VOTING POWER100.00%
DOWNVOTE POWER100.00%
RESOURCE CREDITS100.00%
REPUTATION PROGRESS0.00%
Net Worth
1.098USD
STEEM
0.003STEEM
SBD
0.000SBD
Own SP
18.930SP
Detailed Balance
| STEEM | ||
| balance | 0.003STEEM | STEEM |
| market_balance | 0.000STEEM | STEEM |
| savings_balance | 0.000STEEM | STEEM |
| reward_steem_balance | 0.000STEEM | STEEM |
| STEEM POWER | ||
| Own SP | 18.930SP | SP |
| Delegated Out | 0.000SP | SP |
| Delegation In | 0.000SP | SP |
| Effective Power | 18.930SP | SP |
| Reward SP (pending) | 0.000SP | SP |
| SBD | ||
| sbd_balance | 0.000SBD | SBD |
| sbd_conversions | 0.000SBD | SBD |
| sbd_market_balance | 0.000SBD | SBD |
| savings_sbd_balance | 0.000SBD | SBD |
| reward_sbd_balance | 0.000SBD | SBD |
{
"balance": "0.003 STEEM",
"savings_balance": "0.000 STEEM",
"reward_steem_balance": "0.000 STEEM",
"vesting_shares": "30786.951811 VESTS",
"delegated_vesting_shares": "0.000000 VESTS",
"received_vesting_shares": "0.000000 VESTS",
"sbd_balance": "0.000 SBD",
"savings_sbd_balance": "0.000 SBD",
"reward_sbd_balance": "0.000 SBD",
"conversions": []
}Account Info
| name | spirit8ball |
| id | 89833 |
| rank | 79,851 |
| reputation | 9620922 |
| created | 2016-09-11T06:06:00 |
| recovery_account | steem |
| proxy | None |
| post_count | 1 |
| comment_count | 0 |
| lifetime_vote_count | 0 |
| witnesses_voted_for | 0 |
| last_post | 2017-06-24T12:52:06 |
| last_root_post | 2017-06-24T12:52:06 |
| last_vote_time | 2017-06-24T12:52:06 |
| proxied_vsf_votes | 0, 0, 0, 0 |
| can_vote | 1 |
| voting_power | 9,800 |
| delayed_votes | 0 |
| balance | 0.003 STEEM |
| savings_balance | 0.000 STEEM |
| sbd_balance | 0.000 SBD |
| savings_sbd_balance | 0.000 SBD |
| vesting_shares | 30786.951811 VESTS |
| delegated_vesting_shares | 0.000000 VESTS |
| received_vesting_shares | 0.000000 VESTS |
| reward_vesting_balance | 0.000000 VESTS |
| vesting_balance | 0.000 STEEM |
| vesting_withdraw_rate | 0.000000 VESTS |
| next_vesting_withdrawal | 1969-12-31T23:59:59 |
| withdrawn | 0 |
| to_withdraw | 0 |
| withdraw_routes | 0 |
| savings_withdraw_requests | 0 |
| last_account_recovery | 1970-01-01T00:00:00 |
| reset_account | null |
| last_owner_update | 1970-01-01T00:00:00 |
| last_account_update | 1970-01-01T00:00:00 |
| mined | No |
| sbd_seconds | 0 |
| sbd_last_interest_payment | 1970-01-01T00:00:00 |
| savings_sbd_last_interest_payment | 1970-01-01T00:00:00 |
{
"active": {
"account_auths": [],
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[
"STM6Q8NbbCxpHJ2JuGoKM9dK3vKWQUQcemgeMvfkwnP98n7yfHkx2",
1
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],
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},
"balance": "0.003 STEEM",
"can_vote": true,
"comment_count": 0,
"created": "2016-09-11T06:06:00",
"curation_rewards": 0,
"delegated_vesting_shares": "0.000000 VESTS",
"downvote_manabar": {
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},
"guest_bloggers": [],
"id": 89833,
"json_metadata": "",
"last_account_recovery": "1970-01-01T00:00:00",
"last_account_update": "1970-01-01T00:00:00",
"last_owner_update": "1970-01-01T00:00:00",
"last_post": "2017-06-24T12:52:06",
"last_root_post": "2017-06-24T12:52:06",
"last_vote_time": "2017-06-24T12:52:06",
"lifetime_vote_count": 0,
"market_history": [],
"memo_key": "STM8Sn3MvARpLHvkYr1yKjXYdu2CGtybNhxSa8dCSSKxBdTE8TFfs",
"mined": false,
"name": "spirit8ball",
"next_vesting_withdrawal": "1969-12-31T23:59:59",
"other_history": [],
"owner": {
"account_auths": [],
"key_auths": [
[
"STM8KSz4tU69cRGSGHd2tGHksBen3AZKyJpM6jZFFcjTMs15YcfeK",
1
]
],
"weight_threshold": 1
},
"pending_claimed_accounts": 0,
"post_bandwidth": 0,
"post_count": 1,
"post_history": [],
"posting": {
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"key_auths": [
[
"STM7SVW1uKRudSK9nqBemHLbTRcRnLJLWxMpXNbchMqeZgaLFfYrr",
1
]
],
"weight_threshold": 1
},
"posting_json_metadata": "",
"posting_rewards": 0,
"proxied_vsf_votes": [
0,
0,
0,
0
],
"proxy": "",
"received_vesting_shares": "0.000000 VESTS",
"recovery_account": "steem",
"reputation": 9620922,
"reset_account": "null",
"reward_sbd_balance": "0.000 SBD",
"reward_steem_balance": "0.000 STEEM",
"reward_vesting_balance": "0.000000 VESTS",
"reward_vesting_steem": "0.000 STEEM",
"savings_balance": "0.000 STEEM",
"savings_sbd_balance": "0.000 SBD",
"savings_sbd_last_interest_payment": "1970-01-01T00:00:00",
"savings_sbd_seconds": "0",
"savings_sbd_seconds_last_update": "1970-01-01T00:00:00",
"savings_withdraw_requests": 0,
"sbd_balance": "0.000 SBD",
"sbd_last_interest_payment": "1970-01-01T00:00:00",
"sbd_seconds": "0",
"sbd_seconds_last_update": "1970-01-01T00:00:00",
"tags_usage": [],
"to_withdraw": 0,
"transfer_history": [],
"vesting_balance": "0.000 STEEM",
"vesting_shares": "30786.951811 VESTS",
"vesting_withdraw_rate": "0.000000 VESTS",
"vote_history": [],
"voting_manabar": {
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"last_update_time": 1498308726
},
"voting_power": 9800,
"withdraw_routes": 0,
"withdrawn": 0,
"witness_votes": [],
"witnesses_voted_for": 0,
"rank": 79851
}Withdraw Routes
| Incoming | Outgoing |
|---|---|
Empty | Empty |
{
"incoming": [],
"outgoing": []
}From Date
To Date
executive-boardsent 0.001 STEEM to @spirit8ball- "❗ Hello spirit8ball, great that you are using the STEEM blockchain. The Executive Board invites you to visit https://discord.gg/KyBbmhh where you will get some insider infos on how you will earn the m..."2020/06/17 07:09:03
executive-boardsent 0.001 STEEM to @spirit8ball- "❗ Hello spirit8ball, great that you are using the STEEM blockchain. The Executive Board invites you to visit https://discord.gg/KyBbmhh where you will get some insider infos on how you will earn the m..."
