d1243b0214a80dff",
"block": 64094333,
"trx_in_block": 4,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2022-05-12T04:16:48",
"op": [
"custom_json",
{
"required_auths": [],
"required_posting_auths": [
"vladed"
],
"id": "notify",
"json": "[\"setLastRead\",{\"date\":\"2022-05-12T04:16:50\"}]"
}
]
}moilleflagged (-100.00%) @vladed / eat-more-not-less-to-lose-weight2022/05/09 00:37:12
moilleflagged (-100.00%) @vladed / eat-more-not-less-to-lose-weight
2022/05/09 00:37:12
| voter | moille |
| author | vladed |
| permlink | eat-more-not-less-to-lose-weight |
| weight | -10000 (-100.00%) |
| Transaction Info | Block #64003868/Trx ed53412bfcedb8f1e55857df9537604440825512 |
View Raw JSON Data
{
"trx_id": "ed53412bfcedb8f1e55857df9537604440825512",
"block": 64003868,
"trx_in_block": 1,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2022-05-09T00:37:12",
"op": [
"vote",
{
"voter": "moille",
"author": "vladed",
"permlink": "eat-more-not-less-to-lose-weight",
"weight": -10000
}
]
}vladedcustom json: notify2022/05/08 18:39:33
vladedcustom json: notify
2022/05/08 18:39:33
| required auths | [] |
| required posting auths | ["vladed"] |
| id | notify |
| json | ["setLastRead",{"date":"2022-05-08T18:39:33"}] |
| Transaction Info | Block #63996743/Trx dbcead77594f53feb85fe9007c0e0d764dcbd2e3 |
View Raw JSON Data
{
"trx_id": "dbcead77594f53feb85fe9007c0e0d764dcbd2e3",
"block": 63996743,
"trx_in_block": 15,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2022-05-08T18:39:33",
"op": [
"custom_json",
{
"required_auths": [],
"required_posting_auths": [
"vladed"
],
"id": "notify",
"json": "[\"setLastRead\",{\"date\":\"2022-05-08T18:39:33\"}]"
}
]
}imorijflagged (-100.00%) @vladed / eat-more-not-less-to-lose-weight2022/05/08 11:09:03
imorijflagged (-100.00%) @vladed / eat-more-not-less-to-lose-weight
2022/05/08 11:09:03
| voter | imorij |
| author | vladed |
| permlink | eat-more-not-less-to-lose-weight |
| weight | -10000 (-100.00%) |
| Transaction Info | Block #63987766/Trx ab99f08d1160c88ac228f3acbd3434c062c45cdd |
View Raw JSON Data
{
"trx_id": "ab99f08d1160c88ac228f3acbd3434c062c45cdd",
"block": 63987766,
"trx_in_block": 5,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2022-05-08T11:09:03",
"op": [
"vote",
{
"voter": "imorij",
"author": "vladed",
"permlink": "eat-more-not-less-to-lose-weight",
"weight": -10000
}
]
}qitrulleflagged (-100.00%) @vladed / eat-more-not-less-to-lose-weight2022/05/08 01:27:06
qitrulleflagged (-100.00%) @vladed / eat-more-not-less-to-lose-weight
2022/05/08 01:27:06
| voter | qitrulle |
| author | vladed |
| permlink | eat-more-not-less-to-lose-weight |
| weight | -10000 (-100.00%) |
| Transaction Info | Block #63976164/Trx f1119ecddfe6203ebff8284e32d5bfeebc60ae88 |
View Raw JSON Data
{
"trx_id": "f1119ecddfe6203ebff8284e32d5bfeebc60ae88",
"block": 63976164,
"trx_in_block": 9,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2022-05-08T01:27:06",
"op": [
"vote",
{
"voter": "qitrulle",
"author": "vladed",
"permlink": "eat-more-not-less-to-lose-weight",
"weight": -10000
}
]
}servobflagged (-100.00%) @vladed / eat-more-not-less-to-lose-weight2022/05/07 17:37:00
servobflagged (-100.00%) @vladed / eat-more-not-less-to-lose-weight
2022/05/07 17:37:00
| voter | servob |
| author | vladed |
| permlink | eat-more-not-less-to-lose-weight |
| weight | -10000 (-100.00%) |
| Transaction Info | Block #63966796/Trx b6ea693e8f3073ae60eae8ef771d68037a9cd611 |
View Raw JSON Data
{
"trx_id": "b6ea693e8f3073ae60eae8ef771d68037a9cd611",
"block": 63966796,
"trx_in_block": 10,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2022-05-07T17:37:00",
"op": [
"vote",
{
"voter": "servob",
"author": "vladed",
"permlink": "eat-more-not-less-to-lose-weight",
"weight": -10000
}
]
}gruntalphaupvoted (100.00%) @vladed / eat-more-not-less-to-lose-weight2022/05/07 16:27:42
gruntalphaupvoted (100.00%) @vladed / eat-more-not-less-to-lose-weight
2022/05/07 16:27:42
| voter | gruntalpha |
| author | vladed |
| permlink | eat-more-not-less-to-lose-weight |
| weight | 10000 (100.00%) |
| Transaction Info | Block #63965420/Trx 06e8cc1a81400e0d33876d4c0df7993a2e9f539f |
View Raw JSON Data
{
"trx_id": "06e8cc1a81400e0d33876d4c0df7993a2e9f539f",
"block": 63965420,
"trx_in_block": 1,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2022-05-07T16:27:42",
"op": [
"vote",
{
"voter": "gruntalpha",
"author": "vladed",
"permlink": "eat-more-not-less-to-lose-weight",
"weight": 10000
}
]
}vladedpublished a new post: eat-more-not-less-to-lose-weight2022/05/07 16:23:30
vladedpublished a new post: eat-more-not-less-to-lose-weight
2022/05/07 16:23:30
| parent author | |
| parent permlink | hive-148497 |
| author | vladed |
| permlink | eat-more-not-less-to-lose-weight |
| title | Eat more, not less to lose weight ! |
| body | Table Of Contents Foreword Chapter 1: Introduction Chapter 2: Healthy Eating Habits Tips Chapter 3: Food Quantities and Weight Loss Chapter 4: A Balanced Diet In Weight Loss Chapter 5: The Blood Type Principle of Weight Loss Chapter 6: The Science of Weight Loss Chapter 7: The Magic Bullet of Protein Chapter 8: Meal Timing Chapter 9: Calorie Counting Is Dead Wrapping Up Benefits Of Right Food To Health Foreword The first chapter of this course is focused on how changing lifestyle – more healthful diets and more exercises - helps you to lose weight and gain good health, and why starving yourself to lose weight is unnecessary and even dangerous. Chapters 9 to 10 are about healthy eating habits, food combinations and quantities that promotes weight loss, the science of losing weight, contribution of protein to getting fit, timing your meals, and the health benefits of eating the right foods. Get all the info you need here. Eat More, Not Less To Lose Weight! Build Your Health And Your Body By Eating Right, Not Less! Chapter 1: Introduction ____________________________________________ Synopsis This course teaches you how to lose weight without the customary calorie counting that is often the basis of most weight loss diets. To be sure, low-calorie diets are too fast but it is a well known fact that they pose special hardships and gains are hard to sustain. Composed of 10 chapters, this course provides you with greater understanding of the needs of your body and how this knowledge help you follow a diet that induces weight loss and sustains your gains without effort. Weight loss should result in a healthier you, not just a slimmer you. There are a variety of methods that try to make you believe you can solve your weight issues easily and fast. There are miracle diet pills and diets that drastically reduce your calorie and your general food consumption levels promising rapid weight reduction, which in the end leave you grappling with tremendous hunger pangs and dangerous side effects. GET THE FAT BURNER FORMULA FREE BOOK Losing Weight Naturally There are no such things as miracle treatments for a weight loss problem. Of course, it is possible to become slim through the use of fad diets, but you will not be healthy because crash diets deny you nutrients that are necessary for your body to function properly. It weakens your health and what’s more you are likely to go back to your former eating habits since the fad diet taught you nothing. You will be having the same problem again and again. Worse, according to studies people who have undergone repetitive weight loss diets, then became permanently overweight, and are in worse health than those who hadn’t tried solving their weight problems at all. Change Your Lifestyle Changing your lifestyle is actually the most effective way of losing weight and staying healthy. A switch from a calorie-loaded diet to a low calorie diet is a must. You do not actually have to reduce food intake, just eat healthful foods - more vegetables and fruits, lean meats, whole grains and others. Regular exercise should also help you lose weight as well as maintaining good health. Since you are taking in fewer calories from your diet, your workouts should be burning fat deposits in your body. The workouts may not be even programmed. Sports and games like tennis or basketball are excellent exercise and if you feel like other forms of exercise are a chore. You can actually enjoy the games though, especially when you play with friends, which means turning exercise into a habit will not be difficult. The process of getting you down to your appropriate weight through the natural method may be slow, but you feel good the whole time and maintaining gains does not require doing anything outside of your established daily routine. Chapter 2: Healthy Eating Habit Tips ____________________________________________ Synopsis In a world where fast food is considered a real meal, no wonder there are so many people in a bad shape. The rate of obese people is a cause for alarm but this can all change if everyone gets educated on healthy eating habits. The secret to healthy eating is all about balance. It’s having all the right nutrients, vitamins and calories in one meal. There’s really no need to deprive yourself from food that you like. It’s about having all of these foods, but in moderation. Like the old saying goes, Too much of anything is bad. This can be applied greatly to the food you eat. The truth is, what you consume everyday greatly affects your whole attitude and energy level for the whole day. Sure it is convenient but there’s so much more to life than a cheeseburger meal or Chinese food take out. It’s tasty and you can’t help craving it, but experimenting in your kitchen can easily result in the best meal of your life. So here are some tips for healthy eating habits for a better you: One Step at a Time If you are just starting to change into a healthier lifestyle, then do it slowly. Your body has been accustomed to old ways and if you change drastically, it is likely that you will also give up easily. Eat At Home Whenever you eat out, you do not have any control on the portions that you will have. You might end up eating more than you need to. Stop Counting the Calories Do not be obsessed about that. Instead, look at food in terms of color and freshness. Greens are always good. Colorful fruits are also great for a person’s body. These are the food that your body needs more of. So do not feel afraid to eat more of these. Do Not Skip Meals If your goal is to lose weight, then it is much better to eat small portions of food 5- 6 times a day. Skipping meals will only retain the fat in your body and may result in overeating. Snack Healthy When you’re feeling hungry, instead of reaching out for the cupcake, grab that carrot stick instead. Some good examples of food to snack on are fruits, nuts, raisins, cranberries, whole grain crackers, etc. Enjoy Your Meal Do not rush the eating process. Take your time and chew your food slowly. When you’re already feeling full, then stop eating. Listen to what your body tells you. Remember To Drink a Lot of Water Sometimes people confuse thirst with hunger and eat when all they needed was just a glass of water. Drinking water is also good for cleansing the body from toxins and helps in having better digestion. Along with these tips, you should always remember to have not just good eating habits but also a healthy lifestyle. This means making an effort to exercise regularly. If you are a smoker, then consider quitting and lastly, drink alcoholic beverages moderately. GET JUICING FOR VITALITY Chapter 3: Food Quantities and Weight Loss ____________________________________________ Synopsis When trying to lose weight, dieters tend to focus on the quantity of the food they intake. If you are one of these people wanting to shed pounds, listen up. Here’s something that you need to keep in mind: CHOOSE QUALITY OVER QUANTITY ALL THE TIME. Most people on a diet tend to drastically cut down on food. Some even starve themselves thinking if they do not eat food, they won’t gain weight. Sure, that is true. However, it will also not help you lose weight. In fact, if you stop eating, your body will work on keeping your fats so that you can have the energy you need during the day. So what does a person have to do? What is the right quantity of food to eat during a diet? How often can a person eat? All of these questions will be answered in this article, so continue reading on. GET CUSTOM KETO DIET Small Portions Several Times throughout the Day Most experts say that there are many more benefits when it comes to losing weight if you eat 5-6 meals per day compared to 3 meals. Granted the meals are small, of course. The reason for this is because your body will have balanced levels of sugar in the blood. Meaning, you won’t be feeling intense hunger. When a person is hungry, they tend to eat more than usual. Eating smaller portions throughout the day will also reduce cholesterol. In studies done by experts, it was proven that having smaller meals consumed 6 times a day decreased cholesterol levels by 5 percent. Fill that Plate Up With the Right Kind of Stuff What a person eats greatly affects their weight loss or weight gain. This is why dietitians encourage people to go for quality over quantity. A good example is you might have eaten only crackers for lunch today but also had a huge jug of sweetened drinks. Then that sweetened drink is the culprit when it comes to your weight gain. If you had a large bowl of fresh salad and water, then that would have been considered a better meal on a diet than the crackers with a sweetened drink. It is much better for the body to take foods that are less in carbohydrates. Taking away bread, pasta, rice or potatoes and replacing it with vegetables will definitely help cut back on fat. If you are the type of person who will feel full only if you see large portions of food on your plate, then the solution is to fill your plate with the right kind of food. Think colorful fruits and vegetables. Deep colors means higher content of vitamins, minerals and antioxidants. All of these is what your body needs every day. To commit to a long-term diet, it is important to like what you eat. If you hate the thought of just eating vegetables or fruits all day, then do some research on diet recipes. Eating meat is encouraged, so don’t cut back on that. As long as it is not always deep fried, then it’s still good. It’s really important to enjoy the process. Otherwise, you will easily go back to your old routine. Just remember, too much of anything is bad. Keep everything well balanced and eat only when your body is telling you it’s hungry. Chapter 4: A Balanced Diet in Weight Loss _______________________________________________ Synopsis If you have noticed, just a quick search of weight loss on the Internet will immediately provide you with weight loss products like diet pills, weight loss programs and even gym memberships. These can cost a great deal of money and most of them are not even effective. So why not go back to basics and do the easiest and the cheapest thing you can do to lose weight: adopt a balanced diet. Achieving a balanced diet includes eating the right kind and amount of food that will give you enough nutrients to sustain weight loss. Ideally, your diet should be heavier in fruits and vegetables, whole carbohydrates and low in dietary fats. Additionally, lean proteins, and lots of water for hydration and exercise are important. Even though we all have different nutrient needs and metabolisms, all these factors are still important to achieve weightloss in the safest and cheapest way. GET WEIGHT LOSS FORMULA The Benefits of a Balanced Diet Opting for a balanced diet to maintain a healthy weight is important in order to achieve weight loss since you are still supplying your body the right amount of vitamins and minerals it needs to function properly. When combined with consistent exercise, it is inevitable that you will lose weight without risking any health problems. Maintaining a balanced diet with the aim of losing weight is beneficial as compared to products that promise a quick and easy way to weight loss. First, it lessens the risk of your developing cardiovascular diseases like heart diseases and diabetes. It can also aid you in controlling these conditions if ever you are suffering from one. This healthy regimen also promotes regular metabolism and a healthy digestive system, which will enable you to lose bad fats and absorb the good ones. Aside from that, the choice of eating a balanced diet will definitely boost your confidence knowing that you will achieve your desired weight in the healthiest way possible. How to Start Right Starting out can be quite a challenge but it should be easy. Always remember the basics of eating more whole-carbohydrates by avoiding foods like chocolates, ice creams, chips, sodas, cookies, cakes and many others. These types of foods contain high amounts of sugar, cholesterol, salt and other unwanted substances. These foods are also called ‘empty calories’ since they do not provide nutrients other than calories. Choose to drink fresh fruit juice instead of sodas, as they add approximately 500 calories more to your diet. With that in mind, plan your meal correctly by adding more of the good kinds of food. You can have a high-fiber cereal with low-fat milk at breakfast, and then lunch would be a grilled turkey sandwich over whole wheat bread and a vegetable salad. Dinner can be baked fish and vegetables. These are just a few of the simple dishes you can make and they are even easier to prepare. Just keep in mind that every meal should contain a variety of foods, such as fruits, lean proteins, vegetables and high-fiber carbohydrates. GET CUSTOM KETO DIET Chapter 5: The Blood Type Principles of Weight Loss _______________________________________________ Synopsis A lot of people are now understanding the importance of having a healthy body. This is why there is a surge in the health and fitness industry. A lot more people are now going to the gym to try different forms of exercise to get in shape. People are also trying different kinds of diets, from Atkins to Paleo to South Beach to Weight Watchers. All of these are effective, though some more than others. But did you know that there’s a diet that is designed for your blood type? If you have tried almost all of the famous diet trends available and have not seen a lot of results, then this might be the perfect one for you. This diet was designed by Doctor Peter D’Amado and is called The Blood Group Diet. This new diet is gaining more popularity because a lot of the big names in Hollywood say it’s the reason for their amazing bodies. Actors like Courtney Cox and Cheryl Cole swear by it. GET SMART BLOOD SUGAR So what exactly is The Blood Group Diet and how does it work? It is believed that each blood group reacts differently to each food. So if you follow the diet designed for you, the chances of losing weight will be higher because your body will absorb food more efficiently. Let’s look at the diet closely. If you have Blood Type O, which is the most common blood type in humans, then the diet should be similar to Paleo where it is encouraged to eat more like “hunter-gatherer” style. This means eating food that was available to our ancestors before agriculture growth and advancement in technology happened. High protein and low in carbohydrates is the way to go. Along with this diet, blood type O people should also do a lot of high intensity cardio like running to complement the diet. Blood Type A diet is almost the opposite of the diet suggested to Blood Type O. Meaning, their bodies are much more accepting to the more “modern” food. A vegan diet is encouraged, so this means lots of vegetables and carbohydrates like rice, pasta and cereals. However, meat and dairy products such as milk, cheese or butter should be avoided. Meat should be taken in very little quantity. Blood type A diet is best done with slow and relaxing exercise such as yoga or Pilates. Blood Type AB can be defined as the most lenient diet. This rare blood type works well with almost every food but with moderation. They have a good immune system, which means they can handle dairy, meat and carbs well. However, vegetables are the most encouraged food to eat. The rest should be eaten in little portions. When it comes to exercises, Blood type AB should combine both calming and high intensity workouts. Blood Type B has the least restrictions. Vegetables, fruits, meat, dairy, seafood, rice - these can all be taken as long as it’s part of a balanced diet and not taken in big quantities. The only food to avoid are processed foods such as the ones that can be bought in a can (luncheon meat, hotdog, ham etc) Any activity that involves exercising the brain such as tennis, golf, hiking is the best form of exercise for this blood type. Chapter 6: The Science of Weight Loss ____________________________________________________________ Synopsis Weight loss can sometimes be tiring. After thousands of dollars spent on diet programs with all efforts to cut-down calories, it seems that you are not losing weight as you expect it. Of course, you will then have to check with your doctor or nutritionist to see why you are not losing that much weight and you will end up with ‘the look’ that strikes the paranoia out of you. These are just few of the challenges you may encounter when you are into weight loss programs. It can get the best out of you depending on how you take all the challenges up. Well, there is a better way to actually achieve weight loss with 3 easy reminders. GET WEIGHT LOSS FORMULA The Science 1. There Is Such A Thing Called ‘Real Carbohydrates’ The first thing you need to do is to identify your carbohydrate intake. All of us know that carbohydrates are the main source of energy as carbs are readily converted to glucose, the main substance that is used for energy production. All the excess carbohydrates are turned into fat when they aren’t used as energy. Now, what you need to remember is that you need to consume ‘real carbohydrates’ by choosing foods that are not processed. Replace the processed carbohydrates with natural ones like vegetables and fruits in every meal. Momentarily avoid other carbohydrates like chips, breads, pasta, fast food meals and others. 