Ecoer Logo

@illusionweaver

25

Virtual Reality & Blockchain game design

steemit.com/@illusionweaver
VOTING POWER100.00%
DOWNVOTE POWER100.00%
RESOURCE CREDITS100.00%
REPUTATION PROGRESS0.00%
Net Worth
0.198USD
STEEM
0.008STEEM
SBD
0.000SBD
Effective Power
5.009SP
├── Own SP
3.410SP
└── Incoming Deleg
+1.599SP

Detailed Balance

STEEM
balance
0.008STEEM
market_balance
0.000STEEM
savings_balance
0.000STEEM
reward_steem_balance
0.000STEEM
STEEM POWER
Own SP
3.410SP
Delegated Out
0.000SP
Delegation In
1.599SP
Effective Power
5.009SP
Reward SP (pending)
0.000SP
SBD
sbd_balance
0.000SBD
sbd_conversions
0.000SBD
sbd_market_balance
0.000SBD
savings_sbd_balance
0.000SBD
reward_sbd_balance
0.000SBD
{
  "balance": "0.008 STEEM",
  "savings_balance": "0.000 STEEM",
  "reward_steem_balance": "0.000 STEEM",
  "vesting_shares": "5544.080593 VESTS",
  "delegated_vesting_shares": "0.000000 VESTS",
  "received_vesting_shares": "2599.579213 VESTS",
  "sbd_balance": "0.000 SBD",
  "savings_sbd_balance": "0.000 SBD",
  "reward_sbd_balance": "0.000 SBD",
  "conversions": []
}

Account Info

nameillusionweaver
id303454
rank939,999
reputation243175572
created2017-08-08T22:32:36
recovery_accountsteem
proxyNone
post_count14
comment_count0
lifetime_vote_count0
witnesses_voted_for0
last_post2018-09-29T00:53:33
last_root_post2018-09-29T00:53:33
last_vote_time2018-07-06T17:05:09
proxied_vsf_votes0, 0, 0, 0
can_vote1
voting_power0
delayed_votes0
balance0.008 STEEM
savings_balance0.000 STEEM
sbd_balance0.000 SBD
savings_sbd_balance0.000 SBD
vesting_shares5544.080593 VESTS
delegated_vesting_shares0.000000 VESTS
received_vesting_shares2599.579213 VESTS
reward_vesting_balance0.000000 VESTS
vesting_balance0.000 STEEM
vesting_withdraw_rate0.000000 VESTS
next_vesting_withdrawal1969-12-31T23:59:59
withdrawn0
to_withdraw0
withdraw_routes0
savings_withdraw_requests0
last_account_recovery1970-01-01T00:00:00
reset_accountnull
last_owner_update1970-01-01T00:00:00
last_account_update2018-09-27T21:35:18
minedNo
sbd_seconds0
sbd_last_interest_payment1970-01-01T00:00:00
savings_sbd_last_interest_payment1970-01-01T00:00:00
{
  "active": {
    "account_auths": [],
    "key_auths": [
      [
        "STM5Yhhhb3QUMJTsdfd7k6sVLgLjHPs4kH9uWXvXQqGbunbqEHWNX",
        1
      ]
    ],
    "weight_threshold": 1
  },
  "balance": "0.008 STEEM",
  "can_vote": true,
  "comment_count": 0,
  "created": "2017-08-08T22:32:36",
  "curation_rewards": 0,
  "delegated_vesting_shares": "0.000000 VESTS",
  "downvote_manabar": {
    "current_mana": 2035914951,
    "last_update_time": 1779067422
  },
  "guest_bloggers": [],
  "id": 303454,
  "json_metadata": "{\"profile\":{\"profile_image\":\"https://cdn.steemitimages.com/DQmZxLs1bdN35dBEbLjdMpYTfQj4cA87DpJeSFyABAAd1iu/IMG_20180515_215116_679.jpg\",\"website\":\"http://www.jeroenvdb.com\",\"name\":\"Illusionweaver\",\"about\":\"Virtual Reality & Blockchain game design\"}}",
  "last_account_recovery": "1970-01-01T00:00:00",
  "last_account_update": "2018-09-27T21:35:18",
  "last_owner_update": "1970-01-01T00:00:00",
  "last_post": "2018-09-29T00:53:33",
  "last_root_post": "2018-09-29T00:53:33",
  "last_vote_time": "2018-07-06T17:05:09",
  "lifetime_vote_count": 0,
  "market_history": [],
  "memo_key": "STM7sXV32L6oLz3tnZwBjt9C7GtvvLqbDTb4iHkJteio8BBuGjZgp",
  "mined": false,
  "name": "illusionweaver",
  "next_vesting_withdrawal": "1969-12-31T23:59:59",
  "other_history": [],
  "owner": {
    "account_auths": [],
    "key_auths": [
      [
        "STM5vUiGqnF9Y3MCyCiiSXg6RFDtPS2qLuMB121dtspmGPzPkGRzd",
        1
      ]
    ],
    "weight_threshold": 1
  },
  "pending_claimed_accounts": 0,
  "post_bandwidth": 0,
  "post_count": 14,
  "post_history": [],
  "posting": {
    "account_auths": [],
    "key_auths": [
      [
        "STM5tctoXePtMidG6yvRomPBbPNqY8BPWuPCvAddfXowqNcjr99w6",
        1
      ]
    ],
    "weight_threshold": 1
  },
  "posting_json_metadata": "{\"profile\":{\"profile_image\":\"https://cdn.steemitimages.com/DQmZxLs1bdN35dBEbLjdMpYTfQj4cA87DpJeSFyABAAd1iu/IMG_20180515_215116_679.jpg\",\"website\":\"http://www.jeroenvdb.com\",\"name\":\"Illusionweaver\",\"about\":\"Virtual Reality & Blockchain game design\"}}",
  "posting_rewards": 16,
  "proxied_vsf_votes": [
    0,
    0,
    0,
    0
  ],
  "proxy": "",
  "received_vesting_shares": "2599.579213 VESTS",
  "recovery_account": "steem",
  "reputation": 243175572,
  "reset_account": "null",
  "reward_sbd_balance": "0.000 SBD",