2020/06/17 07:09:03
| amount | 0.001 STEEM |
| from | executive-board |
| memo | ❗ Hello spirit8ball, great that you are using the STEEM blockchain. The Executive Board invites you to visit https://discord.gg/KyBbmhh where you will get some insider infos on how you will earn the most coins. It's easy, just follow the instructions. Warm regards, The Executive Board. |
| to | spirit8ball |
| Transaction Info | Block #44321621/Trx 1aa89a5d8cc6d29b7f59dbdb6993d1a2b7f6b8ed |
View Raw JSON Data
{
"block": 44321621,
"op": [
"transfer",
{
"amount": "0.001 STEEM",
"from": "executive-board",
"memo": "❗ Hello spirit8ball, great that you are using the STEEM blockchain. The Executive Board invites you to visit https://discord.gg/KyBbmhh where you will get some insider infos on how you will earn the most coins. It's easy, just follow the instructions. Warm regards, The Executive Board.",
"to": "spirit8ball"
}
],
"op_in_trx": 0,
"timestamp": "2020-06-17T07:09:03",
"trx_id": "1aa89a5d8cc6d29b7f59dbdb6993d1a2b7f6b8ed",
"trx_in_block": 0,
"virtual_op": 0
}beemenginesent 0.001 STEEM to @spirit8ball- "★★★★★ best promotion engine. auto boosting all your upcoming posts 24/24 , just subscribe and we do all the rest. checkout http://beemengine.live a one month for only 1 STEEM to @beemengine with memo:..."2020/06/17 07:08:18
beemenginesent 0.001 STEEM to @spirit8ball- "★★★★★ best promotion engine. auto boosting all your upcoming posts 24/24 , just subscribe and we do all the rest. checkout http://beemengine.live a one month for only 1 STEEM to @beemengine with memo:..."
2020/06/17 07:08:18
| amount | 0.001 STEEM |
| from | beemengine |
| memo | ★★★★★ best promotion engine. auto boosting all your upcoming posts 24/24 , just subscribe and we do all the rest. checkout http://beemengine.live a one month for only 1 STEEM to @beemengine with memo: subscribe |
| to | spirit8ball |
| Transaction Info | Block #44321606/Trx cc209120a29afef98811499e359f76b5334950bf |
View Raw JSON Data
{
"block": 44321606,
"op": [
"transfer",
{
"amount": "0.001 STEEM",
"from": "beemengine",
"memo": "★★★★★ best promotion engine. auto boosting all your upcoming posts 24/24 , just subscribe and we do all the rest. checkout http://beemengine.live a one month for only 1 STEEM to @beemengine with memo: subscribe",
"to": "spirit8ball"
}
],
"op_in_trx": 0,
"timestamp": "2020-06-17T07:08:18",
"trx_id": "cc209120a29afef98811499e359f76b5334950bf",
"trx_in_block": 0,
"virtual_op": 0
}beemenginesent 0.001 STEEM to @spirit8ball- "★★★★★ best promotion engine. auto boosting all your upcoming posts 24/24 , just subscribe and we do all the rest. checkout http://beemengine.live a one month for only 1 STEEM to @beemengine with memo:..."2020/06/17 07:08:15
beemenginesent 0.001 STEEM to @spirit8ball- "★★★★★ best promotion engine. auto boosting all your upcoming posts 24/24 , just subscribe and we do all the rest. checkout http://beemengine.live a one month for only 1 STEEM to @beemengine with memo:..."
2020/06/17 07:08:15
| amount | 0.001 STEEM |
| from | beemengine |
| memo | ★★★★★ best promotion engine. auto boosting all your upcoming posts 24/24 , just subscribe and we do all the rest. checkout http://beemengine.live a one month for only 1 STEEM to @beemengine with memo: subscribe |
| to | spirit8ball |
| Transaction Info | Block #44321605/Trx fc5728d7e871081c3419a8d1408a33961a115d2d |
View Raw JSON Data
{
"block": 44321605,
"op": [
"transfer",
{
"amount": "0.001 STEEM",
"from": "beemengine",
"memo": "★★★★★ best promotion engine. auto boosting all your upcoming posts 24/24 , just subscribe and we do all the rest. checkout http://beemengine.live a one month for only 1 STEEM to @beemengine with memo: subscribe",
"to": "spirit8ball"
}
],
"op_in_trx": 0,
"timestamp": "2020-06-17T07:08:15",
"trx_id": "fc5728d7e871081c3419a8d1408a33961a115d2d",
"trx_in_block": 1,
"virtual_op": 0
}spirit8ballpublished a new post: summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md2020/06/17 07:07:03
spirit8ballpublished a new post: summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md
2020/06/17 07:07:03
| author | spirit8ball |
| body | <html> <p>.</p> </html> |
| json metadata | {"app":"steemit/0.2","format":"html"} |
| parent author | |
| parent permlink | psychology |
| permlink | summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md |
| title | 1 |
| Transaction Info | Block #44321581/Trx 0ec5ec503490c3516737931018818109f272d05a |
View Raw JSON Data
{
"block": 44321581,
"op": [
"comment",
{
"author": "spirit8ball",
"body": "<html>\n<p>.</p>\n</html>",
"json_metadata": "{\"app\":\"steemit/0.2\",\"format\":\"html\"}",
"parent_author": "",
"parent_permlink": "psychology",
"permlink": "summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md",
"title": "1"
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],
"op_in_trx": 0,
"timestamp": "2020-06-17T07:07:03",
"trx_id": "0ec5ec503490c3516737931018818109f272d05a",
"trx_in_block": 7,
"virtual_op": 0
}spirit8ballpublished a new post: summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md2020/06/17 07:06:54
spirit8ballpublished a new post: summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md
2020/06/17 07:06:54
| author | spirit8ball |
| body | <html> <p>.</p> </html> |
| json metadata | {"app":"steemit/0.2","format":"html","tags":["technology","brain","health","children"]} |
| parent author | |
| parent permlink | psychology |
| permlink | summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md |
| title | 1 |
| Transaction Info | Block #44321578/Trx 7223716b5850316aa6545146bb828a0f5d964a79 |
View Raw JSON Data
{
"block": 44321578,
"op": [
"comment",
{
"author": "spirit8ball",
"body": "<html>\n<p>.</p>\n</html>",
"json_metadata": "{\"app\":\"steemit/0.2\",\"format\":\"html\",\"tags\":[\"technology\",\"brain\",\"health\",\"children\"]}",
"parent_author": "",
"parent_permlink": "psychology",
"permlink": "summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md",
"title": "1"
}
],
"op_in_trx": 0,
"timestamp": "2020-06-17T07:06:54",
"trx_id": "7223716b5850316aa6545146bb828a0f5d964a79",
"trx_in_block": 1,
"virtual_op": 0
}2019/09/11 07:00:57
2019/09/11 07:00:57
| author | steemitboard |
| body | Congratulations @spirit8ball! You received a personal award! <table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@spirit8ball/birthday3.png</td><td>Happy Birthday! - You are on the Steem blockchain for 3 years!</td></tr></table> <sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@spirit8ball) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=spirit8ball)_</sub> ###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes! |
| json metadata | {"image":["https://steemitboard.com/img/notify.png"]} |
| parent author | spirit8ball |
| parent permlink | summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md |
| permlink | steemitboard-notify-spirit8ball-20190911t070057000z |
| title | |
| Transaction Info | Block #36321480/Trx 1c8bb8ca27dccceb91750520c0dee0d73e5ead7a |
View Raw JSON Data
{
"block": 36321480,
"op": [
"comment",
{
"author": "steemitboard",