2. Have you ever heard of high-biological proteins? Choose them among others. High-biological proteins are what you can think of as complete proteins. They are called such because they contain complete amino acids to provide efficient functions in terms of repairing body tissues and supplying proteins to every muscle in your body. Amino acids work like a team: when one is missing, they cannot function well. So it is good to invest in high-biological proteins by eating natural and grass-fed meats and produce. This includes turkey, beef, chicken, lamb, pork and other animal proteins. 3. There are healthy fats, of course. If you think that fats are the only culprits of weight gain, you are definitely wrong. Your body also needs fats in order to function well as these substances contribute to temperature control, metabolism regulation and lubrication of vein and arteries. So, have a moderate intake of healthy fats, including avocadoes, coconut oil, olive oil, nuts, olives, seeds and butter. Just remember to consume about 2-3 teaspoons of these fats at every meal. These are the three easy steps that you can always remember for you to have a significant weight loss. Start on these rules and you are off to a good start. It is good to remember that metabolism is as complex as our brain, so the notion of calorie counting does not really apply to all. The basis of a healthy weight should come from consuming the right amount and kinds of food or to simply put it: the right balance of food. So start your meal right today by investing more on real carbohydrates, high-biological proteins and healthy fats. Chapter 7: The Magic Bullet of Protein _______________________________________________ Synopsis When you have just trained so intensely, especially after resting for a while, then you are more prone to get sore muscles a day after your training. Muscle soreness can be very burdensome, as you experience pain in every move you make. With that, you should know all the reasons behind sore muscles and what you can do to prevent them. Well, the basis of this is the consumption of proteins. The Essence of Protein to Muscles Proteins are essential to help tissues repair themselves and supply a leaner body structure. There are so many uses of proteins you may never know. In fact, they can also be used as energy when the carbohydrate sources are empty. Aside from that, they strengthen your immune system and give you skin that is smooth in texture. It has anti-aging benefits, enhances memory and so much more. This is why proteins are pretty valuable and should be saved for their functions instead of using them as energy. The Right Kind of Proteins Choosing the right kind of protein is essential to give you the advantage of having a lean body mass without the risk of sore muscles. The advice below is from an expert trainer, Taoist master Tommy Kirchhoff. He studied the popular martial arts Sheng Long Fu and is the Grandmaster of Victor Sheng Long Fu. He is a versatile fitness expert and is credited for contributing effective advice to fitness enthusiasts. Not all have known this fact: proteins are made to function equally as compared to carbohydrates and fats. So people are so wrong when they just invest in eating chicken alone. All proteins are a definite cure for intense training and they should be eaten in the most absorbable form. Why? This is because muscles need an immediate source of protein to supply their needs, especially during a heavy workout. With that, you need to opt for protein powders, as they give the quickest and most absorbable type of proteins to work and repair your body tissues. In order to find out which powdered proteins are best for you, just visit your personal trainer or sports nutritionist. You can also visit a sports house in your area or GNC stores. Now, if you don’t just have the right budget to buy these powdered proteins, which can be expensive by the way, you can opt for egg whites. The only thing that you should remember is this: you have to eat them raw and fresh. Yes, you can get the most amino acids in raw fresh eggs as compared to cooking them. The reason for this is because as soon as you cook the egg, the structure of its proteins changes significantly, making it less absorbable. So manipulating an egg white, even if you shake, blend or stir them has effects that you may never know. In fact, your body may not even use the proteins completely. Therefore, whenever you need the best proteins next to the powdered ones, get fresh eggs, separate the yolks (since they contain too much fat and cholesterol) and swallow them up. Chapter 8: Meal Timing _______________________________________________ Synopsis Meal timing is an essential part of a balanced diet. When we want to be on the top of our shapely figure, the right kind, amount and timing is important to balance your calories throughout the day. With that, there is no need to restrict yourself from eating lesser foods or depriving your body with the needed ingredients it should use for a day’s work. Our metabolism is different like our identity. Every individual has a different health and lifestyle profile which explains why it is hard to follow a single diet program. A diet plan may be effective for you, but not for your friend. Even the intensity and duration of exercise may not be suitable for your friend as compared to yours. So to better understand what is actually happening inside your body, here is a basic explanation. GET 16 RECIPE EBOOK Timing Breakfast Time: ● The body has fasted from sleep so there is no food intake for 8- 12 hours. ● With this occurrence, the energy reserves (in the form of glycogen) are definitely low. ● This is where our muscles are in a state called mild catabolic, since the energy reserves are used for energy while there is no food intake for 8-12 hours. ● The fat stores are being used up as energy. Thus, it is being burned and mobilized. Your metabolic goal at this time is to replenish the glycogen stores that were used from the fasting hours. You also need to stop your muscles from catabolism so that you will not acquire a state of muscle wasting. Along with that, you also need to support the continuous metabolism of fat. To do that, you need to have a combination of high quality proteins that are absorbable enough to quickly replenish your muscles from fasting, like eggs and lean meats. You can also mix simple with complex carbohydrates to quickly replenish energy and at the same time, gradually release some of it as you go along your daily routine. Fat is also important, so make sure to consume essential fatty acids. With that, you can eat walnuts, seeds and avocados. You can also make use of little amount of oil like canola oil or flax seed oil. AM Snack ● The level of your glucose is already gradually balancing out ● The feeling of hunger is increased Your metabolic goal: give your muscles the strength they need by consuming proteins and enough carbohydrates. It is good to further balance out your glucose level and at the same time, replenish protein stores. To do that: You need to mix proteins and carbohydrates just enough to attain your metabolic goal. Consider foods with low- glycemic index and you can drink protein shakes, whey proteins from milk and fresh egg whites. Lunch Time ● The morning snack that you have eaten is burned as energy and you may need more for a full day’s work. Your metabolic goal is to provide your muscles with sufficient calories with carbohydrates and proteins. Lunch can be your largest meal as compared to breakfast and dinner since you will work more after. To do this: Simply mix high-protein meat products like beef or chicken, then opt for high-fiber and low-glycemic carbohydrates. It is also good to invest in essential fatty acids. PM Snack ● The levels of the glucose in your body are now deteriorating. ● With a few hours of mild fasting, your muscle is in a metabolic state again. At this time, your metabolic goal is to gradually level your glucose up and stop the muscles from being catabolized. To do this: Simply choose a snack that is enough to keep you replenished until dinner. Eat proteins that are slowly absorbed like cooked eggs. As for the carbohydrates, choose the ones that are low in sugar but are dense in calories. Dinner Time ● Your muscles are anabolic as they prepare for another 8-12 hours of fasting during a sleep. This is up until about 12 in the morning. Your metabolic goals should support your muscles while they are in an anabolic stage so the catabolic state will not impose any health problems in the long run. With that, you need to eat types of foods that are low in calories but rich in protein. Choose proteins that are slowly absorbed like beef, pork and chicken. Invest in high-fiber carbohydrates and essential fatty acids. GET 16 RECIPE EBOOK Chapter 9: Calorie Counting is Dead _______________________________________________ Synopsis Right now, if reports from health agencies are accurate, there could be a billion people in the planet experiencing weight problems. The health and fitness industry which generates billions of dollars in health related revenues continues to churn out various weight loss programs based on drastically reduced calorie diets along with strenuous workouts, and you wonder why the obesity rates are still increasing and whether such an approach is really effective. Many of the makers of these programs, of course, stress that in order for them to work you heed to persevere, be disciplined and have the tenacity to persist in the face of difficulties that said programs are liable to bring in. Perhaps the difficulties that you have to undergo when employing these weight loss routines is the main problem which means that all along makers may have been selling an approach that hardly works in the first place. Lose weight fast? You or anyone else for that matter will have a hard time resisting that kind of marketing pitch. GET THE FAT BURNER FORMULA FREE BOOK Calorie Deficit, a New and More Effective Approach Fortunately, some weight loss advocates are trying to shift approaches, from low-calorie diets to less stressful methods. And they base the shift on something that’s simple and logical – calorie deficit. When you are overweight, it only means one thing; you have fat deposits in your body that your metabolism can’t process. The question is why your metabolism can’t do that. The answer is you are taking more calories than your metabolism can handle. Does this mean that you have to starve yourself in order to lose weight? Of course not, you will be risking your health if you do that and you will end up dealing with worse problems than before. The key to losing weight without experiencing a whole range of issues is to create a calorie deficit, which simply means that you eat fewer calories than your body demands. Fewer calories are the keywords, not zero-calories. When you take in fewer calories and you work out, your body starts burning your fat deposits to supply you with the energy you need for the workouts. Naturally when your body burns fat deposits every day you will not be far away from your ideal weight. Advantages The calorie deficit approach has many advantages that are not present in drastically reduced weight loss diets. You do not need - 33 - specially prepared meals to ensure the required calorie intake levels. All you need to is to eliminate some of the calorie loaded foods you are in the habit of eating. Your body won’t be deprived of energy which allows it to function normally and you will feel good as you lose weight. Aside from reducing the calories, your diet has to be as nutritionally balanced as you can make it. You want the natural body cleansers in it to help your metabolism work more efficiently. You need the proteins and other nutrients that promote good health. Benefits One of the benefits of the calorie deficit approach to losing weight is your health is never compromised; instead, you can become healthier. And unlike low calorie diets that make it difficult for you to protect gains because the deprivation will make the foods you used to eat hard to resist, with this approach since its slower the diet will be a habit by the time you have realized your weight reduction goals. Wrapping Up Benefits of Right Food to Health _____________ ________________________________ By now you should fully understand that healthy eating is not synonymous at all to dieting – and especially where dangerous fad diets are concerned. Eating the right food may be a struggle at the start, but it’s a challenge that’s guaranteed to promise numerous health benefits once healthy eating becomes a regular part of your life. A Balanced Intake of Vitamins, Minerals, and Other Nutrients By knowing which foods to eat more of and which ones to eat in moderation, you will be able to benefit from a balanced intake of vitamins, minerals, and essential nutrients. This may come as a surprise to you, but too much of any particular vitamin can actually be detrimental to your health. Vitamin D toxicity, for instance, can lead to excess content of calcium in your body, which could be bad for your bones and heart. On the other hand, vitamin deficiencies are – as you know – just as bad. Hypocobalaminemia or Vitamin B12 deficiency can inflict long-term damage on nerve tissues if the disorder is not addressed and left untreated. GET THE ULTIMATE KETO MEAL PLAN Higher Energy Levels A lot of people have a hard time understanding the importance of energy because it’s something you can’t actually see. Even so, energy is something that will make a difference in how you feel especially as you advance in years. Higher energy levels allow you to be more physically active – especially compared to peers who haven’t yet appreciated the benefits of healthy eating. You get to enjoy a better overall quality of life as well as spend a more productive time not just at work but when you spend time with your loved ones as well. Stress Reduction or Elimination People may not directly die of stress, but you can be sure that stress is one of the leading contributing causes to diseases that do kill. Stress doesn’t just affect your health. It can also affect your career and personal relationships. Even the way you interact with your family may be negatively affected if you let stress get the better of you. Thankfully, healthy eating is one of the best ways to combat stress. It puts you in a better mood and makes you less vulnerable to anxiety and depression. Lower Blood Pressure Hypertension is the other name for high blood pressure and is a symptom for many different types of chronic diseases. Most of those diseases affect your heart and may have life-threatening consequences. Maintenance for hypertension can be quite expensive and surgery for critical cases is even more cost-prohibitive. You can avoid all such headaches in the future, however, if you simply opt to do what’s right now by eating healthy. Diabetes Some people still mistakenly assume that diabetes is something you can only suffer from when you’re young. Others erroneously believe it’s only hereditary. However, diabetes is a disease you can incur anytime and even if you do not like eating sweets a lot. There are other ways for your body’s glucose levels to reach abnormal rates, but you can combat them effectively just by eating healthy. Aside from those mentioned above, eating right can also help lower your risk for various types of cancer and heart diseases. As you can see, healthy eating is the first and best step you can take to enjoying a long, healthy and fulfilling life. GET SMART BLOOD SUGAR |