  "reward_steem_balance": "0.000 STEEM",
  "reward_vesting_balance": "0.000000 VESTS",
  "reward_vesting_steem": "0.000 STEEM",
  "savings_balance": "0.000 STEEM",
  "savings_sbd_balance": "0.000 SBD",
  "savings_sbd_last_interest_payment": "1970-01-01T00:00:00",
  "savings_sbd_seconds": "0",
  "savings_sbd_seconds_last_update": "1970-01-01T00:00:00",
  "savings_withdraw_requests": 0,
  "sbd_balance": "0.000 SBD",
  "sbd_last_interest_payment": "1970-01-01T00:00:00",
  "sbd_seconds": "0",
  "sbd_seconds_last_update": "2018-09-28T00:27:09",
  "tags_usage": [],
  "to_withdraw": 0,
  "transfer_history": [],
  "vesting_balance": "0.000 STEEM",
  "vesting_shares": "5544.080593 VESTS",
  "vesting_withdraw_rate": "0.000000 VESTS",
  "vote_history": [],
  "voting_manabar": {
    "current_mana": "8143659806",
    "last_update_time": 1779067422
  },
  "voting_power": 0,
  "withdraw_routes": 0,
  "withdrawn": 0,
  "witness_votes": [],
  "witnesses_voted_for": 0,
  "rank": 939999
}

Withdraw Routes

IncomingOutgoing
Empty
Empty
{
  "incoming": [],
  "outgoing": []
}
From Date
To Date
steemdelegated 1.599 SP to @illusionweaver
2026/05/18 01:23:42
delegateeillusionweaver
delegatorsteem
vesting shares2599.579213 VESTS
Transaction InfoBlock #106144811/Trx 53e6f616f0fc3395ac3cc66876bf3af0b06b229e
View Raw JSON Data
{
  "block": 106144811,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "2599.579213 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2026-05-18T01:23:42",
  "trx_id": "53e6f616f0fc3395ac3cc66876bf3af0b06b229e",
  "trx_in_block": 2,
  "virtual_op": 0
}
steemdelegated 1.002 SP to @illusionweaver
2026/05/12 08:28:27
delegateeillusionweaver
delegatorsteem
vesting shares1629.434820 VESTS
Transaction InfoBlock #105981259/Trx 27b2a2e160ce6015e85cc8284163409b821b5183
View Raw JSON Data
{
  "block": 105981259,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "1629.434820 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2026-05-12T08:28:27",
  "trx_id": "27b2a2e160ce6015e85cc8284163409b821b5183",
  "trx_in_block": 0,
  "virtual_op": 0
}
steemdelegated 1.607 SP to @illusionweaver
2026/04/26 00:42:42
delegateeillusionweaver
delegatorsteem
vesting shares2612.094969 VESTS
Transaction InfoBlock #105512430/Trx f0de7a1673ac3495171cd74a770a9a2847c002ab
View Raw JSON Data
{
  "block": 105512430,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "2612.094969 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2026-04-26T00:42:42",
  "trx_id": "f0de7a1673ac3495171cd74a770a9a2847c002ab",
  "trx_in_block": 2,
  "virtual_op": 0
}
steemdelegated 1.071 SP to @illusionweaver
2023/11/13 21:51:45
delegateeillusionweaver
delegatorsteem
vesting shares1741.904685 VESTS
Transaction InfoBlock #79856040/Trx a495d33c4f9af6e62b5abafb763751b72f22d012
View Raw JSON Data
{
  "block": 79856040,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "1741.904685 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2023-11-13T21:51:45",
  "trx_id": "a495d33c4f9af6e62b5abafb763751b72f22d012",
  "trx_in_block": 0,
  "virtual_op": 0
}
steemdelegated 1.968 SP to @illusionweaver
2023/09/21 23:10:45
delegateeillusionweaver
delegatorsteem
vesting shares3199.547142 VESTS
Transaction InfoBlock #78349444/Trx 69b9af7c64e06966fdcf5fe77932d53a3315016e
View Raw JSON Data
{
  "block": 78349444,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "3199.547142 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2023-09-21T23:10:45",
  "trx_id": "69b9af7c64e06966fdcf5fe77932d53a3315016e",
  "trx_in_block": 5,
  "virtual_op": 0
}
steemdelegated 2.104 SP to @illusionweaver
2022/11/03 12:47:39
delegateeillusionweaver
delegatorsteem
vesting shares3421.228580 VESTS
Transaction InfoBlock #69114564/Trx ff7636b596fa6667abdef779fef876e5b35e3743
View Raw JSON Data
{
  "block": 69114564,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "3421.228580 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2022-11-03T12:47:39",
  "trx_id": "ff7636b596fa6667abdef779fef876e5b35e3743",
  "trx_in_block": 2,
  "virtual_op": 0
}
steemdelegated 2.240 SP to @illusionweaver
2022/01/17 11:58:06
delegateeillusionweaver
delegatorsteem
vesting shares3641.761811 VESTS
Transaction InfoBlock #60810623/Trx e44f7bb0a0bcf86d18bcada9b82bac0c5e6db909
View Raw JSON Data
{
  "block": 60810623,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "3641.761811 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2022-01-17T11:58:06",
  "trx_id": "e44f7bb0a0bcf86d18bcada9b82bac0c5e6db909",