"body": "Congratulations @spirit8ball! You received a personal award!\n\n<table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@spirit8ball/birthday3.png</td><td>Happy Birthday! - You are on the Steem blockchain for 3 years!</td></tr></table>\n\n<sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@spirit8ball) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=spirit8ball)_</sub>\n\n\n###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!",
"json_metadata": "{\"image\":[\"https://steemitboard.com/img/notify.png\"]}",
"parent_author": "spirit8ball",
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"permlink": "steemitboard-notify-spirit8ball-20190911t070057000z",
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"op_in_trx": 0,
"timestamp": "2019-09-11T07:00:57",
"trx_id": "1c8bb8ca27dccceb91750520c0dee0d73e5ead7a",
"trx_in_block": 9,
"virtual_op": 0
}2018/09/11 07:43:06
2018/09/11 07:43:06
| author | steemitboard |
| body | Congratulations @spirit8ball! You have received a personal award! [](http://steemitboard.com/@spirit8ball) 2 Years on Steemit <sub>_Click on the badge to view your Board of Honor._</sub> **Do not miss the last post from @steemitboard:** <table><tr><td><a href="https://steemit.com/steemitboard/@steemitboard/steemitboard-witness-update-2018-09-07"><img src="https://steemitimages.com/64x128/http://i.cubeupload.com/7CiQEO.png"></a></td><td><a href="https://steemit.com/steemitboard/@steemitboard/steemitboard-witness-update-2018-09-07">SteemitBoard - Witness Update</a></td></tr></table> > Support [SteemitBoard's project](https://steemit.com/@steemitboard)! **[Vote for its witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1)** and **get one more award**! |
| json metadata | {"image":["https://steemitboard.com/img/notify.png"]} |
| parent author | spirit8ball |
| parent permlink | summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md |
| permlink | steemitboard-notify-spirit8ball-20180911t074308000z |
| title | |
| Transaction Info | Block #25860612/Trx f72f0d92ae98621eda50bdeb442b37cb1e9f25ae |
View Raw JSON Data
{
"block": 25860612,
"op": [
"comment",
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"author": "steemitboard",
"body": "Congratulations @spirit8ball! You have received a personal award!\n\n[](http://steemitboard.com/@spirit8ball) 2 Years on Steemit\n<sub>_Click on the badge to view your Board of Honor._</sub>\n\n\n**Do not miss the last post from @steemitboard:**\n<table><tr><td><a href=\"https://steemit.com/steemitboard/@steemitboard/steemitboard-witness-update-2018-09-07\"><img src=\"https://steemitimages.com/64x128/http://i.cubeupload.com/7CiQEO.png\"></a></td><td><a href=\"https://steemit.com/steemitboard/@steemitboard/steemitboard-witness-update-2018-09-07\">SteemitBoard - Witness Update</a></td></tr></table>\n\n> Support [SteemitBoard's project](https://steemit.com/@steemitboard)! **[Vote for its witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1)** and **get one more award**!",
"json_metadata": "{\"image\":[\"https://steemitboard.com/img/notify.png\"]}",
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"permlink": "steemitboard-notify-spirit8ball-20180911t074308000z",
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"op_in_trx": 0,
"timestamp": "2018-09-11T07:43:06",
"trx_id": "f72f0d92ae98621eda50bdeb442b37cb1e9f25ae",
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}spirit8ballupvoted (100.00%) @pedrombraz / the-best-way-to-track-your-crypto-portfolio2017/10/30 19:35:18
spirit8ballupvoted (100.00%) @pedrombraz / the-best-way-to-track-your-crypto-portfolio
2017/10/30 19:35:18
| author | pedrombraz |
| permlink | the-best-way-to-track-your-crypto-portfolio |
| voter | spirit8ball |
| weight | 10000 (100.00%) |
| Transaction Info | Block #16791462/Trx 8ab78e543e4d9a270eb8793115d78df2f17de88c |
View Raw JSON Data
{
"block": 16791462,
"op": [
"vote",
{
"author": "pedrombraz",
"permlink": "the-best-way-to-track-your-crypto-portfolio",
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"trx_id": "8ab78e543e4d9a270eb8793115d78df2f17de88c",
"trx_in_block": 14,
"virtual_op": 0
}spirit8ballfollowed @crypt02017/06/26 11:54:12
spirit8ballfollowed @crypt0
2017/06/26 11:54:12
| id | follow |
| json | ["follow",{"follower":"spirit8ball","following":"crypt0","what":["blog"]}] |
| required auths | [] |
| required posting auths | ["spirit8ball"] |
| Transaction Info | Block #13157766/Trx d041a4e42da62d2971e87e6bed4ea2bc52b1e1a0 |
View Raw JSON Data
{
"block": 13157766,
"op": [
"custom_json",
{
"id": "follow",
"json": "[\"follow\",{\"follower\":\"spirit8ball\",\"following\":\"crypt0\",\"what\":[\"blog\"]}]",
"required_auths": [],
"required_posting_auths": [
"spirit8ball"
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}
],
"op_in_trx": 0,
"timestamp": "2017-06-26T11:54:12",
"trx_id": "d041a4e42da62d2971e87e6bed4ea2bc52b1e1a0",
"trx_in_block": 19,
"virtual_op": 0
}spirit8ballfollowed @cryptoportfolio2017/06/26 11:35:09
spirit8ballfollowed @cryptoportfolio
2017/06/26 11:35:09
| id | follow |
| json | ["follow",{"follower":"spirit8ball","following":"cryptoportfolio","what":["blog"]}] |
| required auths | [] |
| required posting auths | ["spirit8ball"] |
| Transaction Info | Block #13157385/Trx 0d62e53249e03520a0e44e5dd245a1c0f70695ee |
View Raw JSON Data
{
"block": 13157385,
"op": [
"custom_json",
{
"id": "follow",
"json": "[\"follow\",{\"follower\":\"spirit8ball\",\"following\":\"cryptoportfolio\",\"what\":[\"blog\"]}]",
"required_auths": [],
"required_posting_auths": [
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}
],
"op_in_trx": 0,
"timestamp": "2017-06-26T11:35:09",
"trx_id": "0d62e53249e03520a0e44e5dd245a1c0f70695ee",
"trx_in_block": 24,
"virtual_op": 0
}2017/06/24 12:52:06
2017/06/24 12:52:06
| author | spirit8ball |
| permlink | summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md |
| voter | spirit8ball |
| weight | 10000 (100.00%) |
| Transaction Info | Block #13101338/Trx 83919b9d2882db11e3953ac17d3d7ccf48f6bcaf |
View Raw JSON Data
{
"block": 13101338,
"op": [
"vote",
{
"author": "spirit8ball",
"permlink": "summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md",
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"op_in_trx": 0,
"timestamp": "2017-06-24T12:52:06",
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}spirit8ballpublished a new post: summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md2017/06/24 12:52:06
spirit8ballpublished a new post: summary-of-the-book-reset-your-child-s-brain-by-victoria-dunckley-md
2017/06/24 12:52:06
| author | spirit8ball |