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"body": "Table Of Contents\nForeword\nChapter 1:\nIntroduction\nChapter 2:\nHealthy Eating Habits Tips\nChapter 3:\nFood Quantities and Weight Loss\nChapter 4:\nA Balanced Diet In Weight Loss\nChapter 5:\nThe Blood Type Principle of Weight Loss\nChapter 6:\nThe Science of Weight Loss\nChapter 7:\nThe Magic Bullet of Protein\nChapter 8:\nMeal Timing\nChapter 9:\nCalorie Counting Is Dead\nWrapping Up\nBenefits Of Right Food To Health\nForeword\nThe first chapter of this course is focused on how changing lifestyle –\nmore healthful diets and more exercises - helps you to lose weight and\ngain good health, and why starving yourself to lose weight is\nunnecessary and even dangerous. Chapters 9 to 10 are about healthy\neating habits, food combinations and quantities that promotes weight\nloss, the science of losing weight, contribution of protein to getting fit,\ntiming your meals, and the health benefits of eating the right foods.\nGet all the info you need here.\nEat More, Not Less To Lose Weight!\nBuild Your Health And Your Body By Eating Right, Not Less!\nChapter 1:\nIntroduction\n____________________________________________\nSynopsis\nThis course teaches you how to lose weight without the customary\ncalorie counting that is often the basis of most weight loss diets. To\nbe sure, low-calorie diets are too fast but it is a well known fact that\nthey pose special hardships and gains are hard to sustain. Composed\nof 10 chapters, this course provides you with greater understanding of\nthe needs of your body and how this knowledge help you follow a diet\nthat induces weight loss and sustains your gains without effort.\nWeight loss should result in a healthier you, not just a slimmer you.\nThere are a variety of methods that try to make you believe you can\nsolve your weight issues easily and fast. There are miracle diet pills\nand diets that drastically reduce your calorie and your general food\nconsumption levels promising rapid weight reduction, which in the\nend leave you grappling with tremendous hunger pangs and\ndangerous side effects.\nGET THE FAT BURNER FORMULA FREE BOOK\nLosing Weight Naturally\nThere are no such things as miracle treatments for a weight loss\nproblem. Of course, it is possible to become slim through the use of\nfad diets, but you will not be healthy because crash diets deny you\nnutrients that are necessary for your body to function properly.\nIt weakens your health and what’s more you are likely to go back to\nyour former eating habits since the fad diet taught you nothing. You\nwill be having the same problem again and again. Worse, according to\nstudies people who have undergone repetitive weight loss diets, then\nbecame permanently overweight, and are in worse health than those\nwho hadn’t tried solving their weight problems at all.\nChange Your Lifestyle\nChanging your lifestyle is actually the most effective way of losing\nweight and staying healthy. A switch from a calorie-loaded diet to a\nlow calorie diet is a must. You do not actually have to reduce food\nintake, just eat healthful foods - more vegetables and fruits, lean\nmeats, whole grains and others.\nRegular exercise should also help you lose weight as well as\nmaintaining good health. Since you are taking in fewer calories from\nyour diet, your workouts should be burning fat deposits in your body.\nThe workouts may not be even programmed. Sports and games like\ntennis or basketball are excellent exercise and if you feel like other\nforms of exercise are a chore. You can actually enjoy the games\nthough, especially when you play with friends, which means turning\nexercise into a habit will not be difficult.\nThe process of getting you down to your appropriate weight through\nthe natural method may be slow, but you feel good the whole time\nand maintaining gains does not require doing anything outside of\nyour established daily routine.\nChapter 2:\nHealthy Eating Habit Tips\n____________________________________________\nSynopsis\nIn a world where fast food is considered a real meal, no wonder there\nare so many people in a bad shape. The rate of obese people is a cause\nfor alarm but this can all change if everyone gets educated on healthy\neating habits.\nThe secret to healthy eating is all about balance. It’s having all the\nright nutrients, vitamins and calories in one meal. There’s really no\nneed to deprive yourself from food that you like. It’s about having all\nof these foods, but in moderation. Like the old saying goes, Too much\nof anything is bad. This can be applied greatly to the food you eat.\nThe truth is, what you consume everyday greatly affects your whole\nattitude and energy level for the whole day. Sure it is convenient but\nthere’s so much more to life than a cheeseburger meal or Chinese\nfood take out. It’s tasty and you can’t help craving it, but\nexperimenting in your kitchen can easily result in the best meal of\nyour life.\nSo here are some tips for healthy eating habits for a better you:\nOne Step at a Time\nIf you are just starting to change into a healthier lifestyle, then do it\nslowly. Your body has been accustomed to old ways and if you change\ndrastically, it is likely that you will also give up easily.\nEat At Home\nWhenever you eat out, you do not have any control on the portions\nthat you will have. You might end up eating more than you need to.\nStop Counting the Calories\nDo not be obsessed about that. Instead, look at food in terms of color\nand freshness. Greens are always good. Colorful fruits are also great\nfor a person’s body. These are the food that your body needs more of.\nSo do not feel afraid to eat more of these.\nDo Not Skip Meals\nIf your goal is to lose weight, then it is much better to eat small\nportions of food 5- 6 times a day. Skipping meals will only retain the\nfat in your body and may result in overeating.\nSnack Healthy\nWhen you’re feeling hungry, instead of reaching out for the cupcake,\ngrab that carrot stick instead. Some good examples of food to snack\non are fruits, nuts, raisins, cranberries, whole grain crackers, etc.\nEnjoy Your Meal\nDo not rush the eating process. Take your time and chew your food\nslowly. When you’re already feeling full, then stop eating. Listen to\nwhat your body tells you.\nRemember To Drink a Lot of Water\nSometimes people confuse thirst with hunger and eat when all they\nneeded was just a glass of water. Drinking water is also good for\ncleansing the body from toxins and helps in having better digestion.\nAlong with these tips, you should always remember to have not just\ngood eating habits but also a healthy lifestyle. This means making an\neffort to exercise regularly. If you are a smoker, then consider quitting\nand lastly, drink alcoholic beverages moderately.\nGET JUICING FOR VITALITY\nChapter 3:\nFood Quantities and Weight Loss\n____________________________________________\nSynopsis\nWhen trying to lose weight, dieters tend to focus on the quantity of\nthe food they intake. If you are one of these people wanting to shed\npounds, listen up. Here’s something that you need to keep in mind:\nCHOOSE QUALITY OVER QUANTITY ALL THE TIME.\nMost people on a diet tend to drastically cut down on food. Some even\nstarve themselves thinking if they do not eat food, they won’t gain\nweight. Sure, that is true. However, it will also not help you lose\nweight. In fact, if you stop eating, your body will work on keeping\nyour fats so that you can have the energy you need during the day.\nSo what does a person have to do? What is the right quantity of food\nto eat during a diet? How often can a person eat? All of these\nquestions will be answered in this article, so continue reading on.\nGET CUSTOM KETO DIET\nSmall Portions Several Times throughout the Day\nMost experts say that there are many more benefits when it comes to\nlosing weight if you eat 5-6 meals per day compared to 3 meals.\nGranted the meals are small, of course. The reason for this is because\nyour body will have balanced levels of sugar in the blood. Meaning,\nyou won’t be feeling intense hunger. When a person is hungry, they\ntend to eat more than usual.\nEating smaller portions throughout the day will also reduce\ncholesterol. In studies done by experts, it was proven that having\nsmaller meals consumed 6 times a day decreased cholesterol levels by\n5 percent.\nFill that Plate Up With the Right Kind of Stuff\nWhat a person eats greatly affects their weight loss or weight gain.\nThis is why dietitians encourage people to go for quality over\nquantity. A good example is you might have eaten only crackers for\nlunch today but also had a huge jug of sweetened drinks. Then that\nsweetened drink is the culprit when it comes to your weight gain.\nIf you had a large bowl of fresh salad and water, then that would have\nbeen considered a better meal on a diet than the crackers with a\nsweetened drink. It is much better for the body to take foods that are\nless in carbohydrates. Taking away bread, pasta, rice or potatoes and\nreplacing it with vegetables will definitely help cut back on fat.\nIf you are the type of person who will feel full only if you see large\nportions of food on your plate, then the solution is to fill your plate\nwith the right kind of food. Think colorful fruits and vegetables. Deep\ncolors means higher content of vitamins, minerals and antioxidants.\nAll of these is what your body needs every day.\nTo commit to a long-term diet, it is important to like what you eat.\nIf you hate the thought of just eating vegetables or fruits all day, then\ndo some research on diet recipes. Eating meat is encouraged, so don’t\ncut back on that. As long as it is not always deep fried, then it’s still\ngood.\nIt’s really important to enjoy the process. Otherwise, you will easily go\nback to your old routine. Just remember, too much of anything is bad.\nKeep everything well balanced and eat only when your body is telling\nyou it’s hungry.\nChapter 4:\nA Balanced Diet in Weight Loss\n_______________________________________________\nSynopsis\nIf you have noticed, just a quick search of weight loss on the Internet\nwill immediately provide you with weight loss products like diet pills,\nweight loss programs and even gym memberships. These can cost a\ngreat deal of money and most of them are not even effective. So why\nnot go back to basics and do the easiest and the cheapest thing you\ncan do to lose weight: adopt a balanced diet.\nAchieving a balanced diet includes eating the right kind and amount\nof food that will give you enough nutrients to sustain weight loss.\nIdeally, your diet should be heavier in fruits and vegetables, whole\ncarbohydrates and low in dietary fats.\nAdditionally, lean proteins, and lots of water for hydration and\nexercise are important. Even though we all have different nutrient\nneeds and metabolisms, all these factors are still important to achieve\nweightloss in the safest and cheapest way.\nGET WEIGHT LOSS FORMULA\nThe Benefits of a Balanced Diet\nOpting for a balanced diet to maintain a healthy weight is important\nin order to achieve weight loss since you are still supplying your body\nthe right amount of vitamins and minerals it needs to function\nproperly. When combined with consistent exercise, it is inevitable\nthat you will lose weight without risking any health problems.\nMaintaining a balanced diet with the aim of losing weight is beneficial\nas compared to products that promise a quick and easy way to weight\nloss. First, it lessens the risk of your developing cardiovascular\ndiseases like heart diseases and diabetes. It can also aid you in\ncontrolling these conditions if ever you are suffering from one. This\nhealthy regimen also promotes regular metabolism and a healthy\ndigestive system, which will enable you to lose bad fats and absorb\nthe good ones.\nAside from that, the choice of eating a balanced diet will definitely\nboost your confidence knowing that you will achieve your desired\nweight in the healthiest way possible.\nHow to Start Right\nStarting out can be quite a challenge but it should be easy. Always\nremember the basics of eating more whole-carbohydrates by avoiding\nfoods like chocolates, ice creams, chips, sodas, cookies, cakes and\nmany others. These types of foods contain high amounts of sugar,\ncholesterol, salt and other unwanted substances.\nThese foods are also called ‘empty calories’ since they do not provide\nnutrients other than calories. Choose to drink fresh fruit juice instead\nof sodas, as they add approximately 500 calories more to your diet.\nWith that in mind, plan your meal correctly by adding more of the\ngood kinds of food. You can have a high-fiber cereal with low-fat milk\nat breakfast, and then lunch would be a grilled turkey sandwich over\nwhole wheat bread and a vegetable salad. Dinner can be baked fish\nand vegetables.\nThese are just a few of the simple dishes you can make and they are\neven easier to prepare. Just keep in mind that every meal should\ncontain a variety of foods, such as fruits, lean proteins, vegetables and\nhigh-fiber carbohydrates.\nGET CUSTOM KETO DIET\nChapter 5:\nThe Blood Type Principles of Weight Loss\n_______________________________________________\nSynopsis\nA lot of people are now understanding the importance of having a\nhealthy body. This is why there is a surge in the health and fitness\nindustry. A lot more people are now going to the gym to try different\nforms of exercise to get in shape.\nPeople are also trying different kinds of diets, from Atkins to Paleo to\nSouth Beach to Weight Watchers. All of these are effective, though\nsome more than others. But did you know that there’s a diet that is\ndesigned for your blood type? If you have tried almost all of the\nfamous diet trends available and have not seen a lot of results, then\nthis might be the perfect one for you.\nThis diet was designed by Doctor Peter D’Amado and is called The\nBlood Group Diet. This new diet is gaining more popularity because a\nlot of the big names in Hollywood say it’s the reason for their amazing\nbodies. Actors like Courtney Cox and Cheryl Cole swear by it.\nGET SMART BLOOD SUGAR\nSo what exactly is The Blood Group Diet and\nhow does it work?\nIt is believed that each blood group reacts differently to each food. So\nif you follow the diet designed for you, the chances of losing weight\nwill be higher because your body will absorb food more efficiently.\nLet’s look at the diet closely. If you have Blood Type O, which is the\nmost common blood type in humans, then the diet should be similar\nto Paleo where it is encouraged to eat more like “hunter-gatherer”\nstyle. This means eating food that was available to our ancestors\nbefore agriculture growth and advancement in technology happened.\nHigh protein and low in carbohydrates is the way to go.\nAlong with this diet, blood type O people should also do a lot of high\nintensity cardio like running to complement the diet.\nBlood Type A diet is almost the opposite of the diet suggested to\nBlood Type O. Meaning, their bodies are much more accepting to the\nmore “modern” food. A vegan diet is encouraged, so this means lots of\nvegetables and carbohydrates like rice, pasta and cereals. However,\nmeat and dairy products such as milk, cheese or butter should be\navoided. Meat should be taken in very little quantity.\nBlood type A diet is best done with slow and relaxing exercise such\nas yoga or Pilates.\nBlood Type AB can be defined as the most lenient diet. This rare\nblood type works well with almost every food but with moderation.\nThey have a good immune system, which means they can handle\ndairy, meat and carbs well. However, vegetables are the most\nencouraged food to eat. The rest should be eaten in little portions.\nWhen it comes to exercises, Blood type AB should combine both\ncalming and high intensity workouts.\nBlood Type B has the least restrictions. Vegetables, fruits, meat,\ndairy, seafood, rice - these can all be taken as long as it’s part of a\nbalanced diet and not taken in big quantities. The only food to avoid\nare processed foods such as the ones that can be bought in a can\n(luncheon meat, hotdog, ham etc)\nAny activity that involves exercising the brain such as tennis, golf,\nhiking is the best form of exercise for this blood type.\nChapter 6:\nThe Science of Weight Loss\n____________________________________________________________\nSynopsis\nWeight loss can sometimes be tiring. After thousands of dollars spent\non diet programs with all efforts to cut-down calories, it seems that\nyou are not losing weight as you expect it.\nOf course, you will then have to check with your doctor or nutritionist\nto see why you are not losing that much weight and you will end up\nwith ‘the look’ that strikes the paranoia out of you.\nThese are just few of the challenges you may encounter when you are\ninto weight loss programs. It can get the best out of you depending on\nhow you take all the challenges up. Well, there is a better way to\nactually achieve weight loss with 3 easy reminders.\nGET WEIGHT LOSS FORMULA\nThe Science\n1. There Is Such A Thing Called ‘Real Carbohydrates’\nThe first thing you need to do is to identify your carbohydrate intake.\nAll of us know that carbohydrates are the main source of energy as\ncarbs are readily converted to glucose, the main substance that is\nused for energy production. All the excess carbohydrates are turned\ninto fat when they aren’t used as energy. Now, what you need to\nremember is that you need to consume ‘real carbohydrates’ by\nchoosing foods that are not processed. Replace the processed\ncarbohydrates with natural ones like vegetables and fruits in every\nmeal. Momentarily avoid other carbohydrates like chips, breads,\npasta, fast food meals and others.\n2. Have you ever heard of high-biological proteins?\nChoose them among others.\nHigh-biological proteins are what you can think of as complete\nproteins. They are called such because they contain complete amino\nacids to provide efficient functions in terms of repairing body tissues\nand supplying proteins to every muscle in your body. Amino acids\nwork like a team: when one is missing, they cannot function well. So\nit is good to invest in high-biological proteins by eating natural and\ngrass-fed meats and produce. This includes turkey, beef, chicken,\nlamb, pork and other animal proteins.\n3. There are healthy fats, of course.\nIf you think that fats are the only culprits of weight gain, you are\ndefinitely wrong. Your body also needs fats in order to function well\nas these substances contribute to temperature control, metabolism\nregulation and lubrication of vein and arteries. So, have a moderate\nintake of healthy fats, including avocadoes, coconut oil, olive oil, nuts,\nolives, seeds and butter. Just remember to consume about 2-3\nteaspoons of these fats at every meal.\nThese are the three easy steps that you can always remember for\nyou to have a significant weight loss. Start on these rules and you are\noff to a good start. It is good to remember that metabolism is as\ncomplex as our brain, so the notion of calorie counting does not really\napply to all.\nThe basis of a healthy weight should come from consuming the right\namount and kinds of food or to simply put it: the right balance of\nfood. So start your meal right today by investing more on real\ncarbohydrates, high-biological proteins and healthy fats.\nChapter 7:\nThe Magic Bullet of Protein\n_______________________________________________\nSynopsis\nWhen you have just trained so intensely, especially after resting for a\nwhile, then you are more prone to get sore muscles a day after your\ntraining. Muscle soreness can be very burdensome, as you experience\npain in every move you make. With that, you should know all the\nreasons behind sore muscles and what you can do to prevent them.\nWell, the basis of this is the consumption of proteins.\nThe Essence of Protein to Muscles\nProteins are essential to help tissues repair themselves and supply a\nleaner body structure. There are so many uses of proteins you may\nnever know. In fact, they can also be used as energy when the\ncarbohydrate sources are empty. Aside from that, they strengthen\nyour immune system and give you skin that is smooth in texture. It\nhas anti-aging benefits, enhances memory and so much more. This is\nwhy proteins are pretty valuable and should be saved for their\nfunctions instead of using them as energy.\nThe Right Kind of Proteins\nChoosing the right kind of protein is essential to give you the\nadvantage of having a lean body mass without the risk of sore\nmuscles. The advice below is from an expert trainer, Taoist master\nTommy Kirchhoff. He studied the popular martial arts Sheng Long Fu\nand is the Grandmaster of Victor Sheng Long Fu. He is a versatile\nfitness expert and is credited for contributing effective advice to\nfitness enthusiasts.