  "trx_in_block": 40,
  "virtual_op": 0
}
steemdelegated 2.353 SP to @illusionweaver
2021/06/14 01:50:36
delegateeillusionweaver
delegatorsteem
vesting shares3825.530469 VESTS
Transaction InfoBlock #54608951/Trx 2ac0f37653d635465cb1a510d07cccd22e566a6e
View Raw JSON Data
{
  "block": 54608951,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "3825.530469 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2021-06-14T01:50:36",
  "trx_id": "2ac0f37653d635465cb1a510d07cccd22e566a6e",
  "trx_in_block": 7,
  "virtual_op": 0
}
steemdelegated 2.468 SP to @illusionweaver
2020/12/11 12:07:54
delegateeillusionweaver
delegatorsteem
vesting shares4012.952443 VESTS
Transaction InfoBlock #49356364/Trx ecf44be00b1d2fda16e9460456bf68804f5fbfbc
View Raw JSON Data
{
  "block": 49356364,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "4012.952443 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2020-12-11T12:07:54",
  "trx_id": "ecf44be00b1d2fda16e9460456bf68804f5fbfbc",
  "trx_in_block": 0,
  "virtual_op": 0
}
steemdelegated 1.176 SP to @illusionweaver
2020/12/06 05:44:57
delegateeillusionweaver
delegatorsteem
vesting shares1912.543513 VESTS
Transaction InfoBlock #49207925/Trx d283dbc1318e1081b507d3f5a2184e28fe990ff7
View Raw JSON Data
{
  "block": 49207925,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "1912.543513 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2020-12-06T05:44:57",
  "trx_id": "d283dbc1318e1081b507d3f5a2184e28fe990ff7",
  "trx_in_block": 0,
  "virtual_op": 0
}
steemdelegated 2.472 SP to @illusionweaver
2020/12/05 15:45:48
delegateeillusionweaver
delegatorsteem
vesting shares4019.160297 VESTS
Transaction InfoBlock #49191459/Trx a9fc7cd0cffc9a581a344435c5b884e57409055f
View Raw JSON Data
{
  "block": 49191459,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "4019.160297 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2020-12-05T15:45:48",
  "trx_id": "a9fc7cd0cffc9a581a344435c5b884e57409055f",
  "trx_in_block": 0,
  "virtual_op": 0
}
steemdelegated 1.181 SP to @illusionweaver
2020/11/02 17:45:30
delegateeillusionweaver
delegatorsteem
vesting shares1920.017158 VESTS
Transaction InfoBlock #48260297/Trx cd6ce9422682356438b966a826cf555e12bc1a00
View Raw JSON Data
{
  "block": 48260297,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "1920.017158 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2020-11-02T17:45:30",
  "trx_id": "cd6ce9422682356438b966a826cf555e12bc1a00",
  "trx_in_block": 9,
  "virtual_op": 0
}
steemdelegated 2.597 SP to @illusionweaver
2020/05/09 06:43:15
delegateeillusionweaver
delegatorsteem
vesting shares4221.965656 VESTS
Transaction InfoBlock #43218187/Trx 386893cceab7ae61eac5def55f8d0a1b9cf155d2
View Raw JSON Data
{
  "block": 43218187,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "4221.965656 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2020-05-09T06:43:15",
  "trx_id": "386893cceab7ae61eac5def55f8d0a1b9cf155d2",
  "trx_in_block": 0,
  "virtual_op": 0
}
steemdelegated 1.201 SP to @illusionweaver
2020/05/08 10:28:27
delegateeillusionweaver
delegatorsteem
vesting shares1953.311140 VESTS
Transaction InfoBlock #43194459/Trx 77b15051050583a471302b359caae76488e3419a
View Raw JSON Data
{
  "block": 43194459,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "1953.311140 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2020-05-08T10:28:27",
  "trx_id": "77b15051050583a471302b359caae76488e3419a",
  "trx_in_block": 5,
  "virtual_op": 0
}
steemdelegated 2.651 SP to @illusionweaver
2019/12/01 10:05:45
delegateeillusionweaver
delegatorsteem
vesting shares4310.585764 VESTS
Transaction InfoBlock #38653246/Trx c96726ad8c4e0c4c1f5d92fc375091bbca50b77c
View Raw JSON Data
{
  "block": 38653246,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "4310.585764 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2019-12-01T10:05:45",
  "trx_id": "c96726ad8c4e0c4c1f5d92fc375091bbca50b77c",
  "trx_in_block": 24,
  "virtual_op": 0
}
2019/08/08 23:47:39
authorsteemitboard
bodyCongratulations @illusionweaver! You received a personal award! <table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@illusionweaver/birthday2.png</td><td>Happy Birthday! - You are on the Steem blockchain for 2 years!</td></tr></table> <sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@illusionweaver) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=illusionweaver)_</sub> ###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!