| body | <html> <p> Reset your child's brain<br> chapter 1<br> screen time symptoms<br> all the symptoms<br> seems lazy and unmotivated has poor attention to detail<br> seem wired and tired, after sleep don't feel rested or exhausted but can't sleep<br> is getting his preexisting condition getting worse<br> is being diagnosed as bipolar or having ADHD, anxiety disorder, depression while there is no family history<br> doesn't feel right to you<br> grades falling<br> having trouble making friends because of immature behavior<br> becoming increasingly oppositional and defiant<br> child is not happy and doesn't enjoy other activities<br> hard time making eye contact<br> getting irritable when told it's time to stop<br> meltdown over minor frustration<br> revved up brain<br> these symptoms happen when a child is operating from a primitive part of the brain<br> child is in a state of dysregulation<br> the can't modulate their mood, attention and the level of arousal in a manner appropriate to the given environment or situation<br> something was irritating their nervous system<br> after an electronic fast the child’s nervous system renormalized<br> their symptoms went away<br> screen time definition<br> the term screen-time refers to any and all time spent in front of any device with an electronic screen, such as computers, televisions, video games, smartphones, iPads, tablets, laptops, digital cameras, e-readers, and so on<br> even time spent texting, video chatting, emailing, engaging in social media, using apps, shopping online, writing, reading, scrolling through pictures on the phone, educational apps<br> electronic screen syndrome(ESS)<br> is very much like a psychiatric disorder<br> it's a disorder of dysregulation<br> because it's so stimulating it shifts the brain into fight or flight mode<br> it puts the body in high arousal and hyper focus<br> the overstimulation of nervous system is causing a variety chemical, hormonal and sleep disturbance like stimulants<br> drug like nature<br> like drugs it can affect the nervous system long after the use of the device<br> and functioning may not be impaired immediately and in some cases, it may even improve initially but then become worse<br> abuse and addicting of stimulants like cocaine and meth have a very similar presentation to ESS<br> like mood swings concentration problems and lack of interest in other things<br> characteristics of ess in children<br> it's the medium, not the message<br> research suggest that ALL screen activates provide unnatural stimulation the nervous system and can cause adverse effects<br> contrary to popular belief it's not the content it's the amount<br> interactive screen time is causes more dysfunction than passive<br> interactive vs passive screen time<br> in interactive screen time the user frequently interfaces with the device<br> passive screen time is watching TV from across the room<br> viewing shows on devise like tablets and laptops are considered interactive because they are more stimulating<br> both are associated with health issues<br> obesity, attention problems, slower reading development, depression, sleep problems, diminished creativity, and irritability<br> interactive is much worse<br> most people think interactive is better than passive they associate passive with inactivity, apathy and laziness and interactive screen time engages the child's brain and solve problem<br> interaction is in and of itself one of the major factors contributing to hyper arousal<br> so, any benefit of interactivity is overridden by stress related reactions<br> interactivity is what keeps the user engaged by providing a sense of control, choices, and immediate gratification, but unfortunately these attributes are the same ones that activate reward circuits and lead to prolonged, compulsive, and even addictive use.<br> a 2012 study shows that 30 minutes of interactive screen time is equal to two hours of passive screen time in disturbing the sleep<br> actual brain damage occurs from excessive Internet and video game use that looks remarkably similar to that from drug and alcohol abuse<br> common misconception about screen time<br> it’s not just violent video games that can cause dysregulation, but any video game — including educational or seemingly benign games, like puzzles or building games<br> Another myth is that it’s only children who are “addicted” to gaming, Internet use, or social media who experience issues, or that screen-time only becomes a problem when parents don’t restrict it. In fact, many children display symptoms from screen-time without being addicted per se, and some children become overstimulated and dysregulated with only minimal amounts of screen exposure.<br> This fact bears emphasizing: “moderate use” today amounts to exposing your child to levels of electronics use never before seen in history.<br> e-readers are not a substitute for books<br> the medium itself affect the energy needed to process and synthesize information<br> reading is slower and comprehension and recall is impaired<br> they are still hard to visually and cognitively process because they are pixelated, display a “flash” when refreshing between pages, and don’t provide 3-D input.<br> Reset Program<br> fast paced cartoons shouldn’t be allowed in the reset<br> their cognitive load is high<br> Scene changes, movement within scenes, and plot points unfold very quickly, and all of this the brain must digest<br> It’s not just pace, either. Intense color, fantastical events, and sudden or loud noises also contribute to sensory and cognitive overload.<br> A recent study demonstrated that just nine minutes of viewing a fast-paced cartoon impaired memory, the ability to follow direction, and the ability to delay gratification in toddlers compared to viewing a slower-paced cartoon.<br> an Inconvenient truth<br> after knowing these facts about iPad and video games and texting, the tendency is to discredit or to work around it<br> this is not what most people want to hear<br> it's like telling them you need to live without electricity<br> notice how prevalent they are in our daily lives<br> parent’s reactions to harsh truth of electronics<br> •Parents feel overwhelmed by the sheer pervasiveness of screens and are convinced that removing them all will be “way too hard.”<br> •Parents fear the child’s reaction and worry that a fast will be met with rage, despair, and tantrums.<br> •Parents feel guilty about taking away a pleasurable activity, and/or they are concerned the child will no longer fit in with peers.<br> •Parents worry about, and even resent, losing their “electronic babysitter,” and they wonder how they will get household tasks done without it<br> •Parents doubt that electronics are the problem, or they don’t believe removing them will solve their child’s problems.<br> •Parents worry about what others (in their family or community) will think. Will others undermine their efforts to limit screens, or view them as extremist or alarmist — and therefore not take their concerns seriously?<br> •Parents are annoyed by the inconvenience of removing or restricting laptops, iPads, and mobile devices they themselves use<br> guilt is the worst<br> your feelings of guilt will disappear as soon as you see positive change<br> worrying about how the child might react<br> worrying about what his peers will think<br> and whether it's going to put additional stress on an already tense parent child relationship<br> they think it might be more stress, more headache more tears and more work<br> unnamed topic<br> chapter 2<br> Perceived Threat and fight or flight response<br> when a child plays video game he thinks that he is real danger therefore his survival mechanism kicks in<br> like when we are watching scary movies. even though you know it's only a movie, your physiological response is real and we go into hyperarousal.