\nNot all have known this fact: proteins are made to function\nequally as compared to carbohydrates and fats.\nSo people are so wrong when they just invest in eating chicken alone.\nAll proteins are a definite cure for intense training and they should be\neaten in the most absorbable form.\nWhy?\nThis is because muscles need an immediate source of protein to\nsupply their needs, especially during a heavy workout. With that, you\nneed to opt for protein powders, as they give the quickest and most\nabsorbable type of proteins to work and repair your body tissues. In\norder to find out which powdered proteins are best for you, just visit\nyour personal trainer or sports nutritionist. You can also visit a sports\nhouse in your area or GNC stores.\nNow, if you don’t just have the right budget to buy these powdered\nproteins, which can be expensive by the way, you can opt for egg\nwhites. The only thing that you should remember is this: you have to\neat them raw and fresh.\nYes, you can get the most amino acids in raw fresh eggs as compared\nto cooking them. The reason for this is because as soon as you cook\nthe egg, the structure of its proteins changes significantly, making it\nless absorbable. So manipulating an egg white, even if you shake,\nblend or stir them has effects that you may never know. In fact, your\nbody may not even use the proteins completely.\nTherefore, whenever you need the best proteins next to the powdered\nones, get fresh eggs, separate the yolks (since they contain too much\nfat and cholesterol) and swallow them up.\nChapter 8:\nMeal Timing\n_______________________________________________\nSynopsis\nMeal timing is an essential part of a balanced diet. When we want to\nbe on the top of our shapely figure, the right kind, amount and timing\nis important to balance your calories throughout the day. With that,\nthere is no need to restrict yourself from eating lesser foods or\ndepriving your body with the needed ingredients it should use for a\nday’s work.\nOur metabolism is different like our identity. Every individual has a\ndifferent health and lifestyle profile which explains why it is hard to\nfollow a single diet program.\nA diet plan may be effective for you, but not for your friend. Even the\nintensity and duration of exercise may not be suitable for your friend\nas compared to yours. So to better understand what is actually\nhappening inside your body, here is a basic explanation.\nGET 16 RECIPE EBOOK\nTiming\nBreakfast Time:\n● The body has fasted from sleep so there is no food intake for 8-\n12 hours.\n● With this occurrence, the energy reserves (in the form of\nglycogen) are definitely low.\n● This is where our muscles are in a state called mild catabolic,\nsince the energy reserves are used for energy while there is no\nfood intake for 8-12 hours.\n● The fat stores are being used up as energy. Thus, it is being\nburned and mobilized.\nYour metabolic goal at this time is to replenish the glycogen stores\nthat were used from the fasting hours. You also need to stop your\nmuscles from catabolism so that you will not acquire a state of\nmuscle wasting. Along with that, you also need to support the\ncontinuous metabolism of fat.\nTo do that, you need to have a combination of high quality proteins\nthat are absorbable enough to quickly replenish your muscles from\nfasting, like eggs and lean meats. You can also mix simple with\ncomplex carbohydrates to quickly replenish energy and at the\nsame time, gradually release some of it as you go along your daily\nroutine.\nFat is also important, so make sure to consume essential fatty\nacids. With that, you can eat walnuts, seeds and avocados. You\ncan also make use of little amount of oil like canola oil or flax seed\noil.\nAM Snack\n● The level of your glucose is already gradually balancing out\n● The feeling of hunger is increased\nYour metabolic goal: give your muscles the strength they need by\nconsuming proteins and enough carbohydrates. It is good to\nfurther balance out your glucose level and at the same time,\nreplenish protein stores.\nTo do that: You need to mix proteins and carbohydrates just\nenough to attain your metabolic goal. Consider foods with low-\nglycemic index and you can drink protein shakes, whey proteins\nfrom milk and fresh egg whites.\nLunch Time\n● The morning snack that you have eaten is burned as energy and\nyou may need more for a full day’s work.\nYour metabolic goal is to provide your muscles with sufficient\ncalories with carbohydrates and proteins. Lunch can be your\nlargest meal as compared to breakfast and dinner since you will\nwork more after.\nTo do this: Simply mix high-protein meat products like beef or\nchicken, then opt for high-fiber and low-glycemic carbohydrates. It\nis also good to invest in essential fatty acids.\nPM Snack\n● The levels of the glucose in your body are now deteriorating.\n● With a few hours of mild fasting, your muscle is in a metabolic\nstate again.\nAt this time, your metabolic goal is to gradually level your glucose\nup and stop the muscles from being catabolized.\nTo do this: Simply choose a snack that is enough to keep you\nreplenished until dinner. Eat proteins that are slowly absorbed like\ncooked eggs. As for the carbohydrates, choose the ones that are low\nin sugar but are dense in calories.\nDinner Time\n● Your muscles are anabolic as they prepare for another 8-12\nhours of fasting during a sleep. This is up until about 12 in the\nmorning.\nYour metabolic goals should support your muscles while they are\nin an anabolic stage so the catabolic state will not impose any\nhealth problems in the long run.\nWith that, you need to eat types of foods that are low in calories\nbut rich in protein. Choose proteins that are slowly absorbed like\nbeef, pork and chicken. Invest in high-fiber carbohydrates and\nessential fatty acids.\nGET 16 RECIPE EBOOK\nChapter 9:\nCalorie Counting is Dead\n_______________________________________________\nSynopsis\nRight now, if reports from health agencies are accurate, there could\nbe a billion people in the planet experiencing weight problems. The\nhealth and fitness industry which generates billions of dollars in\nhealth related revenues continues to churn out various weight loss\nprograms based on drastically reduced calorie diets along with\nstrenuous workouts, and you wonder why the obesity rates are still\nincreasing and whether such an approach is really effective.\nMany of the makers of these programs, of course, stress that in order\nfor them to work you heed to persevere, be disciplined and have the\ntenacity to persist in the face of difficulties that said programs are\nliable to bring in.\nPerhaps the difficulties that you have to undergo when employing\nthese weight loss routines is the main problem which means that all\nalong makers may have been selling an approach that hardly works in\nthe first place. Lose weight fast? You or anyone else for that matter\nwill have a hard time resisting that kind of marketing pitch.\nGET THE FAT BURNER FORMULA FREE BOOK\nCalorie Deficit, a New and More Effective\nApproach\nFortunately, some weight loss advocates are trying to shift\napproaches, from low-calorie diets to less stressful methods. And they\nbase the shift on something that’s simple and logical – calorie deficit.\nWhen you are overweight, it only means one thing; you have fat\ndeposits in your body that your metabolism can’t process. The\nquestion is why your metabolism can’t do that. The answer is you are\ntaking more calories than your metabolism can handle. Does this\nmean that you have to starve yourself in order to lose weight? Of\ncourse not, you will be risking your health if you do that and you will\nend up dealing with worse problems than before.\nThe key to losing weight without experiencing a whole range of issues\nis to create a calorie deficit, which simply means that you eat fewer\ncalories than your body demands. Fewer calories are the keywords,\nnot zero-calories. When you take in fewer calories and you work out,\nyour body starts burning your fat deposits to supply you with the\nenergy you need for the workouts. Naturally when your body burns\nfat deposits every day you will not be far away from your ideal weight.\nAdvantages\nThe calorie deficit approach has many advantages that are not\npresent in drastically reduced weight loss diets. You do not need - 33 -\nspecially prepared meals to ensure the required calorie intake levels.\nAll you need to is to eliminate some of the calorie loaded foods you\nare in the habit of eating. Your body won’t be deprived of energy\nwhich allows it to function normally and you will feel good as you lose\nweight.\nAside from reducing the calories, your diet has to be as nutritionally\nbalanced as you can make it. You want the natural body cleansers in it\nto help your metabolism work more efficiently. You need the proteins\nand other nutrients that promote good health.\nBenefits\nOne of the benefits of the calorie deficit approach to losing weight is\nyour health is never compromised; instead, you can become healthier.\nAnd unlike low calorie diets that make it difficult for you to protect\ngains because the deprivation will make the foods you used to eat\nhard to resist, with this approach since its slower the diet will be a\nhabit by the time you have realized your weight reduction goals.\nWrapping Up\nBenefits of Right Food to Health\n_____________ ________________________________\nBy now you should fully understand that healthy eating is not\nsynonymous at all to dieting – and especially where dangerous fad\ndiets are concerned. Eating the right food may be a struggle at the\nstart, but it’s a challenge that’s guaranteed to promise numerous\nhealth benefits once healthy eating becomes a regular part of your\nlife.\nA Balanced Intake of Vitamins, Minerals, and Other\nNutrients\nBy knowing which foods to eat more of and which ones to eat in\nmoderation, you will be able to benefit from a balanced intake of\nvitamins, minerals, and essential nutrients. This may come as a\nsurprise to you, but too much of any particular vitamin can actually\nbe detrimental to your health.\nVitamin D toxicity, for instance, can lead to excess content of calcium\nin your body, which could be bad for your bones and heart. On the\nother hand, vitamin deficiencies are – as you know – just as bad.\nHypocobalaminemia or Vitamin B12 deficiency can inflict long-term\ndamage on nerve tissues if the disorder is not addressed and left\nuntreated.\nGET THE ULTIMATE KETO MEAL PLAN\nHigher Energy Levels\nA lot of people have a hard time understanding the importance of\nenergy because it’s something you can’t actually see. Even so, energy\nis something that will make a difference in how you feel especially as\nyou advance in years. Higher energy levels allow you to be more\nphysically active – especially compared to peers who haven’t yet\nappreciated the benefits of healthy eating. You get to enjoy a better\noverall quality of life as well as spend a more productive time not just\nat work but when you spend time with your loved ones as well.\nStress Reduction or Elimination\nPeople may not directly die of stress, but you can be sure that stress is\none of the leading contributing causes to diseases that do kill. Stress\ndoesn’t just affect your health. It can also affect your career and\npersonal relationships. Even the way you interact with your family\nmay be negatively affected if you let stress get the better of you.\nThankfully, healthy eating is one of the best ways to combat stress. It\nputs you in a better mood and makes you less vulnerable to anxiety\nand depression.\nLower Blood Pressure\nHypertension is the other name for high blood pressure and is a\nsymptom for many different types of chronic diseases. Most of those\ndiseases affect your heart and may have life-threatening\nconsequences. Maintenance for hypertension can be quite expensive\nand surgery for critical cases is even more cost-prohibitive. You can\navoid all such headaches in the future, however, if you simply opt to\ndo what’s right now by eating healthy.\nDiabetes\nSome people still mistakenly assume that diabetes is something you\ncan only suffer from when you’re young. Others erroneously believe\nit’s only hereditary. However, diabetes is a disease you can incur\nanytime and even if you do not like eating sweets a lot. There are\nother ways for your body’s glucose levels to reach abnormal rates, but\nyou can combat them effectively just by eating healthy.\nAside from those mentioned above, eating right can also help lower\nyour risk for various types of cancer and heart diseases. As you can\nsee, healthy eating is the first and best step you can take to enjoying a\nlong, healthy and fulfilling life.\nGET SMART BLOOD SUGAR",
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}vladeddeleted a comment or post2022/05/05 21:25:03
vladeddeleted a comment or post
2022/05/05 21:25:03
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| permlink | energy-chocolate-balls |
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2022/05/05 11:42:33
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}2022/05/05 10:26:39
2022/05/05 10:26:39
| parent author | vladed |
| parent permlink | forms-in-the-field |
| author | kyrie1234 |
| permlink | rbenoc |
| title | |
| body | Hello @vladed, You had a great photo but it would be better if you make a description on it at least 300 words. You can as well add some photos. I know you can do it. Keep going! |
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View Raw JSON Data
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}vladedfollowed @bashar14262022/05/05 08:10:27
vladedfollowed @bashar1426
2022/05/05 08:10:27
| required auths | [] |
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| id | follow |
| json | ["follow",{"follower":"vladed","following":"bashar1426","what":["blog",""]}] |
| Transaction Info | Block #63898145/Trx a9c76d565100fdd20c4ea3d608258ebada49a34c |
View Raw JSON Data
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}vladedpublished a new post: energy-chocolate-balls2022/05/05 08:06:18
vladedpublished a new post: energy-chocolate-balls
2022/05/05 08:06:18
| parent author | |
| parent permlink | hive-148497 |
| author | vladed |
| permlink | energy-chocolate-balls |
| title | Energy chocolate balls |
| body | @@ -104,14 +104,8 @@ g)%0A%0A -Recipe %0A%0AIn |
| json metadata | {"tags":["healthyfood","healthydessert","energyballs"],"image":["https://cdn.steemitimages.com/DQmPXed786vdi7Z5EmUWmmpbj6MoEqT5yfjMo8LmPFhda4o/bombici.png"],"app":"steemit/0.2","format":"markdown"} |
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View Raw JSON Data
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}vladedpublished a new post: energy-chocolate-balls2022/05/05 08:06:03
vladedpublished a new post: energy-chocolate-balls
2022/05/05 08:06:03
| parent author | |
| parent permlink | hive-148497 |
| author | vladed |
| permlink | energy-chocolate-balls |
| title | Energy chocolate balls |
| body | @@ -108,11 +108,10 @@ Reci -te. +pe %0A%0AIn |
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}vladedpublished a new post: energy-chocolate-balls2022/05/05 07:58:15
vladedpublished a new post: energy-chocolate-balls
2022/05/05 07:58:15
| parent author | |
| parent permlink | hive-148497 |
| author | vladed |
| permlink | energy-chocolate-balls |
| title | Energy chocolate balls |
| body |  Recite. Ingredients: 200 gr oatmeal 2 scoops peanut butter 1 scoop whey protein powder ( salty caramel flavor ) Handful of chopped almonds and nuts 200 gr melted dark chocolate Preparation: Mix oatmeal with peanut butter, protein powder and chopped nuts Form small balls and then pour melted chocolate over Let them freeze for one hour Enjoy ! |
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}2022/05/05 06:57:27
2022/05/05 06:57:27
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}2022/05/05 06:56:54
2022/05/05 06:56:54
| required auths | [] |
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}vladedpublished a new post: forms-in-the-field2022/05/05 06:51:51
vladedpublished a new post: forms-in-the-field
2022/05/05 06:51:51
| parent author | |
| parent permlink | hive-190926 |
| author | vladed |
| permlink | forms-in-the-field |
| title | FORMS IN THE FIELD |
| body |  DRONE IMAGINARY |
| json metadata | {"tags":["hive-190926","forms","field","drone","phantom4"],"image":["https://cdn.steemitimages.com/DQmZ2HYG8rkbkDzPBv1fCXDbmSrVwSUwrmtzWZXRjAukkA2/forms%20in%20the%20field.JPG"],"app":"steemit/0.2","format":"markdown"} |
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}2022/05/05 06:38:39
2022/05/05 06:38:39
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}vladedcustom json: notify2022/05/04 11:28:21
vladedcustom json: notify
2022/05/04 11:28:21
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}jyoti-thelightreplied to @vladed / rbcujo2022/05/04 10:59:51
jyoti-thelightreplied to @vladed / rbcujo
2022/05/04 10:59:51
| parent author | vladed |
| parent permlink | florianopolis-brasil |
| author | jyoti-thelight |
| permlink | rbcujo |
| title | |
| body | Thank you for posting your blog in our community, please add at least 4 pictures with information of at least 300 words. Thank you |
| json metadata | {"app":"steemit/0.2"} |
| Transaction Info | Block #63872823/Trx 64d189653446425ff7f15563dd57a58c3f87723e |
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}vladedupvoted (100.00%) @vladed / florianopolis-brasil2022/05/04 08:55:15
vladedupvoted (100.00%) @vladed / florianopolis-brasil
2022/05/04 08:55:15
| voter | vladed |
| author | vladed |
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}vladedupdated their account properties2022/05/04 08:54:39
vladedupdated their account properties
2022/05/04 08:54:39
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}vladedcustom json: notify2022/05/04 07:26:33
vladedcustom json: notify
2022/05/04 07:26:33
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}vladedpublished a new post: florianopolis-brasil2022/05/04 07:25:51
vladedpublished a new post: florianopolis-brasil
2022/05/04 07:25:51
| parent author | |
| parent permlink | hive-190926 |
| author | vladed |
| permlink | florianopolis-brasil |
| title | Florianopolis - Brasil |
| body |  This picture is taken from the hotel where i stayed during my visit to Floripa. The bridge you can see is a connection between the two parts of the city, the continental and the island side. Great place, beautiful people. |
| json metadata | {"tags":["floripa","brasil","placestovisit","bucketlist","perfectview"],"image":["https://cdn.steemitimages.com/DQmZxs9ZFq97PBPEKvs4s2By4GZWTKduATddZCmZKrDnj5B/Florianopolis%20Brasil.jpg"],"app":"steemit/0.2","format":"markdown"} |
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}vladedcustom json: community2022/05/04 07:17:57
vladedcustom json: community
2022/05/04 07:17:57
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}vladedcustom json: community2022/05/04 07:17:18
vladedcustom json: community
2022/05/04 07:17:18
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}vladedcustom json: community2022/05/04 07:17:12
vladedcustom json: community
2022/05/04 07:17:12
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}vladedcustom json: community2022/05/04 07:16:51
vladedcustom json: community
2022/05/04 07:16:51
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}vladedcustom json: community2022/05/04 07:16:42
vladedcustom json: community
2022/05/04 07:16:42