json metadata{"image":["https://steemitboard.com/img/notify.png"]}
parent authorillusionweaver
parent permlinkmy-4-principles-for-vr-interaction-design
permlinksteemitboard-notify-illusionweaver-20190808t234738000z
title
Transaction InfoBlock #35386058/Trx 743579f77ae76caf8058253a22929d06e15a843a
View Raw JSON Data
{
  "block": 35386058,
  "op": [
    "comment",
    {
      "author": "steemitboard",
      "body": "Congratulations @illusionweaver! You received a personal award!\n\n<table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@illusionweaver/birthday2.png</td><td>Happy Birthday! - You are on the Steem blockchain for 2 years!</td></tr></table>\n\n<sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@illusionweaver) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=illusionweaver)_</sub>\n\n\n###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!",
      "json_metadata": "{\"image\":[\"https://steemitboard.com/img/notify.png\"]}",
      "parent_author": "illusionweaver",
      "parent_permlink": "my-4-principles-for-vr-interaction-design",
      "permlink": "steemitboard-notify-illusionweaver-20190808t234738000z",
      "title": ""
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2019-08-08T23:47:39",
  "trx_id": "743579f77ae76caf8058253a22929d06e15a843a",
  "trx_in_block": 3,
  "virtual_op": 0
}
steemdelegated 2.773 SP to @illusionweaver
2018/12/29 01:25:00
delegateeillusionweaver
delegatorsteem
vesting shares4507.714522 VESTS
Transaction InfoBlock #28974540/Trx 316f43a26643f0c474a9b6e99ec928a21cd98428
View Raw JSON Data
{
  "block": 28974540,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "4507.714522 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2018-12-29T01:25:00",
  "trx_id": "316f43a26643f0c474a9b6e99ec928a21cd98428",
  "trx_in_block": 7,
  "virtual_op": 0
}
steemdelegated 15.221 SP to @illusionweaver
2018/10/08 16:47:15
delegateeillusionweaver
delegatorsteem
vesting shares24745.964179 VESTS
Transaction InfoBlock #26632869/Trx a0a0c567e8b236a4cea67770f9afbeb6462f2ce2
View Raw JSON Data
{
  "block": 26632869,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "illusionweaver",
      "delegator": "steem",
      "vesting_shares": "24745.964179 VESTS"
    }
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2018/09/29 00:53:33
authorillusionweaver
bodyIn this piece I`ll be taking a closer look at various design approaches I like to take for creating user interactions inside Virtual Reality worlds. I have been designing user interactions for VR for almost five years now and one of the biggest breakthroughs I personally had was when I realized that the user experience is fundamentally different compared to our old flatscreen platforms. When you have technology that, for the first time ever, is capable of tricking the human brain into believing a virtual world is real, everything changes. We used to design interactions around the controller the player is holding, in VR we design interactions around the avatar and the world it is in. Let’s take a closer look at my 4 principles for VR interaction design: <h1>1. Don’t be lazy</h1> This is actually a common pitfall among the more veteran designers as they tend to quickly grab their trusted go-to design tricks that served them beautifully in the past. But again, VR is a whole different beast so tricks that worked great in flatscreen games often end up being a horrible user experience in VR. <h2>How not to do it : Fallout VR</h2> The way the inventory and game menus work in Fallout VR is a great example. First you press the menu button, a flatscreen style menu pops up, taking you out of the virtual world. At the same time your virtual hands disappear and are replaced with the actual controllers you are holding, even further decreasing the immersion. Operating the menu is exactly the same as operating it on a console: you move around with the gamepad stick and press the gamepad buttons. It works great for flatscreen games, it feels clunky and annoying in VR. https://www.youtube.com/watch?v=tVVzPl7xSKU <h2>How to do it : Sprint Vector</h2> Now compare that to Sprint Vector where the idea is the same: you press a button and a screen pops up. But this time the screen actually feels part of the world you are immersed in. As soon as your hands come close enough to the screen your hand locks onto it and becomes sort of a mouse cursor. This is a very smooth, fast and enjoyable way of interaction with flat menus in VR while keeping you fully immersed in the world. https://www.youtube.com/watch?v=YkxxacIXMoY <h1>2. Use the power of VR to boost the users FUN, not annoy them</h1> When used correctly VR can be incredibly powerful. Anyone who ever felt presence in VR knows what I`m talking about. Sadly I often see designers using VR as a gimmick and as a result you end up with interactions that feel goofy and annoying. <h2>How not to do it: Qyube VR</h2> The objective of this interaction in this game is to use the stick to harvest wood resources from a tree. You are supposed to hit the tree with the stick hard enough until a block of wood pops out. If feels goofy swinging the stick at the tree (imagine hitting a tree with a wet pool noodle and you are getting close). Also, after a while the player will realize that the only thing the game is doing is checking if the stick is touching the tree. So just rub the end of the stick on the tree and bingo! You now discovered a silly but much much more efficient way of harvesting wood then what the designers wanted you to do. https://www.youtube.com/watch?v=LMPJYfmbcvE <h2>How to do it: VU log chopping</h2> Here is an example of one of my own designs. The objective was to allow players to use an axe and chop chunks of tree into smaller pieces. By making it feel more real and natural it becomes much more immersive to the user and enhances the overall feeling of a real world. https://www.youtube.com/watch?v=Bi7naVVOKE4 <h1>3. Don’t overdo it!