<br> being in a state of hyper arousal or fight or flight response repeatedly is harmful<br> the brain and body can't regulate themselves back to being calm and it would lead to chronic stress<br> how it affects eyes, brain and body<br> eyes<br> because these devices emit unnaturally bright light they throw off our body's clock and other biological systems<br> watching a 2d screen for long periods of time changes normal eye movements specially those used for changes in depth<br> because the provide unnatural visual stimulation they affect sensory and attention processes<br> it causes blurred vision headache dry eyes and irritation and damages retina<br> brain<br> the brain is designer to respond to stimulating visual input. it goes into high alert or fight or flight response mode. when these artificial stimulations are created, the brain gets hijacked, creating chemical and mechanical shifts that raise arousal levels. and when this happens repeatedly the brain stays on high alert mode<br> video games impact the brain psychologically, they are designed to activate the brain's reward circuits. and giving the brain instant gratification<br> body<br> blood flows from gut and to the heart and limbs. heart rate and blood pressure increases, release of stress hormones, preparing the body for fight or flight response<br> sitting for long periods of time causes unhealthy changes<br> it's associated with high blood pressure, weight gain<br> chronic stress and hyper arousal<br> blood flow shifts<br> when the child is under the stress the blood, flow is shunted from the thinking brain and towards more primitive parts of the brain which are responsible for survival<br> elevated cortisol<br> elevated cortisol throws off the production of other hormones, such as thyroid and reproductive hormones, and over time excess cortisol damages the brain<br> high cortisol is correlated with obesity, high blood pressure, diabetes, metabolic syndrome, and hormone imbalance<br> oxidative stress<br> the brain is highly susceptible to oxidative stress for several reasons. First, oxidative stress can cause disruption of the blood-brain barrier, making it more vulnerable to toxins it should be protected from<br> Second, it’s also relatively hard to get antioxidant nutrients into the brain that could potentially provide the brain protection, so there’s never much of a buffer.<br> And third, oxidative stress tends to attack the fatty sheaths that insulate brain cells, which can cause aberrant firing of networks.<br> disturbed sleep<br> video game playing (and subsequent fight-or-flight rage) results in non-restorative sleep, which doesn’t allow his brain adequate recovery. After a night of poor sleep, the body produces adrenaline to get through the day, which can then cause difficulty falling or staying asleep the following night. Non-restorative sleep compounds hyperarousal and leaves a child feeling “wired and tired.”<br> cognitive dysfunction<br> Stress affects the ability to assimilate new facts, retain new information, and execute tasks. Short-term memory suffers. Cognitive dysfunction then translates into forgetting to complete or turn in homework assignments, falling grades, and a tendency to lose things. Chronic or repeated stress causes even more alarming effects, including loss of neurons, or brain cells, particularly in the hippocampus — an area important for forming and storing memories.<br> poor sense of time<br> Focusing on the “here and now” serves self-preservation in extreme situations. But in everyday life, it translates into impulsive actions, repeating mistakes by failing to reflect on their consequences, and an inability to focus on future goals.<br> impaired social interaction<br> The very essence of survival mode centers around defensiveness. While in this state, being open and intimate creates vulnerability and therefore poses a threat.<br> mood dysregulation<br> chapter 3<br> how ess mimics a wide variety of psychiatric and neurological and behavioral disorders<br> mood and meltdowns<br> these mood symptoms are created by changes in the production of dopamine and other brain chemicals<br> irritability<br> the most universal symptoms of ess<br> this happens as a result of sudden increase and decreases of dopamine in the brain<br> you don't see this sudden increase in activates like playing a competitive sport<br> aside from that is the fact that dopamine receptors become desensitized so putting away their devices won't be easy for them, as the sudden depletion of stimulation causes them to be irritable.<br> and that's why moderation doesn’t work<br> children won't be able to recover from being sad or angry<br> depression<br> internet use is directly linked to depression<br> use of social media is a major factor for one’s dissatisfaction with life<br> near bed time electronic usage is linked to depressive symptoms suicidal tendencies and physical complaints<br> in a younger child screen related depression, the child may cry a lot and lose interest in other activates and withdrawn<br> bipolar disorder<br> children who are overstimulated can get misdiagnosed with bipolar disorder<br> there are children who are receiving medications because they looked bipolar<br> cognitive concerns<br> problems with concentrating<br> diminished creativity<br> these effects can be compounded by sleep disturbance<br> attention, executive functioning and learning<br> Because screen-time affects dopamine regulation, frontal lobe activity, sleep, and stress levels, ESS can look exactly like ADD — and will almost certainly worsen ADD if it preexists.<br> psychosis<br> it's occurred with individuals with underlying vulnerabilities such as autism, mood disorder, history of neglect or severe abuse especially sexual abuse<br> what we do know is that if a person has an underlying mental precondition, then screen time can make the disorder so much worse<br> how psychosis can occur? one factor at play here is dopamine. drugs and medications that increase dopamine(stimulants) are capable of producing psychosis. and the medications that treat psychosis block dopamine<br> disruptive and defensive: behavior and social issues<br> oppositional-defiant, argumentative and impulsive behavior<br> Opposition and defiance are strategies children will use to exert some control over their environment when they feel stressed or inept in some way — it’s a sign of a disorganized state of mind.<br> Arguing may actually be a way for an unfocused child to raise arousal or dopamine and norepinephrine** levels<br> violence and delinquency<br> Violent aggression and delinquency are serious behavioral issues that are linked to excessive electronic media, particularly with violent content,48 but also with screen-time in general49 and disturbed sleep<br> total time spent gaming is a stronger predictor of aggression than the level of violence in the games played.<br> While content is not the most important factor in the development of ESS, because of their highly stimulating nature, violent games are likely to cause more severe ESS symptoms.