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}vladedcustom json: community2022/05/04 07:16:24
vladedcustom json: community
2022/05/04 07:16:24
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}vladedcustom json: community2022/05/04 07:16:18
vladedcustom json: community
2022/05/04 07:16:18
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}vladedcustom json: community2022/05/04 07:16:12
vladedcustom json: community
2022/05/04 07:16:12
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}vladedcustom json: community2022/05/04 07:15:57
vladedcustom json: community
2022/05/04 07:15:57
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}vladedcustom json: community2022/05/04 07:15:24
vladedcustom json: community
2022/05/04 07:15:24
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}vladedupvoted (100.00%) @ronaldoavelino / 1398-vida-selvagem-canadense-parte-122022/05/04 06:46:12
vladedupvoted (100.00%) @ronaldoavelino / 1398-vida-selvagem-canadense-parte-12
2022/05/04 06:46:12
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}vladedfollowed @ronaldoavelino2022/05/04 06:46:09
vladedfollowed @ronaldoavelino
2022/05/04 06:46:09
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2022/05/04 06:45:45
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}vladedpublished a new post: a-water-activated-flashlight2022/05/04 06:30:42
vladedpublished a new post: a-water-activated-flashlight
2022/05/04 06:30:42
| parent author | |
| parent permlink | waterpower |
| author | vladed |
| permlink | a-water-activated-flashlight |
| title | A Water Activated Flashlight? |
| body |  We`ve all seen lemon batteries or potato clocks, but have you ever seen a water activated battery? [Nathan Stubblefield] was an American inventor (born 1860) who never got quite as much recognition as some of the other great inventors of the time, [Tesla, Bell, Edison etc] — though he did demonstrate some very interesting wireless telephony technology. In addition to dabbling with invisible radio waves, [Stubblefield] filed a patent for something called an Earth Battery, which makes use of two coils of dissimilar materials (a voltaic couple) submerged in water (or moist earth). As you can imagine, it wasn`t overly effective, nor efficient by any means — but it worked. [Lasersaber] has been playing around with the “Stubblefield Coil” recently, and designed a working flashlight using the theory. He designed a 3D printed coil holder that could easily wrap copper and magnesium strips to make a coil. Three of these elements are connected in series to create a water battery (and flashlight handle). Not finished yet, but I plan to wrap it in a quick-drying porous material. That way, I hope I have time to dip the flashlight into a bucket of water and get it working when I need it. . You need more water 30 minutes before. It won't last forever. |
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}vladedupvoted (100.00%) @vladed / minecraft-update-2-40-out-for-create-new-world-changes-and-more2022/05/03 12:43:18
vladedupvoted (100.00%) @vladed / minecraft-update-2-40-out-for-create-new-world-changes-and-more
2022/05/03 12:43:18
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}vladedcustom json: notify2022/05/02 15:50:03
vladedcustom json: notify
2022/05/02 15:50:03
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}2022/04/26 08:46:54
2022/04/26 08:46:54
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}vladedfollowed @harrisandreson2022/04/26 08:46:54
vladedfollowed @harrisandreson
2022/04/26 08:46:54
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}vladedcustom json: notify2022/04/26 08:46:30
vladedcustom json: notify
2022/04/26 08:46:30
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}vladedcustom json: notify2022/04/22 04:15:27
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}greespieflagged (-100.00%) @vladed / minecraft-update-2-40-out-for-create-new-world-changes-and-more2022/04/21 14:55:00
greespieflagged (-100.00%) @vladed / minecraft-update-2-40-out-for-create-new-world-changes-and-more
2022/04/21 14:55:00
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}vladedcustom json: follow2022/04/21 12:44:36
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}gruntprimeupvoted (100.00%) @vladed / minecraft-update-2-40-out-for-create-new-world-changes-and-more2022/04/21 08:43:12
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}vladedpublished a new post: minecraft-update-2-40-out-for-create-new-world-changes-and-more2022/04/21 08:37:51
vladedpublished a new post: minecraft-update-2-40-out-for-create-new-world-changes-and-more
2022/04/21 08:37:51
| parent author | |
| parent permlink | minecraft |
| author | vladed |
| permlink | minecraft-update-2-40-out-for-create-new-world-changes-and-more |
| title | Minecraft Update 2.40 Out for Create New World Changes & More |
| body | Mojang has released the Minecraft update 2.40 patch today, and this one is for changes to the Create New World experience and more! Check out the full Minecraft april 19 update patch notes below. Minecraft Update 2.40 Patch Notes | Minecraft April 19 Update Patch Notes: A new update is now available for Minecraft, featuring a swath of new improvements: An updated Create New World experience will gradually be rolled out to players starting today Worlds can now be created with 64-bit seeds Many changes to improve damage and hunger calculations New Experimental Features to try like the Deep Dark and Warden Too many bug fixes and quality of life improvements to list! Please continue to upvote and report any new bugs at bugs.mojang.com and leave us your feedback at feedback.minecraft.net. Happy crafting!  Changes: Updated Create New World Experience Create New World is being updated with improved navigation, more descriptions, and a new look and feel. It’ll be rolled out gradually across Android, iOS, Windows, and Xbox starting today.  We’re still working on some things, like support for other platforms, screen narration, the trial version of the game, and the Japanese language. We need some more time to work on these features in order to provide the best possible experience. We would love to hear what you think! Share your feedback on the Feedback Site and put “Create New World” in the title so we can find it. Realms World Storage We are cleaning up expired Realms that have been collecting dust. Realms that have been canceled for more than 18 months will be deleted. Find out more at aka.ms/expired-realms-update RenderDragon The new Minecraft Bedrock rendering engine, RenderDragon, is now live on Android, iOS, Switch, and Windows 10 UWP x86 builds! Consolidating onto our new graphics engine will allow us to continue investing in future performance and stability improvements, as well as exciting new features for Minecraft! This technical update shouldn’t impact gameplay or experience, but if you run into any new issues, please file feedback so the team can investigate Vanilla Parity: World Generation Worlds can now be created with 64-bit seeds (-9223372036854775808 to 9223372036854775807). These seeds can be used between Bedrock Edition and Java Edition to produce the same world (MCPE-144994, MCPE-148168) Non-numeric seed UI inputs now produce the same seeds as Java Edition Acacia Trees now grow Leaves on every branch below Y = 0 (MCPE-151386) Gameplay Tweaked hunger depletion rate to better match Java Edition (MCPE-56031) Players can now properly lose hunger when sprinting or swimming Players lose significantly less hunger when jumping Exhaustion rates can now be tweaked in Behavior Packs Players flying in Creative mode are no longer pushed by liquid current (MCPE-84592) Mobs Shulkers now have a chance to spawn another Shulker when hit by a Shulker projectile (MCPE-104826) When a mob picks up an item, the item can now be seen slightly “pulled” towards the mob right as it picks it up. This matches the behavior of Java Edition Drowned can no longer spawn where the block light level is above 0 (MCPE-150148) Bees no longer become angry when Beehives are destroyed by Silk Touch (MCPE-83550) Untamed Wolves can now be leashed (MCPE-82050) Mobs can no longer spawn on Campfires (MCPE-152770) The Ravager now targets and attacks the Wandering Trader (MCPE-44606) Mobs spawned from a Dispenser are now persistent (MCPE-110521) Blocks Falling blocks once again have full-block hitbox Changed block tick rates for Cactus, Chorus Flower, Crops, Grass, Pointed Dripstone, and Saplings to match Java Edition (MCPE-145612) Cauldrons now only fill with water and lava by Dripstones that are below water and lava source blocks TNT blocks now correctly move in a random X/Z direction once lit Glow Lichen no longer generates hanging in the air inside Strongholds (MCPE-123448) Glow Lichen now correctly checks for the face of the block they are attached to be a full block Glow Lichen can now be attached to Leaves Blocks such as Glow Lichen, Torches, and Redstone can no longer be placed on or attached to Brewing Stands Blocks such as Glow Lichen, Torches, and Redstone can now be placed on or attached to Trapdoors, depending on their state Azaleas and Lily Pads are now broken by flowing water (MCPE-152040) Items The player’s arm no longer twitches while charging a bow (MCPE-148486) Nether Brick, Iron/Gold Nuggets, Red/Brown Mushroom Blocks, and Chorus Plant/Flower Blocks can no longer be used as fuel in Furnaces (MCPE-114216) Water and Lava Buckets can now be used on waterlogged blocks, such as Light Blocks or Big Dripleaves (MCPE-148392) Combat and Damage Improved accuracy of damage calculations Fixed some issues where damage invulnerability wasn’t being applied properly The camera now shakes the same way it does in Java Edition when the player receives damage (MCPE-118510) Fixed an issue where the Protection enchantments mitigated too much damage. This has been changed to match Java Edition (MCPE-113191) Absorption Hearts no longer stay yellow while under the Wither effect (MCPE-131852) Added armor toughness Diamond Armor and Netherite Armor now have a toughness value of 2 and 3 respectively Tweaked armor reduction calculation to account for toughness Netherite Armor will now reduce more damage than Diamond Armor Lowered the amount of knockback resistance granted by Netherite Armor (MCPE-109408) Punching deals less damage now, to better match the Java Edition (MCPE-152713) Damage is now calculated more accurately by properly calculating and storing partial damage for larger damage Mobs across higher and lower difficulties had their damage adjusted slightly accordingly Mobs with knockback resistance (e.g. Ravager or Zoglin) now receive less knockback when hit by an Iron Golem Armor and protection reduction calculations have been made more accurate Dragon’s Breath attack now properly deals damage (MCPE-94317) Protection Enchantment now properly works on most damage types (MCPE-40651) Landing on a Stalagmite is now properly considered fall damage (MCPE-151192) Blaze Fireball will deal knockback on impact (MCPE-82421) Blaze fireballs, Fang attack damage, and Shulker bullets now deal consistent damage across all difficulties Small Magma Cubes do slightly more damage, from 2 to 3 on normal Spiders deal slightly less damage, from 3 to 2 on normal (MCPE-94878) Baby Zoglins deal slightly less damage, from 1 to 0.5 on normal Baby Hoglins now attack players for 0.5 damage on normal (MCPE-152577) Skeleton melee attack does slightly less damage, from 3 to 2 on normal Wolves deal slightly more damage, from 3 to 4 on normal Fixed an issue that was causing entities to not be protected from fire damage by the Fire Resistance effect Fixed a desync issue that could sometimes cause health to regenerate only visually Villagers Updated Villager trade tables for Armorer, Cleric, Fisherman, Shepherd, Toolsmith, and Weaponsmith to match Java Edition Fishermen Boat trades now change wood type based on Villager biome type Clerics now offer Glowstone instead of Glowstone Dust Weaponsmith enchanted Iron Sword trade moved to Novice Armorer Diamond trade moved to Journeyman Villagers no longer share Seeds and Beetroot Seeds Cartographers now always unlock Woodland Explorer Map trade (MCPE-152725) Fixed an error where Journeymen Clerics would offer Glowstone Dust instead of Glowstone Blocks (MCPE-57524) Farmer Villagers can now use Bone Meal on crops and can turn excess Seeds into Bone Meal at their Composter (MCPE-74079) Experimental Features: Reminder: Remember to make regular backup copies of your favorite worlds before enabling experimental features! Please keep in mind that these features are work in progress, still under in development, and subject to change. If you activate them, your world might crash, break, or not work with future updates. Experimental features cannot be turned off after world creation. For more information, please see the article about enabling experimental features at aka.ms/MCExperimentalFeatures. Deep Dark Biome Dimly lit and eerie, the Deep Dark is sure to strike fear into the hearts of even the bravest players Ancient Cities Wander the halls of these long-abandoned structures in the Deep Dark depths to uncover relics long forgotten Warden The horror of the Deep Dark! A creature with no eyes, roughly resembling the Sculk that can be found throughout the Deep Dark, the Warden is an unstoppable force of nature that inhabits this biome Sculk Blocks A new variety of blocks that can be found in the Deep Dark Darkness Effect A new mob effect unique to the Warden and Sculk Shrieker, which will afflict players with the effect when nearby Lowers the gamma down at an equivalent of “Moody” while having this effect Allay Allays will collect all the surrounding items that match the item they are holding Allays will like a player who hands them an item and will bring the items they collect to their liked player Boat with Chest Function similarly to Minecart Chests, but in Boats instead, so you can take a journey on the water and carry your things with you Goat Horn Dropped when a Goat with at least one horn rams these blocks: Stone, Packed ice, Iron Ore, Copper Ore, Emerald Ore, or any kind of wood log from the Overworld Axe Changes Attacks with Axes towards a raised Shield will disable the Shield for 5 seconds Spectator Mode This update contains early functionality for Spectator Mode – a much-wanted feature we’re adding to Minecraft: Bedrock Edition. This will launch after the upcoming 1.19 update has shipped, but we’ll be testing it further in upcoming Betas and Previews. We recommend not relying on this in-development feature, which was not meant to be included in the release. We won’t be accepting bug reports related to Spectator Mode until our first iteration is released, as the feature is likely to change during development. Known Issues: Teleporting entities into unloaded chunks removes them from the world. This will be fixed in an upcoming update Players are unable to invert the camera Y-axis when playing with touch controls. This will be fixed in an upcoming update Fixes: Performance / Stability Fixed a crash that could occur during gameplay Fixed a crash that could occur when uploading corrupted worlds to Realms Fixed a crash that could occur upon leaving the Zooming menu in the Dressing Room Fixed a crash that could occur when hovering over the search bar in the crafting menu when playing with a controller Fixed a crash that could occur on Android devices when suspending or resuming the app Fixed a crash that could occur when stopping a Bedrock Dedicated Server (BDS-16742) Gameplay Fixed an issue where the Mending enchantment would not always correctly consume XP Orbs to repair (MCPE-120119) Players in Visitor Mode can no longer break Paintings and Minecarts (MCPE-132869) Teleporting vertically beyond the visibility distance now loads terrain correctly (MCPE-150021) Fixed a bug where the player could switch to gliding when riding in certain scenarios (MCPE-147904) Crouch (sneak) state is now reset when player dies to avoid getting stuck in crouch state after respawning The player’s position when rejoining a world will remain the same if they quit while in lava (MCPE-124219) Players can now fly down through Ladders and other climbable blocks such as Vines in Creative mode without stopping (MCPE-82480) Fixed a Furnace exploit where items could be duplicated if the output slot was selected (MCPE-152411) Fire that existed before the Fire Tick game rule is enabled will continue to spread again (MCPE-140396) Vertical field of view is no longer halved in horizontal split screen, making items such as Book & Quill easier to view when playing in split screen Fixed tick range check excluding chunks that were actually in range World Generation Fixed duplicate End Crystals spawning on top of End Spikes (MCPE-147817) Improved surrounding terrain for structures such as Villages during world generation (MCPE-145659) Fixed underwater lava lakes not turned into Obsidian during world generation (MCPE-128022) Mobs Villagers no longer avoid Zombified Piglins (MCPE-94102) Fixed an issue where Villagers did not hold the item they would trade when presented with Emeralds by the player (MCPE-150303) Mobs are now able to path over Azalea blocks (MCPE-129373) Mobs are now able to path over Dripleaf blocks and properly pathfind on top of them, when not fully tilted Mobs are now able to path over Pointed Dripstone blocks and properly pathfind on top of them (MCPE-133270) Mobs can now move properly on top of solid partial blocks, like Bells, Brewing Stands, and Enchanting Tables Mobs can now jump from high enough solid partial blocks to full ones at a higher position Mobs can now jump over fences if they are standing on an adjacent slab or on another block high enough Mobs can now move through less than half-block tall Top Snow even when the ceiling, if any, is as tall as the mobs themselves (MCPE-148355) Fixed a bug in the Glow Squid’s texture where the glow map in the alpha channel was incorrect, causing patches of non-glowing texture to be seen (MCPE-117507) Fixed an issue where players could not access a Villager’s trades while holding a spawn egg (MCPE-76153) Fixed an issue where Witches spawned during Village raids could despawn during the raid (MCPE-149883) Cod, Salmon, Pufferfish, Tropical Fish, and Dolphins once again spawn in deep variants of ocean biomes (MCPE-150191) Fixed Fangs from Evoker spells not being spawnable in blocks with no bounding boxes Changed the spawning logic for Iron Golems and Cats to make it easier for them to spawn in roofed areas, like underground villages (MCPE-142292) Fixed an issue where some large mobs in Marketplace maps could get stuck Shulkers no longer like to occupy the same block as another Shulker (MCPE-43972) Shulkers now prioritize attaching to neighboring block faces before trying to teleport away Shulkers now stay attached to the current attached blockface if it is valid, instead of switching to upright position Blocks Fixed a lighting bug where light level 1 incorrectly dropped to 0 when placing blocks in light level 1 with multiple light sources (MCPE-151266) TNT no longer disappears when ignited with the ‘TNT Explodes’ game rule disabled and the ‘Fire Spreads’ game rule enabled (MCPE-82485) Gravity affected blocks now fall on Top Snow when placed above it instead of hovering over it (MCPE-151407) Fixed an issue with resource drops occasionally remaining black after breaking and placing a block quickly in its place Top Snow no longer clips with the block beneath when falling Fixed an issue where interacting with the Bell while holding a chargeable item would