</h1> Another common mistake I see a lot of VR designers make is they get too excited about all the cool new possibilities with this technology. Just like anything else in life: balance is key. <h2>How not to do it : The Gallery episode 2</h2> The gallery is a great game full of examples of amazing VR design but often their designer gets a little too excited. Case in point is this area in episode 2 where you encounter a door that is closed. The player needs to solve a puzzle : fit the correct cogs in a box next to the door before the timer runs out and the door will open. Only to lead you to another hallway with another door with another box with the same puzzle… and so on, quickly going from fun to annoying. https://www.youtube.com/watch?v=XsEPd1-v6FE <h2>How to do it: The mages tale</h2> In the mages tale they came up with a very nifty way of storing an item you picked up into your inventory. As soon as you pick up an item, a magical frog appears from a portal with his mouth wide open sucking in all the air around him. Special FX show the movement of the air so its clear it is there to suck something. If the player still doesn't get it, the frog even motions with his little green fingers : hey put that in here! The player simply picks up an item and tosses it into the frogs mouth and it goes straight into your inventory. Its a 2 movement action (pick up/throw) , it’s fast , smooth and fits right into the magical world of the game. https://www.youtube.com/watch?v=gzVumac8Uro <h1>4. Make your interactions intuitive!</h1> And last but most importantly: if your interactions require the user to study manuals or memorize key combinations: you are doing it wrong. Design your interactions in such a way that they come natural to the user, even if they require a little bit of experimentation. Humans are curious by nature so allow them to experiment a little & let them figure it out. They will feel great once they do. If you design correctly, the process of figuring out an interaction should not take more then 30 seconds tops. <h2>How not to do it: Robinson The Journey</h2> Imagine this: In this VR game you start in a escape pod that crash landed on an alien planet. You want to exit the door and explore the area. You walk towards the door, you see a door handle. You see your virtual hands. You see the door handle. Guess what each and every one of your users instinctively are going to do? Grab the handle with your hands and twist it. Not in this game tough, in this game you need to use a scanner tool & point it at the handle until it glows, and then without shaking your hands too much, you need to press a button on the controller. #mindblown https://www.youtube.com/watch?v=BmkQX8tm4UM <h2>How to do it : The Grand Canyon VR Experience</h2> This is one of my own designs: In this experience you ride on a kayak through a beautiful nature environment. We wanted to have several stops along the riverside where players could take a break and just soak up the atmosphere. We did not want to ruin the environment placing tutorial panels to explain they can do this. So what we did is we placed weathered bronze bells along the path. No explanation needed. Players will encounter one of those bells, will look at it and ask ‘I wonder what will happen if I ring this’ and ring it. From that point on, whenever the player encounters another bell they already know what to do. https://www.youtube.com/watch?v=9mOe75b2_1c VR interaction design is fundamentally different then flatscreen game design and for me, that is one of the reasons I love it so damn much! :) https://twitter.com/Illusionweaver1 https://www.linkedin.com/in/jeroenvandenbosch1975/ Discord: Illusionweaver#9402 Telegram: @Illusionweaver
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      "body": "In this piece I`ll be taking a closer look at various design approaches I like to take for creating user interactions inside Virtual Reality worlds.\n\nI have been designing user interactions for VR for almost five years now and one of the biggest breakthroughs I personally had was when I realized that the user experience is fundamentally different compared to our old flatscreen platforms. When you have technology that, for the first time ever, is capable of tricking the human brain into believing a virtual world is real, everything changes. We used to design interactions around the controller the player is holding, in VR we design interactions around the avatar and the world it is in.\n\nLet’s take a closer look at my 4 principles for VR interaction design:\n\n<h1>1. Don’t be lazy</h1>\nThis is actually a common pitfall among the more veteran designers as they tend to quickly grab their trusted go-to design tricks that served them beautifully in the past. But again, VR is a whole different beast so tricks that worked great in flatscreen games often end up being a horrible user experience in VR.\n\n<h2>How not to do it : Fallout VR</h2>\nThe way the inventory and game menus work in Fallout VR is a great example. First you press the menu button, a flatscreen style menu pops up, taking you out of the virtual world. At the same time your virtual hands disappear and are replaced with the actual controllers you are holding, even further decreasing the immersion. Operating the menu is exactly the same as operating it on a console: you move around with the gamepad stick and press the gamepad buttons. It works great for flatscreen games, it feels clunky and annoying in VR.\n\nhttps://www.youtube.com/watch?v=tVVzPl7xSKU\n\n<h2>How to do it : Sprint Vector</h2>\nNow compare that to Sprint Vector where the idea is the same: you press a button and a screen pops up. But this time the screen actually feels part of the world you are immersed in. As soon as your hands come close enough to the screen your hand locks onto it and becomes sort of a mouse cursor. This is a very smooth, fast and enjoyable way of interaction with flat menus in VR while keeping you fully immersed in the world.\nhttps://www.youtube.com/watch?v=YkxxacIXMoY\n\n<h1>2. Use the power of VR to boost the users FUN, not annoy them</h1>\nWhen used correctly VR can be incredibly powerful. Anyone who ever felt presence in VR knows what I`m talking about. Sadly I often see designers using VR as a gimmick and as a result you end up with interactions that feel goofy and annoying.