<br> Do not be fooled by studies claiming there is no connection or that it’s inconclusive; an overwhelming majority of evidence tells otherwise, and there is a strong consensus not only within the medical community but among researchers whose work is unbiased and non-industry-affiliated<br> violent video game playing is associated with decreased empath and prosocial behavior<br> one reason for this is desensitization<br> desensitization response occurs after only 20 minutes of game play<br> Newer, more technologically advanced games are more strongly linked to aggressiveness than older games, a trend researchers attribute to more realistic and vivid graphics and heightened “feelings of presence” (the sense that you are actually there)<br> aggression is a leading reason why children are placed on psychotropic medication, misdiagnosed as having bipolar disorder, suspended or expelled from school, and charged with criminal activity. Needless to say, it’s important to create environments that reduce this behavior, especially in high-risk populations.<br> arrested social development<br> the more a child hides behind a screen the more social inept he or she becomes<br> creating a self-perpetuating cycle<br> however, a shy child who is constantly working to overcome his social anxiety is very likely to overcome it<br> belonging to a social group was a motivator for children to overcome their anxieties and join a group but in today’s society, children’s social needs are being met online </p> </html> |
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"body": "<html>\n<p> Reset your child's brain<br>\n chapter 1<br>\n screen time symptoms<br>\n all the symptoms<br>\n seems lazy and unmotivated has poor attention to detail<br>\n seem wired and tired, after sleep don't feel rested or exhausted but can't sleep<br>\n is getting his preexisting condition getting worse<br>\n is being diagnosed as bipolar or having ADHD, anxiety disorder, depression while there is no family history<br>\n doesn't feel right to you<br>\n grades falling<br>\n having trouble making friends because of immature behavior<br>\n becoming increasingly oppositional and defiant<br>\n child is not happy and doesn't enjoy other activities<br>\n hard time making eye contact<br>\n getting irritable when told it's time to stop<br>\n meltdown over minor frustration<br>\n revved up brain<br>\n these symptoms happen when a child is operating from a primitive part of the brain<br>\n child is in a state of dysregulation<br>\n the can't modulate their mood, attention and the level of arousal in a manner appropriate to the given environment or situation<br>\n something was irritating their nervous system<br>\n after an electronic fast the child’s nervous system renormalized<br>\n their symptoms went away<br>\n screen time definition<br>\n the term screen-time refers to any and all time spent in front of any device with an electronic screen, such as computers, televisions, video games, smartphones, iPads, tablets, laptops, digital cameras, e-readers, and so on<br>\n even time spent texting, video chatting, emailing, engaging in social media, using apps, shopping online, writing, reading, scrolling through pictures on the phone, educational apps<br>\n electronic screen syndrome(ESS)<br>\n is very much like a psychiatric disorder<br>\n it's a disorder of dysregulation<br>\n because it's so stimulating it shifts the brain into fight or flight mode<br>\n it puts the body in high arousal and hyper focus<br>\n the overstimulation of nervous system is causing a variety chemical, hormonal and sleep disturbance like stimulants<br>\n drug like nature<br>\n like drugs it can affect the nervous system long after the use of the device<br>\n and functioning may not be impaired immediately and in some cases, it may even improve initially but then become worse<br>\n abuse and addicting of stimulants like cocaine and meth have a very similar presentation to ESS<br>\n like mood swings concentration problems and lack of interest in other things<br>\n characteristics of ess in children<br>\n it's the medium, not the message<br>\n research suggest that ALL screen activates provide unnatural stimulation the nervous system and can cause adverse effects<br>\n contrary to popular belief it's not the content it's the amount<br>\n interactive screen time is causes more dysfunction than passive<br>\n interactive vs passive screen time<br>\n in interactive screen time the user frequently interfaces with the device<br>\n passive screen time is watching TV from across the room<br>\n viewing shows on devise like tablets and laptops are considered interactive because they are more stimulating<br>\n both are associated with health issues<br>\n obesity, attention problems, slower reading development, depression, sleep problems, diminished creativity, and irritability<br>\n interactive is much worse<br>\n most people think interactive is better than passive they associate passive with inactivity, apathy and laziness and interactive screen time engages the child's brain and solve problem<br>\n interaction is in and of itself one of the major factors contributing to hyper arousal<br>\n so, any benefit of interactivity is overridden by stress related reactions<br>\n interactivity is what keeps the user engaged by providing a sense of control, choices, and immediate gratification, but unfortunately these attributes are the same ones that activate reward circuits and lead to prolonged, compulsive, and even addictive use.<br>\n a 2012 study shows that 30 minutes of interactive screen time is equal to two hours of passive screen time in disturbing the sleep<br>\n actual brain damage occurs from excessive Internet and video game use that looks remarkably similar to that from drug and alcohol abuse<br>\n common misconception about screen time<br>\n it’s not just violent video games that can cause dysregulation, but any video game — including educational or seemingly benign games, like puzzles or building games<br>\n Another myth is that it’s only children who are “addicted” to gaming, Internet use, or social media who experience issues, or that screen-time only becomes a problem when parents don’t restrict it. In fact, many children display symptoms from screen-time without being addicted per se, and some children become overstimulated and dysregulated with only minimal amounts of screen exposure.<br>\n This fact bears emphasizing: “moderate use” today amounts to exposing your child to levels of electronics use never before seen in history.<br>\n e-readers are not a substitute for books<br>\n the medium itself affect the energy needed to process and synthesize information<br>\n reading is slower and comprehension and recall is impaired<br>\n they are still hard to visually and cognitively process because they are pixelated, display a “flash” when refreshing between pages, and don’t provide 3-D input.<br>\n Reset Program<br>\n fast paced cartoons shouldn’t be allowed in the reset<br>\n their cognitive load is high<br>\n Scene changes, movement within scenes, and plot points unfold very quickly, and all of this the brain must digest<br>\n It’s not just pace, either. Intense color, fantastical events, and sudden or loud noises also contribute to sensory and cognitive overload.<br>\n A recent study demonstrated that just nine minutes of viewing a fast-paced cartoon impaired memory, the ability to follow direction, and the ability to delay gratification in toddlers compared to viewing a slower-paced cartoon.