not continuously ring it (MCPE-56968) Fixed an issue where projectiles would ‘bounce’ off of Bells in strange ways (MCPE-47847) Removed water from the extra-block when placing an Amethyst cluster (MCPE-148394) Scaffolding can no longer be placed without support on y=0 (MCPE-150765) Observers placed facing Double Chests no longer send out a Redstone pulse when reloading/re-entering a chunk Save Structure Blocks now correctly detect Corner Structure Blocks at negative Y levels (MCPE-151511) Breaking a layer of snow placed in the same block as a flower no longer destroys the flower (MCPE-151512) Items Custom armor can now be equipped with the “Use” button when different armor is already equipped (MCPE-125323) Graphical Fixed an issue that caused some emotes to have unintended rotations when near the end of their animation (MCPE-134328) Fixed a case where ray tracing resources would be destroyed prematurely on level exit from an RTX-enabled world Fixed the stage 3 carrot texture not showing up in-game, due to an incorrect filename (MCPE-152175) Fixed a bug where the Shield blocking animation stopped playing smoothly after blocking once (MCPE-149838) Fixed the crosshair disappearing when Outline Selection for blocks is disabled Players that are on fire now render fire in front of the player on the inventory screen regardless of in-game camera perspective (MCPE-147777) Fixed a highlight effect on Leather Armor appearing on paper dolls when using higher anti-aliasing (MCPE-75321) User Interface Added an option in Video Settings to toggle anti-aliasing on the Nintendo Switch (MCPE-123352) Fixed the loading screen when suspending and resuming the game while playing split-screen on Nintendo Switch Increased line spacing on the “Realms Plus subscription has expired” screen Chat changes: Control + Backspace will now erase the whole word before the caret Control + Delete will now erase the whole word after the caret Control + Left Arrow will now move the caret to the beginning of the word before the caret Control + Right Arrow will now move the caret to the beginning of the next word after the caret When first opening the inventory screen in Pocket UI, we now default to the “Craftable” tab on the left-hand side, and the crafting grid on the right-hand side Removed the question mark button on the Pocket UI inventory screen Accessing the recipe book from the Inventory screen now only shows items that can be crafted from that screen’s 2×2 crafting grid Players can now use auto-move to equip or unequip armor in Crafting Table’s menu while in Pocket UI (MCPE-148970) Updated generic controller face button icons on mobile devices Fixed a bug where the label above the inventory screen crafting grid in Pocket UI would get truncated in some languages Fixed an issue in Pocket UI where items could be dropped unintentionally in blocks with custom UIs, and resized those screens to allow for dropping items on the sides instead Improved contrast on multiple UI elements Fixed an issue with the screen reader looping on the Play screen when you had a Realms invite Download popup no longer flickers when closed Added warning popup on Marketplace pages when attempting to equip skin pack skin while character creator item is equipped Fixed issue where info and buttons did not appear for downloaded skin packs (MCPE-152216) Technical Updates: Updated Add-On Template Packs Updated Add-On templates for 1.18.30 with new resources, behaviors, and documentation, are available to download at aka.ms/MCAddonPacks RenderDragon With the release of RenderDragon for Android, iOS, Nintendo Switch, and Win10 UWP x86, HAL will no longer be available on these platforms. We know the community has found ways to build shaders on top of HAL and with this change, these shaders will no longer function. We understand that this is a valuable feature for players and the creator community, and we are working on how we may be able to deliver this sort of creative capability to players and creators in an officially supported way. While we have nothing to share right now, look out for more details in the future. Additional Modding Capabilities Experiment/JavaScript APIs Important! In this release, we are removing the Additional Modding Capabilities experiment. This experiment contained experimental JavaScript APIs launched in 2018 – and with this removal, JavaScript within worlds associated with this API will no longer function. GameTest Framework – a separate JavaScript API – should not be impacted, nor should behavior pack/resource pack type add-ons more broadly. You can read more about this via this article. Changes A world with “StorageVersion” 8 or lower will be increased to 9 and have its “RandomSeed” upgraded from using only the lower 32 bits of a 64-bit number to using the full 64-bit range while still representing the same number. This is only relevant for negative 32-bit seeds, which need a sign bit extension The world loading screen now shows progress when loading ticking areas marked for preload Experimental: Volume definitions are now stored and read from Behavior Packs instead of being part of the level directory Experimental: Added an optional “mob_amount” parameter to the Damage Event Response that specifies a unique damage amount when used by mobs Due to engine limitations, “minecraft:geometry” data used for blocks with the Holiday Creator Features experimental toggle are now restricted to only allow geometry in the [0,0,0] to [15,15,15] space. Any blocks loaded from Behavior Packs that exceed this limit will render as the info_update block and show a content error in the log The Interact component now has two new fields, GiveItem and TakeItem, specifying if it is possible to give/take items from an entities main hand slot. Taking the item also drops the inventory of the mob Removed preventsjumpingcomponent from data-driven blocks Removed BlockImmovable, BlockBreakOnPush, and BlockOnlyPistonPush components from data-driven blocks Limited the number of elements in the crafting_tagsfield of CraftingTableComponent to 64 Fixes Biome-specific fog settings can once again be defined Fixed actor definition identifiers not being recognized if the item or block name contains “.” Mobs that are riding a boat, for example, can no longer use JumpToBlockGoal (MCPE-150750) Custom mobs with a format version lower than 1.18.20 and using the minecraft:behavior.knockback_roarcomponent will parse like before if it contains an extra field that the engine didn’t expect Fixed an issue in the Knockback goal where the incorrect owner was being passed into the filter evaluate function Weapon events are now correctly applied when the weapons are used by mobs (MCPE-118692) JumpToBlock behavior is now correctly affected by JumpBoost mob effect (MCPE-137432) Fixed a case where experimental BlockCollisionComponents did not allow partial specification Rotation when riding a mob that has a locked rotation will no longer unexpectedly snap to one side when that mob is rotating Commands Fixed an issue that would cause commands to affect players in all dimensions (MCPE-152218) Added the “hasitem” filter for target selector of entities. This allows the player to target entities based on the items that have in their inventory or are wearing Added ‘/tickingarea’ command preload overload The ‘/tickingarea’ command no longer modifies areas from entities with the tick_world component Entities must now be loaded for an area to be considered fully loaded and ticking Added a new ‘/volumearea ‘ command to create, remove, and list volumes in the world Using ‘/playanimation’ command now properly plays animations on the paper doll and inventory character (MCPE-137353) Correct error output is now displayed when attempting to use the ‘/loot’ spawn command when passing in the position of an unloaded area and there is 0 loot to drop Added ‘/loot ‘ command insert loot and insert kill overload AI Goals Exposed new data parameter “calculate_new_path_radius” for GoHomeGoal. This is for specifying a distance in blocks that the mob is considered close enough to the end of the current path. A new path will then be calculated to continue toward home Added Knockback Height Cap value to KnockbackRoarGoal WebSocket JSON format for events sent from websocket server and Code Builder APIs updated to hierarchical JSON format instead of flat format Less useful properties removed with block and item IDs moved to newer name-based format instead of numerical format Agent-based commands in websockets moved to new “action:agent” format, and all commands are now queued and include unique ids to correlate responses Any future breaking changes to websocket and Code Builder APIs will now result in the “protocolVersion” being incremented Molang Molang expressions inside animation scripts for actor resource definition (pre_animation and initialize) that contain capital letters are properly evaluated now with format_version 1.18.20 or higher Clarified documentation for query.is_item_name_any that the slot index is required when there is more than one slot, i.e. the hotbar Fixed Logical AND to evaluate before Logical OR, and for comparison operators to evaluate before equality operators This is a Molang Versioned Change that only takes effect for Molang expressions in packs that use a min_engine_version of 1.18.20 or higher For example, A && B || Cnow evaluates as (A && B) || C and A < B == C > D now evaluates as (A < B) == (C > D) GameTest Framework (Experimental) New Module! We added a mojang-minecraft-ui module with API structures for creating simple dialog boxes: Added ActionFormData/ModalFormData/MessageFormData types in the mojang-minecraft-ui namespace. Documentation is available on the Minecraft Creator documentation site. Removed ‘Minecraft’ and ‘GameTest’ imports; please use ‘mojang-minecraft’ and ‘mojang-gametest’ mojang-minecraft module updates: World Changed return type of function getPlayersto PlayerIterator Added function playSound(soundName: String, soundOptions: SoundOptions): void– plays a sound specified by the sound name, at a location, pitch, or volume as optionally specified in the SoundOptions argument Added queueMusic(trackName : string, musicOptions : MusicOptions) Added playMusic(trackName : string, musicOptions : MusicOptions) Added stopMusic() Added MusicOptions JS class with volume, fadeSeconds and loop properties Dimension Added idproperty Added MinecraftDimensionTypeswith constants for built-in dimension IDs Added spawnItemto spawn an ItemStack in the dimension Player Added function playSound(soundID : String, soundOptions : SoundOptions) – Plays a sound for a player, cannot be heard by entities other than that specific player Events Updated property directionto blockFace in world.events.beforeItemUseOn and world.events.itemUseOn Added event beforeDataDrivenEntityTriggerEvent – Fires before the data driven trigger is applied Added event dataDrivenEntityTriggerEvent – Fires after the data driven trigger is applied Added event entityHit(entityHitEvent: EntityHitEvent, options?: EntityEventOptions) – Fires when an entity or block is hit by another entity Added event entityHurt(entityHurtEvent: EntityHurtEvent, options?: EntityEventOptions)– Fires when an entity takes damage Added event leverActivate – fires when a lever is toggled BlockExplodeEvent – Removed property destroyedBlockPermutation DefinitionModifier – Added read only property componentGroupsToAdd: string[] – List of component groups that will be added as part of this modifier read only property componentGroupsToRemove: string[] – List of component groups that will be removed as part of this modifier property triggers: Trigger[] – List of triggers that will fire as part of this modifier Trigger – Added property eventName: string – Event name of the trigger DataDrivenEntityTriggerEvent – Added read only property entity: Entity – Entity that the event triggered on read only property id: string – name of the event BeforeDataDrivenEntityTriggerEvent – Added read only property entity: Entity – Entity that the event triggered on read only property id: string – name of the event property modifiers: DefinitionModifier[] – List of modifiers that will be applied when the event triggers property cancel: bool – If true, the event will not be triggered EntityDataDrivenTriggerEventOptions – Added and inherited from EntityEventOptions property eventTypes: string[] – If specified, will restrict to events with the specified name (i.e., minecraft:ageable_grow_up) EntityType Added read-only property id: string– The identifier for the entity type EntityTypes Added function get(identifier: string): EntityType– Returns the corresponding EntityType for the given identifier Added function getAll(): EntityTypeIterator– Returns an iterator containing all registered entity types MinecraftEntityTypes Provides EntityType constants for each standard Minecraft entity type EnchantmentType – Added Read-only property id: string – The name of the enchantment type Read-only property maxLevel: int – The maximum level this type of enchantment can have EnchantentInstance – Added Constructor EnchantmentInstance(type: EnchantmentType, level : int) Read-only property type: EnchantmentType – The enchantment type of this instance Property level: int – The level of this enchantment instance EnchantmentSlot – Added Represents the item slot or type that an enchantment can be applied to EnchantmentList – Added Represents a collection of enchantments that can be applied to an item Constructor EnchantmentList(slot : EnchantSlot) Read-only property slot: EnchantSlot – The item slot/type that this collection is applied to Read-only property allEnchantments: EnchantmentInstance[] – All enchantments as part of this enchantment collection Method canAddEnchantment(instance : EnchantmentInstance): bool – Returns whether or not the provided EnchantmentInstance can be added to this collection Method addEnchantment(instance : EnchantmentInstance): bool – Attempts to add the enchantment to this collection. Returns true if successful Method removeEnchantment(type : EnchantmentType)– Removes an EnchantmentInstance with type type from this collection if present Method hasEnchantment(type : EnchantmentType): int – If this collection has an EnchantmentInstance with type type, returns the level of the enchantment. Returns 0 if not present ItemStack Added function setLore(loreList: string[]): void– Sets the lore text for the item Added function getLore(): string[]– Gets the lore text for the item Added nameTagproperty ItemEnchantmentComponent – Added Property enchantments: EnchantmentList – Gets a copy of the current set of enchantments on this ItemStack. Or allows the user to set the EnchantmentList for the ItemStack Method removeAllEnchantments– Removes any enchantments that might be present on this ItemStack Vector – Added numerous new helper functions Added function length(): number– Returns the length of this vector Added function normalized(): Vector– Returns this as a normalized vector Added static function distance(a:Vector, b:Vector): number– Returns distance between two vectors Added static function lerp(a:Vector, b:Vector, t: number): Vector– Returns the linear interpolation between a and b using t as the control Added static function slerp(a:Vector, b:Vector, s: number): Vector– Returns the spherical linear interpolation between a and b using s as the control Added static function cross(a:Vector, b:Vector): Vector– Returns the cross product of these two vectors Added static function add(a:Vector, b:Vector): Vector– Returns the addition of these vectors Added static function subtract(a:Vector, b:Vector): Vector– Returns the subtraction of these vectors Added static function multiply(a:Vector, b:Vector): Vector– Returns the component-wise product of these vectors Added static function divide(a:Vector, b:Vector): Vector– Returns the component-wise division of these vectors Added static function multiply(a:Vector, b:number): Vector– Returns the product of this vector and a scalar Added static function divide(a:Vector, b:number): Vector– Returns the division of this vector and a scalar Added static function min(a:Vector, b:Vector): Vector– Returns a vector that is made from the smallest components of two vectors. Added static function max(a:Vector, b:Vector): Vector– Returns a vector that is made from the largest components of two vectors EntityItemComponent Added component EntityItemComponentthat can be used to obtain an ItemStack from an item entity – e.g., getComponent(“item”).itemStack BlockInventoryComponent Fixed accessing items in a double chest crashing/being inconsistent Exposed the following components for Entities: minecraft:can_climb minecraft:can_fly minecraft:can_power_jump minecraft:fire_immune minecraft:floats_in_liquid minecraft:is_dyable minecraft:is_baby minecraft:is_charged minecraft:is_chested minecraft:is_hidden_when_invisible minecraft:is_ignited minecraft:is_illager_captain minecraft:is_saddled minecraft:is_shaking minecraft:is_sheared minecraft:is_stackable minecraft:is_stunned minecraft:is_tamed minecraft:wants_jockey minecraft:variant minecraft:skin_id minecraft:mark_variant minecraft:friction_modifier minecraft:ground_offset minecraft:scale minecraft:push_through mojang-gametest module: Removed radiusargument from command /gametest clearall Modified the behavior of function attack()to make the simulated player swing even when no target is found That’s it for this latest patch for Minecraft. |
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"permlink": "minecraft-update-2-40-out-for-create-new-world-changes-and-more",
"title": "Minecraft Update 2.40 Out for Create New World Changes & More",