\n\n<h2>How not to do it: Qyube VR</h2>\nThe objective of this interaction in this game is to use the stick to harvest wood resources from a tree. You are supposed to hit the tree with the stick hard enough until a block of wood pops out. If feels goofy swinging the stick at the tree (imagine hitting a tree with a wet pool noodle and you are getting close). Also, after a while the player will realize that the only thing the game is doing is checking if the stick is touching the tree. So just rub the end of the stick on the tree and bingo! You now discovered a silly but much much more efficient way of harvesting wood then what the designers wanted you to do.\n\nhttps://www.youtube.com/watch?v=LMPJYfmbcvE\n\n<h2>How to do it: VU log chopping</h2>\nHere is an example of one of my own designs. The objective was to allow players to use an axe and chop chunks of tree into smaller pieces. By making it feel more real and natural it becomes much more immersive to the user and enhances the overall feeling of a real world.\n\nhttps://www.youtube.com/watch?v=Bi7naVVOKE4\n\n<h1>3. Don’t overdo it!</h1>\nAnother common mistake I see a lot of VR designers make is they get too excited about all the cool new possibilities with this technology. Just like anything else in life: balance is key.\n\n<h2>How not to do it : The Gallery episode 2</h2>\nThe gallery is a great game full of examples of amazing VR design but often their designer gets a little too excited. Case in point is this area in episode 2 where you encounter a door that is closed. The player needs to solve a puzzle : fit the correct cogs in a box next to the door before the timer runs out and the door will open. Only to lead you to another hallway with another door with another box with the same puzzle… and so on, quickly going from fun to annoying.\n\nhttps://www.youtube.com/watch?v=XsEPd1-v6FE\n\n<h2>How to do it: The mages tale</h2>\nIn the mages tale they came up with a very nifty way of storing an item you picked up into your inventory. As soon as you pick up an item, a magical frog appears from a portal with his mouth wide open sucking in all the air around him. Special FX show the movement of the air so its clear it is there to suck something. If the player still doesn't get it, the frog even motions with his little green fingers : hey put that in here!\n\nThe player simply picks up an item and tosses it into the frogs mouth and it goes straight into your inventory. Its a 2 movement action (pick up/throw) , it’s fast , smooth and fits right into the magical world of the game.\n\nhttps://www.youtube.com/watch?v=gzVumac8Uro\n\n<h1>4. Make your interactions intuitive!</h1>\nAnd last but most importantly: if your interactions require the user to study manuals or memorize key combinations: you are doing it wrong. Design your interactions in such a way that they come natural to the user, even if they require a little bit of experimentation. Humans are curious by nature so allow them to experiment a little & let them figure it out. They will feel great once they do. If you design correctly, the process of figuring out an interaction should not take more then 30 seconds tops.\n\n<h2>How not to do it: Robinson The Journey</h2>\nImagine this: In this VR game you start in a escape pod that crash landed on an alien planet. You want to exit the door and explore the area. You walk towards the door, you see a door handle. You see your virtual hands. You see the door handle. Guess what each and every one of your users instinctively are going to do? Grab the handle with your hands and twist it. Not in this game tough, in this game you need to use a scanner tool & point it at the handle until it glows, and then without shaking your hands too much, you need to press a button on the controller. #mindblown\n\nhttps://www.youtube.com/watch?v=BmkQX8tm4UM\n\n<h2>How to do it : The Grand Canyon VR Experience</h2>\nThis is one of my own designs: In this experience you ride on a kayak through a beautiful nature environment. We wanted to have several stops along the riverside where players could take a break and just soak up the atmosphere. \nWe did not want to ruin the environment placing tutorial panels to explain they can do this.\n\nSo what we did is we placed weathered bronze bells along the path. No explanation needed. Players will encounter one of those bells, will look at it and ask ‘I wonder what will happen if I ring this’ and ring it. From that point on, whenever the player encounters another bell they already know what to do.\n\nhttps://www.youtube.com/watch?v=9mOe75b2_1c\n\nVR interaction design is fundamentally different then flatscreen game design and for me, that is one of the reasons I love it so damn much! :)\n\n\nhttps://twitter.com/Illusionweaver1\nhttps://www.linkedin.com/in/jeroenvandenbosch1975/\nDiscord: Illusionweaver#9402\nTelegram: @Illusionweaver",
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illusionweaverclaimed reward balance: 0.008 STEEM, 0.010 SP
2018/09/28 00:27:09
accountillusionweaver
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blocktradespowered up 2.225 STEEM to @illusionweaver
2018/09/28 00:21:24
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illusionweaverupdated their account properties
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2018/09/27 21:33:12
authorillusionweaver
bodyhttps://youtu.be/KesVNzXiH5Q In this video I take a deep dive into the design principles behind the Grand Canyon Experience which is available for the Oculus Rift and HTC Vive: Download: Steam: https://store.steampowered.com/app/40... Oculus: https://www.oculus.com/experiences/ri... Connect with me: https://twitter.com/Illusionweaver1 https://www.linkedin.com/in/jeroenvan... Discord: Illusionweaver#9402 Telegram: @Illusionweaver http://www.jeroenvdb.com
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2018/08/09 20:48:48
authorillusionweaver
permlinkre-the4thmusketeer-buy-a-hardware-wallet-today-and-stop-worrying-20180802t204848694z
sbd payout0.000 SBD
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vesting payout16.206399 VESTS
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2018/08/02 21:50:00
authorthe4thmusketeer
bodyThanks for saying that. I think this is important. No one should have their funds stolen. I'll take a look at your project!