<br>\n an Inconvenient truth<br>\n after knowing these facts about iPad and video games and texting, the tendency is to discredit or to work around it<br>\n this is not what most people want to hear<br>\n it's like telling them you need to live without electricity<br>\n notice how prevalent they are in our daily lives<br>\n parent’s reactions to harsh truth of electronics<br>\n •Parents feel overwhelmed by the sheer pervasiveness of screens and are convinced that removing them all will be “way too hard.”<br>\n •Parents fear the child’s reaction and worry that a fast will be met with rage, despair, and tantrums.<br>\n •Parents feel guilty about taking away a pleasurable activity, and/or they are concerned the child will no longer fit in with peers.<br>\n •Parents worry about, and even resent, losing their “electronic babysitter,” and they wonder how they will get household tasks done without it<br>\n •Parents doubt that electronics are the problem, or they don’t believe removing them will solve their child’s problems.<br>\n •Parents worry about what others (in their family or community) will think. Will others undermine their efforts to limit screens, or view them as extremist or alarmist — and therefore not take their concerns seriously?<br>\n •Parents are annoyed by the inconvenience of removing or restricting laptops, iPads, and mobile devices they themselves use<br>\n guilt is the worst<br>\n your feelings of guilt will disappear as soon as you see positive change<br>\n worrying about how the child might react<br>\n worrying about what his peers will think<br>\n and whether it's going to put additional stress on an already tense parent child relationship<br>\n they think it might be more stress, more headache more tears and more work<br>\n unnamed topic<br>\n chapter 2<br>\n Perceived Threat and fight or flight response<br>\n when a child plays video game he thinks that he is real danger therefore his survival mechanism kicks in<br>\n like when we are watching scary movies. even though you know it's only a movie, your physiological response is real and we go into hyperarousal.<br>\n being in a state of hyper arousal or fight or flight response repeatedly is harmful<br>\n the brain and body can't regulate themselves back to being calm and it would lead to chronic stress<br>\n how it affects eyes, brain and body<br>\n eyes<br>\n because these devices emit unnaturally bright light they throw off our body's clock and other biological systems<br>\n watching a 2d screen for long periods of time changes normal eye movements specially those used for changes in depth<br>\n because the provide unnatural visual stimulation they affect sensory and attention processes<br>\n it causes blurred vision headache dry eyes and irritation and damages retina<br>\n brain<br>\n the brain is designer to respond to stimulating visual input. it goes into high alert or fight or flight response mode. when these artificial stimulations are created, the brain gets hijacked, creating chemical and mechanical shifts that raise arousal levels. and when this happens repeatedly the brain stays on high alert mode<br>\n video games impact the brain psychologically, they are designed to activate the brain's reward circuits. and giving the brain instant gratification<br>\n body<br>\n blood flows from gut and to the heart and limbs. heart rate and blood pressure increases, release of stress hormones, preparing the body for fight or flight response<br>\n sitting for long periods of time causes unhealthy changes<br>\n it's associated with high blood pressure, weight gain<br>\n chronic stress and hyper arousal<br>\n blood flow shifts<br>\n when the child is under the stress the blood, flow is shunted from the thinking brain and towards more primitive parts of the brain which are responsible for survival<br>\n elevated cortisol<br>\n elevated cortisol throws off the production of other hormones, such as thyroid and reproductive hormones, and over time excess cortisol damages the brain<br>\n high cortisol is correlated with obesity, high blood pressure, diabetes, metabolic syndrome, and hormone imbalance<br>\n oxidative stress<br>\n the brain is highly susceptible to oxidative stress for several reasons. First, oxidative stress can cause disruption of the blood-brain barrier, making it more vulnerable to toxins it should be protected from<br>\n Second, it’s also relatively hard to get antioxidant nutrients into the brain that could potentially provide the brain protection, so there’s never much of a buffer.<br>\n And third, oxidative stress tends to attack the fatty sheaths that insulate brain cells, which can cause aberrant firing of networks.<br>\n disturbed sleep<br>\n video game playing (and subsequent fight-or-flight rage) results in non-restorative sleep, which doesn’t allow his brain adequate recovery. After a night of poor sleep, the body produces adrenaline to get through the day, which can then cause difficulty falling or staying asleep the following night. Non-restorative sleep compounds hyperarousal and leaves a child feeling “wired and tired.”<br>\n cognitive dysfunction<br>\n Stress affects the ability to assimilate new facts, retain new information, and execute tasks. Short-term memory suffers. Cognitive dysfunction then translates into forgetting to complete or turn in homework assignments, falling grades, and a tendency to lose things. Chronic or repeated stress causes even more alarming effects, including loss of neurons, or brain cells, particularly in the hippocampus — an area important for forming and storing memories.<br>\n poor sense of time<br>\n Focusing on the “here and now” serves self-preservation in extreme situations. But in everyday life, it translates into impulsive actions, repeating mistakes by failing to reflect on their consequences, and an inability to focus on future goals.<br>\n impaired social interaction<br>\n The very essence of survival mode centers around defensiveness. While in this state, being open and intimate creates vulnerability and therefore poses a threat.<br>\n mood dysregulation<br>\n chapter 3<br>\n how ess mimics a wide variety of psychiatric and neurological and behavioral disorders<br>\n mood and meltdowns<br>\n these mood symptoms are created by changes in the production of dopamine and other brain chemicals<br>\n irritability<br>\n the most universal symptoms of ess<br>\n this happens as a result of sudden increase and decreases of dopamine in the brain<br>\n you don't see this sudden increase in activates like playing a competitive sport<br>\n aside from that is the fact that dopamine receptors become desensitized so putting away their devices won't be easy for them, as the sudden depletion of stimulation causes them to be irritable.