"body": "Mojang has released the Minecraft update 2.40 patch today, and this one is for changes to the Create New World experience and more! Check out the full Minecraft april 19 update patch notes below.\n\nMinecraft Update 2.40 Patch Notes | Minecraft April 19 Update Patch Notes:\nA new update is now available for Minecraft, featuring a swath of new improvements:\n\nAn updated Create New World experience will gradually be rolled out to players starting today\nWorlds can now be created with 64-bit seeds\nMany changes to improve damage and hunger calculations\nNew Experimental Features to try like the Deep Dark and Warden\nToo many bug fixes and quality of life improvements to list!\nPlease continue to upvote and report any new bugs at bugs.mojang.com and leave us your feedback at feedback.minecraft.net. Happy crafting!\n\n\n\n\n\n\nChanges:\n\nUpdated Create New World Experience\n\nCreate New World is being updated with improved navigation, more descriptions, and a new look and feel. It’ll be rolled out gradually across Android, iOS, Windows, and Xbox starting today.\n\n\n\n\n\nWe’re still working on some things, like support for other platforms, screen narration, the trial version of the game, and the Japanese language. We need some more time to work on these features in order to provide the best possible experience.\n\nWe would love to hear what you think! Share your feedback on the Feedback Site and put “Create New World” in the title so we can find it.\n\nRealms World Storage\n\nWe are cleaning up expired Realms that have been collecting dust. Realms that have been canceled for more than 18 months will be deleted. Find out more at aka.ms/expired-realms-update\nRenderDragon\n\nThe new Minecraft Bedrock rendering engine, RenderDragon, is now live on Android, iOS, Switch, and Windows 10 UWP x86 builds! Consolidating onto our new graphics engine will allow us to continue investing in future performance and stability improvements, as well as exciting new features for Minecraft!\nThis technical update shouldn’t impact gameplay or experience, but if you run into any new issues, please file feedback so the team can investigate\nVanilla Parity:\n\nWorld Generation\n\nWorlds can now be created with 64-bit seeds (-9223372036854775808 to 9223372036854775807). These seeds can be used between Bedrock Edition and Java Edition to produce the same world (MCPE-144994, MCPE-148168)\nNon-numeric seed UI inputs now produce the same seeds as Java Edition\nAcacia Trees now grow Leaves on every branch below Y = 0 (MCPE-151386)\nGameplay\n\nTweaked hunger depletion rate to better match Java Edition (MCPE-56031)\nPlayers can now properly lose hunger when sprinting or swimming\nPlayers lose significantly less hunger when jumping\nExhaustion rates can now be tweaked in Behavior Packs\nPlayers flying in Creative mode are no longer pushed by liquid current (MCPE-84592)\nMobs\n\nShulkers now have a chance to spawn another Shulker when hit by a Shulker projectile (MCPE-104826)\nWhen a mob picks up an item, the item can now be seen slightly “pulled” towards the mob right as it picks it up. This matches the behavior of Java Edition\nDrowned can no longer spawn where the block light level is above 0 (MCPE-150148)\nBees no longer become angry when Beehives are destroyed by Silk Touch (MCPE-83550)\nUntamed Wolves can now be leashed (MCPE-82050)\nMobs can no longer spawn on Campfires (MCPE-152770)\nThe Ravager now targets and attacks the Wandering Trader (MCPE-44606)\nMobs spawned from a Dispenser are now persistent (MCPE-110521)\nBlocks\n\nFalling blocks once again have full-block hitbox\nChanged block tick rates for Cactus, Chorus Flower, Crops, Grass, Pointed Dripstone, and Saplings to match Java Edition (MCPE-145612)\nCauldrons now only fill with water and lava by Dripstones that are below water and lava source blocks\nTNT blocks now correctly move in a random X/Z direction once lit\nGlow Lichen no longer generates hanging in the air inside Strongholds (MCPE-123448)\nGlow Lichen now correctly checks for the face of the block they are attached to be a full block\nGlow Lichen can now be attached to Leaves\nBlocks such as Glow Lichen, Torches, and Redstone can no longer be placed on or attached to Brewing Stands\nBlocks such as Glow Lichen, Torches, and Redstone can now be placed on or attached to Trapdoors, depending on their state\nAzaleas and Lily Pads are now broken by flowing water (MCPE-152040)\nItems\n\nThe player’s arm no longer twitches while charging a bow (MCPE-148486)\nNether Brick, Iron/Gold Nuggets, Red/Brown Mushroom Blocks, and Chorus Plant/Flower Blocks can no longer be used as fuel in Furnaces (MCPE-114216)\nWater and Lava Buckets can now be used on waterlogged blocks, such as Light Blocks or Big Dripleaves (MCPE-148392)\nCombat and Damage\n\nImproved accuracy of damage calculations\nFixed some issues where damage invulnerability wasn’t being applied properly\nThe camera now shakes the same way it does in Java Edition when the player receives damage (MCPE-118510)\nFixed an issue where the Protection enchantments mitigated too much damage. This has been changed to match Java Edition (MCPE-113191)\nAbsorption Hearts no longer stay yellow while under the Wither effect (MCPE-131852)\nAdded armor toughness\nDiamond Armor and Netherite Armor now have a toughness value of 2 and 3 respectively\nTweaked armor reduction calculation to account for toughness\nNetherite Armor will now reduce more damage than Diamond Armor\nLowered the amount of knockback resistance granted by Netherite Armor (MCPE-109408)\nPunching deals less damage now, to better match the Java Edition (MCPE-152713)\nDamage is now calculated more accurately by properly calculating and storing partial damage for larger damage\nMobs across higher and lower difficulties had their damage adjusted slightly accordingly\nMobs with knockback resistance (e.g. Ravager or Zoglin) now receive less knockback when hit by an Iron Golem\nArmor and protection reduction calculations have been made more accurate\nDragon’s Breath attack now properly deals damage (MCPE-94317)\nProtection Enchantment now properly works on most damage types (MCPE-40651)\nLanding on a Stalagmite is now properly considered fall damage (MCPE-151192)\nBlaze Fireball will deal knockback on impact (MCPE-82421)\nBlaze fireballs, Fang attack damage, and Shulker bullets now deal consistent damage across all difficulties\nSmall Magma Cubes do slightly more damage, from 2 to 3 on normal\nSpiders deal slightly less damage, from 3 to 2 on normal (MCPE-94878)\nBaby Zoglins deal slightly less damage, from 1 to 0.5 on normal\nBaby Hoglins now attack players for 0.5 damage on normal (MCPE-152577)\nSkeleton melee attack does slightly less damage, from 3 to 2 on normal\nWolves deal slightly more damage, from 3 to 4 on normal\nFixed an issue that was causing entities to not be protected from fire damage by the Fire Resistance effect\nFixed a desync issue that could sometimes cause health to regenerate only visually\nVillagers\n\nUpdated Villager trade tables for Armorer, Cleric, Fisherman, Shepherd, Toolsmith, and Weaponsmith to match Java Edition\nFishermen Boat trades now change wood type based on Villager biome type\nClerics now offer Glowstone instead of Glowstone Dust\nWeaponsmith enchanted Iron Sword trade moved to Novice\nArmorer Diamond trade moved to Journeyman\nVillagers no longer share Seeds and Beetroot Seeds\nCartographers now always unlock Woodland Explorer Map trade (MCPE-152725)\nFixed an error where Journeymen Clerics would offer Glowstone Dust instead of Glowstone Blocks (MCPE-57524)\nFarmer Villagers can now use Bone Meal on crops and can turn excess Seeds into Bone Meal at their Composter (MCPE-74079)\nExperimental Features:\n\nReminder: Remember to make regular backup copies of your favorite worlds before enabling experimental features!\n\nPlease keep in mind that these features are work in progress, still under in development, and subject to change. If you activate them, your world might crash, break, or not work with future updates. Experimental features cannot be turned off after world creation.\n\nFor more information, please see the article about enabling experimental features at aka.ms/MCExperimentalFeatures.\n\nDeep Dark Biome\n\nDimly lit and eerie, the Deep Dark is sure to strike fear into the hearts of even the bravest players\nAncient Cities\n\nWander the halls of these long-abandoned structures in the Deep Dark depths to uncover relics long forgotten\nWarden\n\nThe horror of the Deep Dark! A creature with no eyes, roughly resembling the Sculk that can be found throughout the Deep Dark, the Warden is an unstoppable force of nature that inhabits this biome\nSculk Blocks\n\nA new variety of blocks that can be found in the Deep Dark\nDarkness Effect\n\nA new mob effect unique to the Warden and Sculk Shrieker, which will afflict players with the effect when nearby\nLowers the gamma down at an equivalent of “Moody” while having this effect\nAllay\n\nAllays will collect all the surrounding items that match the item they are holding\nAllays will like a player who hands them an item and will bring the items they collect to their liked player\nBoat with Chest\n\nFunction similarly to Minecart Chests, but in Boats instead, so you can take a journey on the water and carry your things with you\nGoat Horn\n\nDropped when a Goat with at least one horn rams these blocks: Stone, Packed ice, Iron Ore, Copper Ore, Emerald Ore, or any kind of wood log from the Overworld\nAxe Changes\n\nAttacks with Axes towards a raised Shield will disable the Shield for 5 seconds\nSpectator Mode\n\nThis update contains early functionality for Spectator Mode – a much-wanted feature we’re adding to Minecraft: Bedrock Edition. This will launch after the upcoming 1.19 update has shipped, but we’ll be testing it further in upcoming Betas and Previews. We recommend not relying on this in-development feature, which was not meant to be included in the release. We won’t be accepting bug reports related to Spectator Mode until our first iteration is released, as the feature is likely to change during development.\nKnown Issues:\n\nTeleporting entities into unloaded chunks removes them from the world. This will be fixed in an upcoming update\nPlayers are unable to invert the camera Y-axis when playing with touch controls. This will be fixed in an upcoming update\nFixes:\n\nPerformance / Stability\n\nFixed a crash that could occur during gameplay\nFixed a crash that could occur when uploading corrupted worlds to Realms\nFixed a crash that could occur upon leaving the Zooming menu in the Dressing Room\nFixed a crash that could occur when hovering over the search bar in the crafting menu when playing with a controller\nFixed a crash that could occur on Android devices when suspending or resuming the app\nFixed a crash that could occur when stopping a Bedrock Dedicated Server (BDS-16742)\nGameplay\n\nFixed an issue where the Mending enchantment would not always correctly consume XP Orbs to repair (MCPE-120119)\nPlayers in Visitor Mode can no longer break Paintings and Minecarts (MCPE-132869)\nTeleporting vertically beyond the visibility distance now loads terrain correctly (MCPE-150021)\nFixed a bug where the player could switch to gliding when riding in certain scenarios (MCPE-147904)\nCrouch (sneak) state is now reset when player dies to avoid getting stuck in crouch state after respawning\nThe player’s position when rejoining a world will remain the same if they quit while in lava (MCPE-124219)\nPlayers can now fly down through Ladders and other climbable blocks such as Vines in Creative mode without stopping (MCPE-82480)\nFixed a Furnace exploit where items could be duplicated if the output slot was selected (MCPE-152411)\nFire that existed before the Fire Tick game rule is enabled will continue to spread again (MCPE-140396)\nVertical field of view is no longer halved in horizontal split screen, making items such as Book & Quill easier to view when playing in split screen\nFixed tick range check excluding chunks that were actually in range\nWorld Generation\n\nFixed duplicate End Crystals spawning on top of End Spikes (MCPE-147817)\nImproved surrounding terrain for structures such as Villages during world generation (MCPE-145659)\nFixed underwater lava lakes not turned into Obsidian during world generation (MCPE-128022)\nMobs\n\nVillagers no longer avoid Zombified Piglins (MCPE-94102)\nFixed an issue where Villagers did not hold the item they would trade when presented with Emeralds by the player (MCPE-150303)\nMobs are now able to path over Azalea blocks (MCPE-129373)\nMobs are now able to path over Dripleaf blocks and properly pathfind on top of them, when not fully tilted\nMobs are now able to path over Pointed Dripstone blocks and properly pathfind on top of them (MCPE-133270)\nMobs can now move properly on top of solid partial blocks, like Bells, Brewing Stands, and Enchanting Tables\nMobs can now jump from high enough solid partial blocks to full ones at a higher position\nMobs can now jump over fences if they are standing on an adjacent slab or on another block high enough\nMobs can now move through less than half-block tall Top Snow even when the ceiling, if any, is as tall as the mobs themselves (MCPE-148355)\nFixed a bug in the Glow Squid’s texture where the glow map in the alpha channel was incorrect, causing patches of non-glowing texture to be seen (MCPE-117507)\nFixed an issue where players could not access a Villager’s trades while holding a spawn egg (MCPE-76153)\nFixed an issue where Witches spawned during Village raids could despawn during the raid (MCPE-149883)\nCod, Salmon, Pufferfish, Tropical Fish, and Dolphins once again spawn in deep variants of ocean biomes (MCPE-150191)\nFixed Fangs from Evoker spells not being spawnable in blocks with no bounding boxes\nChanged the spawning logic for Iron Golems and Cats to make it easier for them to spawn in roofed areas, like underground villages (MCPE-142292)\nFixed an issue where some large mobs in Marketplace maps could get stuck\nShulkers no longer like to occupy the same block as another Shulker (MCPE-43972)\nShulkers now prioritize attaching to neighboring block faces before trying to teleport away\nShulkers now stay attached to the current attached blockface if it is valid, instead of switching to upright position\nBlocks\n\nFixed a lighting bug where light level 1 incorrectly dropped to 0 when placing blocks in light level 1 with multiple light sources (MCPE-151266)\nTNT no longer disappears when ignited with the ‘TNT Explodes’ game rule disabled and the ‘Fire Spreads’ game rule enabled (MCPE-82485)\nGravity affected blocks now fall on Top Snow when placed above it instead of hovering over it (MCPE-151407)\nFixed an issue with resource drops occasionally remaining black after breaking and placing a block quickly in its place\nTop Snow no longer clips with the block beneath when falling\nFixed an issue where interacting with the Bell while holding a chargeable item would not continuously ring it (MCPE-56968)\nFixed an issue where projectiles would ‘bounce’ off of Bells in strange ways (MCPE-47847)\nRemoved water from the extra-block when placing an Amethyst cluster (MCPE-148394)\nScaffolding can no longer be placed without support on y=0 (MCPE-150765)\nObservers placed facing Double Chests no longer send out a Redstone pulse when reloading/re-entering a chunk\nSave Structure Blocks now correctly detect Corner Structure Blocks at negative Y levels (MCPE-151511)\nBreaking a layer of snow placed in the same block as a flower no longer destroys the flower (MCPE-151512)\nItems\n\nCustom armor can now be equipped with the “Use” button when different armor is already equipped (MCPE-125323)\nGraphical\n\nFixed an issue that caused some emotes to have unintended rotations when near the end of their animation (MCPE-134328)\nFixed a case where ray tracing resources would be destroyed prematurely on level exit from an RTX-enabled world\nFixed the stage 3 carrot texture not showing up in-game, due to an incorrect filename (MCPE-152175)\nFixed a bug where the Shield blocking animation stopped playing smoothly after blocking once (MCPE-149838)\nFixed the crosshair disappearing when Outline Selection for blocks is disabled\nPlayers that are on fire now render fire in front of the player on the inventory screen regardless of in-game camera perspective (MCPE-147777)\nFixed a highlight effect on Leather Armor appearing on paper dolls when using higher anti-aliasing (MCPE-75321)\nUser Interface\n\nAdded an option in Video Settings to toggle anti-aliasing on the Nintendo Switch (MCPE-123352)\nFixed the loading screen when suspending and resuming the game while playing split-screen on Nintendo Switch\nIncreased line spacing on the “Realms Plus subscription has expired” screen\nChat changes:\nControl + Backspace will now erase the whole word before the caret\nControl + Delete will now erase the whole word after the caret\nControl + Left Arrow will now move the caret to the beginning of the word before the caret\nControl + Right Arrow will now move the caret to the beginning of the next word after the caret\nWhen first opening the inventory screen in Pocket UI, we now default to the “Craftable” tab on the left-hand side, and the crafting grid on the right-hand side\nRemoved the question mark button on the Pocket UI inventory screen\nAccessing the recipe book from the Inventory screen now only shows items that can be crafted from that screen’s 2×2 crafting grid\nPlayers can now use auto-move to equip or unequip armor in Crafting Table’s menu while in Pocket UI (MCPE-148970)\nUpdated generic controller face button icons on mobile devices\nFixed a bug where the label above the inventory screen crafting grid in Pocket UI would get truncated in some languages\nFixed an issue in Pocket UI where items could be dropped unintentionally in blocks with custom UIs, and resized those screens to allow for dropping items on the sides instead\nImproved contrast on multiple UI elements\nFixed an issue with the screen reader looping on the Play screen when you had a Realms invite\nDownload popup no longer flickers when closed\nAdded warning popup on Marketplace pages when attempting to equip skin pack skin while character creator item is equipped\nFixed issue where info and buttons did not appear for downloaded skin packs (MCPE-152216)\nTechnical Updates:\n\nUpdated Add-On Template Packs\n\nUpdated Add-On templates for 1.18.30 with new resources, behaviors, and documentation, are available to download at aka.ms/MCAddonPacks\nRenderDragon\n\nWith the release of RenderDragon for Android, iOS, Nintendo Switch, and Win10 UWP x86, HAL will no longer be available on these platforms. We know the community has found ways to build shaders on top of HAL and with this change, these shaders will no longer function. We understand that this is a valuable feature for players and the creator community, and we are working on how we may be able to deliver this sort of creative capability to players and creators in an officially supported way. While we have nothing to share right now, look out for more details in the future.\nAdditional Modding Capabilities Experiment/JavaScript APIs\n\nImportant! In this release, we are removing the Additional Modding Capabilities experiment. This experiment contained experimental JavaScript APIs launched in 2018 – and with this removal, JavaScript within worlds associated with this API will no longer function. GameTest Framework – a separate JavaScript API – should not be impacted, nor should behavior pack/resource pack type add-ons more broadly.\nYou can read more about this via this article.\nChanges\n\nA world with “StorageVersion” 8 or lower will be increased to 9 and have its “RandomSeed” upgraded from using only the lower 32 bits of a 64-bit number to using the full 64-bit range while still representing the same number. This is only relevant for negative 32-bit seeds, which need a sign bit extension\nThe world loading screen now shows progress when loading ticking areas marked for preload\nExperimental: Volume definitions are now stored and read from Behavior Packs instead of being part of the level directory\nExperimental: Added an optional “mob_amount” parameter to the Damage Event Response that specifies a unique damage amount when used by mobs\nDue to engine limitations, “minecraft:geometry” data used for blocks with the Holiday Creator Features experimental toggle are now restricted to only allow geometry in the [0,0,0] to [15,15,15] space. Any blocks loaded from Behavior Packs that exceed this limit will render as the info_update block and show a content error in the log\nThe Interact component now has two new fields, GiveItem and TakeItem, specifying if it is possible to give/take items from an entities main hand slot. Taking the item also drops the inventory of the mob\nRemoved preventsjumpingcomponent from data-driven blocks\nRemoved BlockImmovable, BlockBreakOnPush, and BlockOnlyPistonPush components from data-driven blocks\nLimited the number of elements in the crafting_tagsfield of CraftingTableComponent to 64\nFixes\n\nBiome-specific fog settings can once again be defined\nFixed actor definition identifiers not being recognized if the item or block name contains “.”