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      "body": "Thanks for saying that. I think this is important. No one should have their funds stolen. I'll take a look at your project!",
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2018/08/02 21:43:00
authorillusionweaver
permlinkre-the4thmusketeer-buy-a-hardware-wallet-today-and-stop-worrying-20180802t204848694z
voterthe4thmusketeer
weight5100 (51.00%)
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2018/08/02 20:48:48
authorillusionweaver
bodyGreat advice for those getting into and already invested in cryptocurrency! Taking necessary precautions is so important - imagine being one of those people who would have millions now if they'd had tips like this. Thanks for sharing! --Jeroen Van den Bosch, co-founder of Virtual Universe vutoken.io
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      "body": "Great advice for those getting into and already invested in cryptocurrency! Taking necessary precautions is so important - imagine being one of those people who would have millions now if they'd had tips like this. Thanks for sharing!\n\n--Jeroen Van den Bosch, co-founder of Virtual Universe\nvutoken.io",
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2018/07/24 20:46:51
authorillusionweaver
bodyThis is great news! Kudos to Facebook for being able to see through all the noise of scams / sketchy practices and appreciate a good crypto product. Coinbase is going to be the first of many whitelisted crypto companies - blockchain technology is quickly going mainstream and helping to change industry after industry for the better! Coinbase is challenging finance, Teambrella is taking on healthcare, and Virtual Universe is bringing true immersion to gaming! Exciting times are ahead. --Jeroen Van den Bosch, co-founder of Virtual Universe vutoken.io
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      "body": "This is great news! Kudos to Facebook for being able to see through all the noise of scams / sketchy practices and appreciate a good crypto product. Coinbase is going to be the first of many whitelisted crypto companies - blockchain technology is quickly going mainstream and helping to change industry after industry for the better! Coinbase is challenging finance, Teambrella is taking on healthcare, and Virtual Universe is bringing true immersion to gaming! Exciting times are ahead.\n\n--Jeroen Van den Bosch, co-founder of Virtual Universe\nvutoken.io",
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2018/07/23 15:43:45
authorillusionweaver
bodyAs they become more common, a lot of the current cons for decentralized transactions will go away. Blockchain is the way of the future, and more and more awesome projects are coming out that show this! Switcheo is making decentralized transactions easier, Teambrella is taking on healthcare, and Virtual Universe bringing true immersion to gaming! Exciting times are ahead.
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2018/07/17 21:42:00
authorillusionweaver
bodyThis looks like an improved Yelp - something the travel industry desperately needs. Blockchain has the potential to revolutionize almost every single industry. Between Explorio impacting on travel, Teambrella taking on healthcare, and Virtual Universe bringing true immersion to gaming, there's a lot of exciting stuff happening! --Jeroen Van den Bosch, co-founder of Virtual Universe vutoken.io
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      "body": "This looks like an improved Yelp - something the travel industry desperately needs. Blockchain has the potential to revolutionize almost every single industry. Between Explorio impacting on travel, Teambrella taking on healthcare, and Virtual Universe bringing true immersion to gaming, there's a lot of exciting stuff happening!\n\n--Jeroen Van den Bosch, co-founder of Virtual Universe\nvutoken.io",
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2018/07/17 18:46:21
authorillusionweaver
bodyIt'll be interesting to see how technology like this impacts the healthcare industry. The creation and upkeep of such a system would be a monster when you think about new research constantly coming out and health science continually evolving, not to mention the liability that could be involved since people's health would be impacted. All in all, it's a fascinating idea! Blockchain is revolutionizing industry after industry. Prasm is taking on healthcare, Triip is revolutionizing travel, and Virtual Universe is bringing true immersion to gaming. Exciting times ahead! -Jeroen Van den Bosch, co-founder of Virtual Universe vutoken.io
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      "body": "It'll be interesting to see how technology like this impacts the healthcare industry. The creation and upkeep of such a system would be a monster when you think about new research constantly coming out and health science continually evolving, not to mention the liability that could be involved since people's health would be impacted. \n\nAll in all, it's a fascinating idea! Blockchain is revolutionizing industry after industry. Prasm is taking on healthcare, Triip is revolutionizing travel, and Virtual Universe is bringing true immersion to gaming. Exciting times ahead!\n\n-Jeroen Van den Bosch, co-founder of Virtual Universe\nvutoken.io",
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2018/07/13 17:32:09
authorillusionweaver
bodyAgreed. Taking out the middle man is good for everyone involved (except the middle man himself, obviously!). You're definitely right - if anyone is profiting off our social media posts, we deserve a piece of that. --Jeroen Van den Bosch, co-founder of Virtual Universe vutoken.io
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      "body": "Agreed. Taking out the middle man is good for everyone involved (except the middle man himself, obviously!). You're definitely right - if anyone is profiting off our social media posts, we deserve a piece of that.\n\n--Jeroen Van den Bosch, co-founder of Virtual Universe\nvutoken.io",
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2018/07/13 17:30:33
authorillusionweaver
bodyAgreed. Taking out the middle man is good for everyone involved (except the middle man himself, obviously!). You're definitely right - if anyone is profiting off our social media posts, we deserve a piece of that. --Jeroen Van den Bosch, co-founder of Virtual Universe vutoken.io
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      "body": "Agreed. Taking out the middle man is good for everyone involved (except the middle man himself, obviously!). You're definitely right - if anyone is profiting off our social media posts, we deserve a piece of that.\n\n--Jeroen Van den Bosch, co-founder of Virtual Universe\nvutoken.io",
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2018/07/12 17:30:57
authorillusionweaver
bodyUnlimited editing is a fantastic idea. Between catching spelling errors and fine-tuning ideas, this will hopefully help promote quality content, which is the reason we're all here! Lots of great things happening on Steem right now. It's exciting, and I'm glad to be a part of it! --Jeroen Van den Bosch, co-founder of Virtual Universe vutoken.io