<br>\n and that's why moderation doesn’t work<br>\n children won't be able to recover from being sad or angry<br>\n depression<br>\n internet use is directly linked to depression<br>\n use of social media is a major factor for one’s dissatisfaction with life<br>\n near bed time electronic usage is linked to depressive symptoms suicidal tendencies and physical complaints<br>\n in a younger child screen related depression, the child may cry a lot and lose interest in other activates and withdrawn<br>\n bipolar disorder<br>\n children who are overstimulated can get misdiagnosed with bipolar disorder<br>\n there are children who are receiving medications because they looked bipolar<br>\n cognitive concerns<br>\n problems with concentrating<br>\n diminished creativity<br>\n these effects can be compounded by sleep disturbance<br>\n attention, executive functioning and learning<br>\n Because screen-time affects dopamine regulation, frontal lobe activity, sleep, and stress levels, ESS can look exactly like ADD — and will almost certainly worsen ADD if it preexists.<br>\n psychosis<br>\n it's occurred with individuals with underlying vulnerabilities such as autism, mood disorder, history of neglect or severe abuse especially sexual abuse<br>\n what we do know is that if a person has an underlying mental precondition, then screen time can make the disorder so much worse<br>\n how psychosis can occur? one factor at play here is dopamine. drugs and medications that increase dopamine(stimulants) are capable of producing psychosis. and the medications that treat psychosis block dopamine<br>\n disruptive and defensive: behavior and social issues<br>\n oppositional-defiant, argumentative and impulsive behavior<br>\n Opposition and defiance are strategies children will use to exert some control over their environment when they feel stressed or inept in some way — it’s a sign of a disorganized state of mind.<br>\n Arguing may actually be a way for an unfocused child to raise arousal or dopamine and norepinephrine** levels<br>\n violence and delinquency<br>\n Violent aggression and delinquency are serious behavioral issues that are linked to excessive electronic media, particularly with violent content,48 but also with screen-time in general49 and disturbed sleep<br>\n total time spent gaming is a stronger predictor of aggression than the level of violence in the games played.<br>\n While content is not the most important factor in the development of ESS, because of their highly stimulating nature, violent games are likely to cause more severe ESS symptoms.<br>\n Do not be fooled by studies claiming there is no connection or that it’s inconclusive; an overwhelming majority of evidence tells otherwise, and there is a strong consensus not only within the medical community but among researchers whose work is unbiased and non-industry-affiliated<br>\n violent video game playing is associated with decreased empath and prosocial behavior<br>\n one reason for this is desensitization<br>\n desensitization response occurs after only 20 minutes of game play<br>\n Newer, more technologically advanced games are more strongly linked to aggressiveness than older games, a trend researchers attribute to more realistic and vivid graphics and heightened “feelings of presence” (the sense that you are actually there)<br>\n aggression is a leading reason why children are placed on psychotropic medication, misdiagnosed as having bipolar disorder, suspended or expelled from school, and charged with criminal activity. Needless to say, it’s important to create environments that reduce this behavior, especially in high-risk populations.<br>\n arrested social development<br>\n the more a child hides behind a screen the more social inept he or she becomes<br>\n creating a self-perpetuating cycle<br>\n however, a shy child who is constantly working to overcome his social anxiety is very likely to overcome it<br>\n belonging to a social group was a motivator for children to overcome their anxieties and join a group but in today’s society, children’s social needs are being met online </p>\n</html>",
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"vote",
{
"author": "infovore",
"permlink": "steemmag-steemit-s-weekend-digest-9-of-community-curation-and-reputation-chats-with-a-whale-steemit-chat-lead-moderators-a-day",
"voter": "spirit8ball",
"weight": 10000
}
],
"op_in_trx": 0,
"timestamp": "2016-09-11T06:07:57",
"trx_id": "aaf977450beca7458a84de9986478fc614bb7ba6",
"trx_in_block": 2,
"virtual_op": 0
}steemcreated a new account: @spirit8ball
steemcreated a new account: @spirit8ball
| active | {"account_auths":[],"key_auths":[["STM6Q8NbbCxpHJ2JuGoKM9dK3vKWQUQcemgeMvfkwnP98n7yfHkx2",1]],"weight_threshold":1} |
| creator | steem |
| fee | 10.000 STEEM |
| json metadata | |
| memo key | STM8Sn3MvARpLHvkYr1yKjXYdu2CGtybNhxSa8dCSSKxBdTE8TFfs |
| new account name | spirit8ball |
| owner | {"account_auths":[],"key_auths":[["STM8KSz4tU69cRGSGHd2tGHksBen3AZKyJpM6jZFFcjTMs15YcfeK",1]],"weight_threshold":1} |
| posting | {"account_auths":[],"key_auths":[["STM7SVW1uKRudSK9nqBemHLbTRcRnLJLWxMpXNbchMqeZgaLFfYrr",1]],"weight_threshold":1} |
| Transaction Info | Block #4869103/Trx 9fe7977aeaadf6710208ca397be922c335cc01ea |
View Raw JSON Data
{
"block": 4869103,
"op": [
"account_create",
{
"active": {
"account_auths": [],
"key_auths": [
[
"STM6Q8NbbCxpHJ2JuGoKM9dK3vKWQUQcemgeMvfkwnP98n7yfHkx2",
1
]
],
"weight_threshold": 1
},
"creator": "steem",
"fee": "10.000 STEEM",
"json_metadata": "",
"memo_key": "STM8Sn3MvARpLHvkYr1yKjXYdu2CGtybNhxSa8dCSSKxBdTE8TFfs",
"new_account_name": "spirit8ball",
"owner": {
"account_auths": [],
"key_auths": [
[
"STM8KSz4tU69cRGSGHd2tGHksBen3AZKyJpM6jZFFcjTMs15YcfeK",
1
]
],
"weight_threshold": 1
},
"posting": {
"account_auths": [],
"key_auths": [
[
"STM7SVW1uKRudSK9nqBemHLbTRcRnLJLWxMpXNbchMqeZgaLFfYrr",
1
]
],
"weight_threshold": 1
}
}
],
"op_in_trx": 0,
"timestamp": "2016-09-11T06:06:00",
"trx_id": "9fe7977aeaadf6710208ca397be922c335cc01ea",
"trx_in_block": 2,
"virtual_op": 0
}Manabar
Voting Power100.00%
Downvote Power100.00%
Resource Credits100.00%
Reputation Progress0.00%
{
"voting_manabar": {
"current_mana": 9800,
"last_update_time": 1498308726
},
"downvote_manabar": {
"current_mana": 0,
"last_update_time": 1473573960
},
"rc_account": {
"account": "spirit8ball",
"max_rc": "32807700784",
"max_rc_creation_adjustment": {
"amount": "2020748973",
"nai": "@@000000037",
"precision": 6
},
"rc_manabar": {
"current_mana": "30645525405",
"last_update_time": 1592377623
}
}
}Account Metadata
| POSTING JSON METADATA | |
| None | |
| JSON METADATA | |
| None |
{
"posting_json_metadata": {},
"json_metadata": {}
}Auth Keys
Owner
Single Signature
Public Keys
STM8KSz4tU69cRGSGHd2tGHksBen3AZKyJpM6jZFFcjTMs15YcfeK1/1
Active
Single Signature
Public Keys
STM6Q8NbbCxpHJ2JuGoKM9dK3vKWQUQcemgeMvfkwnP98n7yfHkx21/1
Posting
Single Signature
Public Keys
STM7SVW1uKRudSK9nqBemHLbTRcRnLJLWxMpXNbchMqeZgaLFfYrr1/1
Memo
STM8Sn3MvARpLHvkYr1yKjXYdu2CGtybNhxSa8dCSSKxBdTE8TFfs
{
"owner": {
"account_auths": [],
"key_auths": [
[
"STM8KSz4tU69cRGSGHd2tGHksBen3AZKyJpM6jZFFcjTMs15YcfeK",
1
]
],
"weight_threshold": 1
},
"active": {
"account_auths": [],
"key_auths": [
[
"STM6Q8NbbCxpHJ2JuGoKM9dK3vKWQUQcemgeMvfkwnP98n7yfHkx2",
1
]
],
"weight_threshold": 1
},
"posting": {
"account_auths": [],
"key_auths": [
[
"STM7SVW1uKRudSK9nqBemHLbTRcRnLJLWxMpXNbchMqeZgaLFfYrr",
1
]
],
"weight_threshold": 1
},
"memo": "STM8Sn3MvARpLHvkYr1yKjXYdu2CGtybNhxSa8dCSSKxBdTE8TFfs"
}Witness Votes
0 / 30
No active witness votes.
[]