\nMobs that are riding a boat, for example, can no longer use JumpToBlockGoal (MCPE-150750)\nCustom mobs with a format version lower than 1.18.20 and using the minecraft:behavior.knockback_roarcomponent will parse like before if it contains an extra field that the engine didn’t expect\nFixed an issue in the Knockback goal where the incorrect owner was being passed into the filter evaluate function\nWeapon events are now correctly applied when the weapons are used by mobs (MCPE-118692)\nJumpToBlock behavior is now correctly affected by JumpBoost mob effect (MCPE-137432)\nFixed a case where experimental BlockCollisionComponents did not allow partial specification\nRotation when riding a mob that has a locked rotation will no longer unexpectedly snap to one side when that mob is rotating\nCommands\n\nFixed an issue that would cause commands to affect players in all dimensions (MCPE-152218)\nAdded the “hasitem” filter for target selector of entities. This allows the player to target entities based on the items that have in their inventory or are wearing\nAdded ‘/tickingarea’ command preload overload\nThe ‘/tickingarea’ command no longer modifies areas from entities with the tick_world component\nEntities must now be loaded for an area to be considered fully loaded and ticking\nAdded a new ‘/volumearea ‘ command to create, remove, and list volumes in the world\nUsing ‘/playanimation’ command now properly plays animations on the paper doll and inventory character (MCPE-137353)\nCorrect error output is now displayed when attempting to use the ‘/loot’ spawn command when passing in the position of an unloaded area and there is 0 loot to drop\nAdded ‘/loot ‘ command insert loot and insert kill overload\nAI Goals\n\nExposed new data parameter “calculate_new_path_radius” for GoHomeGoal. This is for specifying a distance in blocks that the mob is considered close enough to the end of the current path. A new path will then be calculated to continue toward home\nAdded Knockback Height Cap value to KnockbackRoarGoal\nWebSocket\n\nJSON format for events sent from websocket server and Code Builder APIs updated to hierarchical JSON format instead of flat format\nLess useful properties removed with block and item IDs moved to newer name-based format instead of numerical format\nAgent-based commands in websockets moved to new “action:agent” format, and all commands are now queued and include unique ids to correlate responses\nAny future breaking changes to websocket and Code Builder APIs will now result in the “protocolVersion” being incremented\nMolang\n\nMolang expressions inside animation scripts for actor resource definition (pre_animation and initialize) that contain capital letters are properly evaluated now with format_version 1.18.20 or higher\nClarified documentation for query.is_item_name_any that the slot index is required when there is more than one slot, i.e. the hotbar\nFixed Logical AND to evaluate before Logical OR, and for comparison operators to evaluate before equality operators\nThis is a Molang Versioned Change that only takes effect for Molang expressions in packs that use a min_engine_version of 1.18.20 or higher\nFor example, A && B || Cnow evaluates as (A && B) || C and A < B == C > D now evaluates as (A < B) == (C > D)\nGameTest Framework (Experimental)\n\nNew Module! We added a mojang-minecraft-ui module with API structures for creating simple dialog boxes:\n\nAdded ActionFormData/ModalFormData/MessageFormData types in the mojang-minecraft-ui namespace. Documentation is available on the Minecraft Creator documentation site.\nRemoved ‘Minecraft’ and ‘GameTest’ imports; please use ‘mojang-minecraft’ and ‘mojang-gametest’\nmojang-minecraft module updates:\n\nWorld\nChanged return type of function getPlayersto PlayerIterator\nAdded function playSound(soundName: String, soundOptions: SoundOptions): void– plays a sound specified by the sound name, at a location, pitch, or volume as optionally specified in the SoundOptions argument\nAdded queueMusic(trackName : string, musicOptions : MusicOptions)\nAdded playMusic(trackName : string, musicOptions : MusicOptions)\nAdded stopMusic()\nAdded MusicOptions JS class with volume, fadeSeconds and loop properties\nDimension\nAdded idproperty\nAdded MinecraftDimensionTypeswith constants for built-in dimension IDs\nAdded spawnItemto spawn an ItemStack in the dimension\nPlayer\nAdded function playSound(soundID : String, soundOptions : SoundOptions) – Plays a sound for a player, cannot be heard by entities other than that specific player\nEvents\nUpdated property directionto blockFace in world.events.beforeItemUseOn and world.events.itemUseOn\nAdded event beforeDataDrivenEntityTriggerEvent – Fires before the data driven trigger is applied\nAdded event dataDrivenEntityTriggerEvent – Fires after the data driven trigger is applied\nAdded event entityHit(entityHitEvent: EntityHitEvent, options?: EntityEventOptions) – Fires when an entity or block is hit by another entity\nAdded event entityHurt(entityHurtEvent: EntityHurtEvent, options?: EntityEventOptions)– Fires when an entity takes damage\nAdded event leverActivate – fires when a lever is toggled\nBlockExplodeEvent – Removed property destroyedBlockPermutation\nDefinitionModifier – Added\nread only property componentGroupsToAdd: string[] – List of component groups that will be added as part of this modifier\nread only property componentGroupsToRemove: string[] – List of component groups that will be removed as part of this modifier\nproperty triggers: Trigger[] – List of triggers that will fire as part of this modifier\nTrigger – Added\nproperty eventName: string – Event name of the trigger\nDataDrivenEntityTriggerEvent – Added\nread only property entity: Entity – Entity that the event triggered on\nread only property id: string – name of the event\nBeforeDataDrivenEntityTriggerEvent – Added\nread only property entity: Entity – Entity that the event triggered on\nread only property id: string – name of the event\nproperty modifiers: DefinitionModifier[] – List of modifiers that will be applied when the event triggers\nproperty cancel: bool – If true, the event will not be triggered\nEntityDataDrivenTriggerEventOptions – Added and inherited from EntityEventOptions\nproperty eventTypes: string[] – If specified, will restrict to events with the specified name (i.e., minecraft:ageable_grow_up)\nEntityType\nAdded read-only property id: string– The identifier for the entity type\nEntityTypes\nAdded function get(identifier: string): EntityType– Returns the corresponding EntityType for the given identifier\nAdded function getAll(): EntityTypeIterator– Returns an iterator containing all registered entity types\nMinecraftEntityTypes\nProvides EntityType constants for each standard Minecraft entity type\nEnchantmentType – Added\nRead-only property id: string – The name of the enchantment type\nRead-only property maxLevel: int – The maximum level this type of enchantment can have\nEnchantentInstance – Added\nConstructor EnchantmentInstance(type: EnchantmentType, level : int)\nRead-only property type: EnchantmentType – The enchantment type of this instance\nProperty level: int – The level of this enchantment instance\nEnchantmentSlot – Added\nRepresents the item slot or type that an enchantment can be applied to\nEnchantmentList – Added\nRepresents a collection of enchantments that can be applied to an item\nConstructor EnchantmentList(slot : EnchantSlot)\nRead-only property slot: EnchantSlot – The item slot/type that this collection is applied to\nRead-only property allEnchantments: EnchantmentInstance[] – All enchantments as part of this enchantment collection\nMethod canAddEnchantment(instance : EnchantmentInstance): bool – Returns whether or not the provided EnchantmentInstance can be added to this collection\nMethod addEnchantment(instance : EnchantmentInstance): bool – Attempts to add the enchantment to this collection. Returns true if successful\nMethod removeEnchantment(type : EnchantmentType)– Removes an EnchantmentInstance with type type from this collection if present\nMethod hasEnchantment(type : EnchantmentType): int – If this collection has an EnchantmentInstance with type type, returns the level of the enchantment. Returns 0 if not present\nItemStack\nAdded function setLore(loreList: string[]): void– Sets the lore text for the item\nAdded function getLore(): string[]– Gets the lore text for the item\nAdded nameTagproperty\nItemEnchantmentComponent – Added\nProperty enchantments: EnchantmentList – Gets a copy of the current set of enchantments on this ItemStack. Or allows the user to set the EnchantmentList for the ItemStack\nMethod removeAllEnchantments– Removes any enchantments that might be present on this ItemStack\nVector – Added numerous new helper functions\nAdded function length(): number– Returns the length of this vector\nAdded function normalized(): Vector– Returns this as a normalized vector\nAdded static function distance(a:Vector, b:Vector): number– Returns distance between two vectors\nAdded static function lerp(a:Vector, b:Vector, t: number): Vector– Returns the linear interpolation between a and b using t as the control\nAdded static function slerp(a:Vector, b:Vector, s: number): Vector– Returns the spherical linear interpolation between a and b using s as the control\nAdded static function cross(a:Vector, b:Vector): Vector– Returns the cross product of these two vectors\nAdded static function add(a:Vector, b:Vector): Vector– Returns the addition of these vectors\nAdded static function subtract(a:Vector, b:Vector): Vector– Returns the subtraction of these vectors\nAdded static function multiply(a:Vector, b:Vector): Vector– Returns the component-wise product of these vectors\nAdded static function divide(a:Vector, b:Vector): Vector– Returns the component-wise division of these vectors\nAdded static function multiply(a:Vector, b:number): Vector– Returns the product of this vector and a scalar\nAdded static function divide(a:Vector, b:number): Vector– Returns the division of this vector and a scalar\nAdded static function min(a:Vector, b:Vector): Vector– Returns a vector that is made from the smallest components of two vectors.\nAdded static function max(a:Vector, b:Vector): Vector– Returns a vector that is made from the largest components of two vectors\nEntityItemComponent\nAdded component EntityItemComponentthat can be used to obtain an ItemStack from an item entity – e.g., getComponent(“item”).itemStack\nBlockInventoryComponent\nFixed accessing items in a double chest crashing/being inconsistent\nExposed the following components for Entities:\nminecraft:can_climb\nminecraft:can_fly\nminecraft:can_power_jump\nminecraft:fire_immune\nminecraft:floats_in_liquid\nminecraft:is_dyable\nminecraft:is_baby\nminecraft:is_charged\nminecraft:is_chested\nminecraft:is_hidden_when_invisible\nminecraft:is_ignited\nminecraft:is_illager_captain\nminecraft:is_saddled\nminecraft:is_shaking\nminecraft:is_sheared\nminecraft:is_stackable\nminecraft:is_stunned\nminecraft:is_tamed\nminecraft:wants_jockey\nminecraft:variant\nminecraft:skin_id\nminecraft:mark_variant\nminecraft:friction_modifier\nminecraft:ground_offset\nminecraft:scale\nminecraft:push_through\nmojang-gametest module:\n\nRemoved radiusargument from command /gametest clearall\nModified the behavior of function attack()to make the simulated player swing even when no target is found\nThat’s it for this latest patch for Minecraft.",
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2022/04/21 08:25:30
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}vladedpublished a new post: coca-cola-partnering-with-beer-makers2022/03/03 19:17:42
vladedpublished a new post: coca-cola-partnering-with-beer-makers
2022/03/03 19:17:42
| parent author | |
| parent permlink | cocacola |
| author | vladed |
| permlink | coca-cola-partnering-with-beer-makers |
| title | Coca-Cola partnering with beer makers |
| body | In the beer industry, there is a truth that has been ignored for years: traditional beer consumption in the United States has been declining. With the meteoric expansion of craft (independent) beer, flavored malt beverages, and hard seltzers, this has been masked in certain corporate data. The recent Molson Coors quarterly financial report showed sales increase for the first time in almost a decade, but that came at the expense of Miller Lite and Coors Light volume, which continued to lose ground, albeit at a slight loss. Large breweries have tried to fight this loss by innovation, mergers and acquisitions, and just imitating anyone who comes up with a product that sells well. Anheuser-Busch/InBev, the world's largest brewer, has employed these tactics to maintain a roughly 50% market share, despite the fact that its key brands are losing volume. The introduction of Bud Light seltzers, the purchase of brands such as Rolling Rock and Modelo, and the acquisition of independent breweries such as Goose Island, Platform, Kona Brewing, and Breckenridge have all aided A-B/domestic InBev's and international growth. When investors and organizations sense growth, they are likely to jump on the bandwagon in order to capture part of those profits. Anheuser-Busch/InBev, the world's largest brewer, has used these techniques to maintain an almost monopolistic position. The hard seltzer explosion is the most recent example of this. When the category burst into a multi-billion-dollar segment of the beer industry just five years ago, there were a number of tiny brands entering the market, and most were still trying to discover the correct brewing and flavor processes. Non-traditional alcoholic beverage companies are now attempting to cash in on new alcoholic offerings, seeing this as a fresh opportunity. Coca-Cola is perhaps the most aggressive of these. In the past, the soft drink titan dabbled in alcoholic beverages. Coca-Cola bought the Sterling and Monterey wineries in California, as well as Taylor Wine Co. in New York, in 1978. This portion of the business lasted only a few years, and by 1982, Coca-Cola had exited the wine industry. Coca-Cola has been collaborating with Molson Coors to make alcoholic versions of some of its soft drink brands in the last two years. Topo Chico Hard Seltzer was the first to hit the shelves in 2021. According to IRI Data, Topo Chico held 2.4 percent of the hard seltzer market in October 2021 with only a limited launch in 16 regions. Molson Coors and Coca-Cola have teamed up to create Simply Spiked Lemonade, which will be available shortly in four varieties (lemon, strawberry, blueberry, and watermelon) in a variety pack. Coca-Cola has also teamed up with Constellation Brands (the US importer of Modelo and Corona seltzers) to launch a range of ready-to-drink cocktails made with hard spirits under the Fresca brand, which is owned by Coca-Cola. As of now, the entire breadth of the information has not been made public. Monster Beverage's $330 million purchase of Canarchy Craft Brewery Collective is another method Coca-Cola has entered the beer sector. This is the energy company's first foray into the alcoholic beverage sector. Monster Beverage is owned by Coca-Cola, which owns 16.7% of the company. With other traditionally non-alcoholic beverage companies launching new alcoholic beverage brands, such as PepsiCo's Hard Mountain Dew (currently only available in Florida, Tennessee, and Iowa) and Rockstar Energy (also owned by PepsiCo) rumored to be exploring beer and FMB options (trademarks were secured in the summer of 2021), it appears that the lines between the beer, spirits, and non-alcoholic beverage industries will become even more blurred in the years ahead. https://skidrock.kartra.com/page/sK334 |
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"author": "vladed",
"permlink": "coca-cola-partnering-with-beer-makers",
"title": "Coca-Cola partnering with beer makers",
"body": "In the beer industry, there is a truth that has been ignored for years: traditional beer consumption in the United States has been declining.\nWith the meteoric expansion of craft (independent) beer, flavored malt beverages, and hard seltzers, this has been masked in certain corporate data.\nThe recent Molson Coors quarterly financial report showed sales increase for the first time in almost a decade, but that came at the expense of Miller Lite and Coors Light volume, which continued to lose ground, albeit at a slight loss.\nLarge breweries have tried to fight this loss by innovation, mergers and acquisitions, and just imitating anyone who comes up with a product that sells well.\nAnheuser-Busch/InBev, the world's largest brewer, has employed these tactics to maintain a roughly 50% market share, despite the fact that its key brands are losing volume. The introduction of Bud Light seltzers, the purchase of brands such as Rolling Rock and Modelo, and the acquisition of independent breweries such as Goose Island, Platform, Kona Brewing, and Breckenridge have all aided A-B/domestic InBev's and international growth.\nWhen investors and organizations sense growth, they are likely to jump on the bandwagon in order to capture part of those profits.\nAnheuser-Busch/InBev, the world's largest brewer, has used these techniques to maintain an almost monopolistic position.\nThe hard seltzer explosion is the most recent example of this. When the category burst into a multi-billion-dollar segment of the beer industry just five years ago, there were a number of tiny brands entering the market, and most were still trying to discover the correct brewing and flavor processes. Non-traditional alcoholic beverage companies are now attempting to cash in on new alcoholic offerings, seeing this as a fresh opportunity.\nCoca-Cola is perhaps the most aggressive of these. In the past, the soft drink titan dabbled in alcoholic beverages. Coca-Cola bought the Sterling and Monterey wineries in California, as well as Taylor Wine Co. in New York, in 1978. This portion of the business lasted only a few years, and by 1982, Coca-Cola had exited the wine industry.\n\nCoca-Cola has been collaborating with Molson Coors to make alcoholic versions of some of its soft drink brands in the last two years. Topo Chico Hard Seltzer was the first to hit the shelves in 2021. According to IRI Data, Topo Chico held 2.4 percent of the hard seltzer market in October 2021 with only a limited launch in 16 regions.\nMolson Coors and Coca-Cola have teamed up to create Simply Spiked Lemonade, which will be available shortly in four varieties (lemon, strawberry, blueberry, and watermelon) in a variety pack.\n\nCoca-Cola has also teamed up with Constellation Brands (the US importer of Modelo and Corona seltzers) to launch a range of ready-to-drink cocktails made with hard spirits under the Fresca brand, which is owned by Coca-Cola. As of now, the entire breadth of the information has not been made public.\n\nMonster Beverage's $330 million purchase of Canarchy Craft Brewery Collective is another method Coca-Cola has entered the beer sector. This is the energy company's first foray into the alcoholic beverage sector. Monster Beverage is owned by Coca-Cola, which owns 16.7% of the company.\nWith other traditionally non-alcoholic beverage companies launching new alcoholic beverage brands, such as PepsiCo's Hard Mountain Dew (currently only available in Florida, Tennessee, and Iowa) and Rockstar Energy (also owned by PepsiCo) rumored to be exploring beer and FMB options (trademarks were secured in the summer of 2021), it appears that the lines between the beer, spirits, and non-alcoholic beverage industries will become even more blurred in the years ahead.\n\nhttps://skidrock.kartra.com/page/sK334",
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