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      "body": "Unlimited editing is a fantastic idea. Between catching spelling errors and fine-tuning ideas, this will hopefully help promote quality content, which is the reason we're all here! \n\nLots of great things happening on Steem right now. It's exciting, and I'm glad to be a part of it!\n\n--Jeroen Van den Bosch, co-founder of Virtual Universe\nvutoken.io",
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2018/07/10 16:11:09
authorillusionweaver
bodyPolitics could certainly learn a thing or two from blockchain! The mainstreaming of blockchain is helping to shift our mindset to expecting transparency instead of settling for shadiness. Other industries are following suit - Triip is revolutionizing travel, Teambrella is taking on healthcare, and Virtual Universe is bringing true immersion to gaming. Exciting times ahead! -Jeroen Van den Bosch, co-founder of Virtual Universe vutoken.io
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2018/07/06 22:11:12
authorillusionweaver
bodyYet another powerful application of blockchain technology, particularly Ethereum. Building such a system for a huge industry like travel has the potential to completely revolutionize the entire trip-planning process, from booking flights to choosing where to have dinner that night. I love that Triip aims to give that power to the locals, allowing for a universal currency and rewards system that makes the process easier for everyone while taking the advantage away from larger institutions. Even just from the perspective of supporting small businesses, this is huge. Ethereum has so many practical applications in the real world, and decentralising travel is just one of them. We're seeing lots of exciting ways to not only revamp existing products like Triip but create entirely new, never-before-seen concepts like Virtual Universe. Where will blockchain ultimately take us? I for one am glad to be along for the ride! -- Jeroen Van den Bosch, co-founder of Virtual Universe vutoken.io
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      "body": "Yet another powerful application of blockchain technology, particularly Ethereum. Building such a system for a huge industry like travel has the potential to completely revolutionize the entire trip-planning process, from booking flights to choosing where to have dinner that night. I love that Triip aims to give that power to the locals, allowing for a universal currency and rewards system that makes the process easier for everyone while taking the advantage away from larger institutions. Even just from the perspective of supporting small businesses, this is huge. \n\nEthereum has so many practical applications in the real world, and decentralising travel is just one of them. We're seeing lots of exciting ways to not only revamp existing products like Triip but create entirely new, never-before-seen concepts like Virtual Universe.\n\nWhere will blockchain ultimately take us? I for one am glad to be along for the ride!\n\n-- Jeroen Van den Bosch, co-founder of Virtual Universe\nvutoken.io",
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illusionweaverupdated their account properties
2018/07/06 17:06:03
accountillusionweaver
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illusionweaverupdated their account properties
2018/07/06 17:05:36
accountillusionweaver
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Transaction InfoBlock #23943627/Trx 9a5c957991551ac9fa51db2fac0468f495f8a8cd
View Raw JSON Data
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2018/07/06 17:05:09
authorillusionweaver
permlinkre-timsaid-travel-reviews-are-broken-can-blockchain-save-them-20180706t170313671z
voterillusionweaver
weight10000 (100.00%)
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2018/07/06 17:03:15
authorillusionweaver
bodyThis is just another amazing example of a broken system and how blockchain can salvage it. Review websites like Yelp do have a stranglehold on the travel industry, and while some safeguards are in place like not allowing businesses to purchase positive reviews or scrub negative ones, getting around these is as easy as creating a fake profile and posting. Whether it's creating false positive buzz for your own business or sniping at your competition, the ability to manipule consumers is quite literally in the palm of your hand. Decentralizing this data via blockchain will not only provide but demand more accountability, both from the positive and negative side of things. It'll be exciting to watch how bringing this accountability to the industry changes everything from how consumers place their trust in businesses to the price of travel. Travel, finance, gaming ... is there anything blockchain isn't positioned to revolutionize? - Jeroen Van den Bosch, co-founder of Virtual Universe vutoken.io
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steemdelegated 18.091 SP to @illusionweaver
2018/07/04 21:25:06
delegateeillusionweaver
delegatorsteem
vesting shares29412.434908 VESTS
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2018/07/04 19:22:03
authorillusionweaver
permlinkre-mak2017-cryptocarz-a-unique-vr-racing-game-on-blockchain-20180704t192148409z
voterillusionweaver
weight10000 (100.00%)
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2018/07/04 19:21:51
authorillusionweaver
bodyMerging the technology we currently have access to in VR with cryptocurrency is becoming more and more common. Being able to produce an immersive experience with the security blockchain can provide is opening the door to possibilities we didn't even dream of before. - Jeroen van den Bosch, co-founder of Virtual Universe vutoken.io
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title
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steemdelegated 5.623 SP to @illusionweaver
2018/05/16 20:21:30
delegateeillusionweaver
delegatorsteem
vesting shares9141.917134 VESTS
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steemdelegated 18.221 SP to @illusionweaver
2018/02/22 12:22:09
delegateeillusionweaver
delegatorsteem
vesting shares29623.842135 VESTS
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steemdelegated 18.347 SP to @illusionweaver
2017/10/13 16:21:57
delegateeillusionweaver
delegatorsteem
vesting shares29828.718226 VESTS
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steemcreated a new account: @illusionweaver
2017/08/08 22:32:36
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creatorsteem
delegation57000.000000 VESTS
extensions[]
fee0.500 STEEM
json metadata
memo keySTM7sXV32L6oLz3tnZwBjt9C7GtvvLqbDTb4iHkJteio8BBuGjZgp
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Transaction InfoBlock #14407010/Trx d04d7e47b6a9e60abd29ed2fb36a73de6db59a03
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Account Metadata

POSTING JSON METADATA
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JSON METADATA
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Auth Keys

Owner
Single Signature
Public Keys
STM5vUiGqnF9Y3MCyCiiSXg6RFDtPS2qLuMB121dtspmGPzPkGRzd1/1
Active
Single Signature
Public Keys
STM5Yhhhb3QUMJTsdfd7k6sVLgLjHPs4kH9uWXvXQqGbunbqEHWNX1/1
Posting
Single Signature
Public Keys
STM5tctoXePtMidG6yvRomPBbPNqY8BPWuPCvAddfXowqNcjr99w61/1
Memo
STM7sXV32L6oLz3tnZwBjt9C7GtvvLqbDTb4iHkJteio8BBuGjZgp
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Witness Votes

0 / 30
No active witness votes.
[]