VOTING POWER100.00%
DOWNVOTE POWER100.00%
RESOURCE CREDITS100.00%
REPUTATION PROGRESS71.86%
Net Worth
7.228USD
STEEM
95.344STEEM
SBD
0.000SBD
Own SP
38.908SP
Detailed Balance
| STEEM | ||
| balance | 2.074STEEM | STEEM |
| market_balance | 0.000STEEM | STEEM |
| savings_balance | 93.270STEEM | STEEM |
| reward_steem_balance | 0.000STEEM | STEEM |
| STEEM POWER | ||
| Own SP | 38.908SP | SP |
| Delegated Out | 0.000SP | SP |
| Delegation In | 0.000SP | SP |
| Effective Power | 38.908SP | SP |
| Reward SP (pending) | 0.000SP | SP |
| SBD | ||
| sbd_balance | 0.000SBD | SBD |
| sbd_conversions | 0.000SBD | SBD |
| sbd_market_balance | 0.000SBD | SBD |
| savings_sbd_balance | 0.000SBD | SBD |
| reward_sbd_balance | 0.000SBD | SBD |
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}Account Info
| name | chesthetica |
| id | 254758 |
| rank | 55,359 |
| reputation | 3344163408010 |
| created | 2017-07-12T10:40:42 |
| recovery_account | steem |
| proxy | None |
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| can_vote | 1 |
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| next_vesting_withdrawal | 1969-12-31T23:59:59 |
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| last_account_update | 2019-06-28T00:16:33 |
| mined | No |
| sbd_seconds | 0 |
| sbd_last_interest_payment | 2023-12-05T03:22:42 |
| savings_sbd_last_interest_payment | 2023-09-12T07:40:30 |
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}Withdraw Routes
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|---|---|
Empty | Empty |
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}From Date
To Date
griffin-giasreplied to @chesthetica / sk1u7q2024/09/19 07:31:03
griffin-giasreplied to @chesthetica / sk1u7q
2024/09/19 07:31:03
| parent author | chesthetica |
| parent permlink | computer-generated-chess-problem-03127 |
| author | griffin-gias |
| permlink | sk1u7q |
| title | |
| body | Everyone has their own tastes. I'm saying that you shouldn't criticize a sport that you can't understand. If you need simpler options, then find it on the bookmaker's website - https://1xbet.ng/en/ I think chess is no worse than any other sport. It's just that its main tournaments are very rare compared to football. |
| json metadata | {"links":["https://1xbet.ng/en/"],"app":"steemit/0.2"} |
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"parent_permlink": "computer-generated-chess-problem-03127",
"author": "griffin-gias",
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"title": "",
"body": "Everyone has their own tastes. I'm saying that you shouldn't criticize a sport that you can't understand. If you need simpler options, then find it on the bookmaker's website - https://1xbet.ng/en/ I think chess is no worse than any other sport. It's just that its main tournaments are very rare compared to football.",
"json_metadata": "{\"links\":[\"https://1xbet.ng/en/\"],\"app\":\"steemit/0.2\"}"
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}reblinnreplied to @chesthetica / sk1myz2024/09/19 04:54:36
reblinnreplied to @chesthetica / sk1myz
2024/09/19 04:54:36
| parent author | chesthetica |
| parent permlink | computer-generated-chess-problem-03127 |
| author | reblinn |
| permlink | sk1myz |
| title | |
| body | Few people can distinguish between chess games)) It is not as interesting for spectators as racing. |
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"parent_permlink": "computer-generated-chess-problem-03127",
"author": "reblinn",
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"title": "",
"body": "Few people can distinguish between chess games)) It is not as interesting for spectators as racing.",
"json_metadata": "{\"app\":\"steemit/0.2\"}"
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}reblinnreplied to @chesthetica / sbo5sl2024/04/09 09:45:57
reblinnreplied to @chesthetica / sbo5sl
2024/04/09 09:45:57
| parent author | chesthetica |
| parent permlink | computer-generated-chess-problem-03128 |
| author | reblinn |
| permlink | sbo5sl |
| title | |
| body | I neglected chess for a long time because I did not consider it a promising sport. However, I realized that I was wrong - https://1xbet.ug/ The fact is that I am a passionate sports fan. Football and cricket occupy most of my attention. But those who pay attention to chess will have no less chance of making a profit from bets than in football and cricket. |
| json metadata | {"links":["https://1xbet.ug/"],"app":"steemit/0.2"} |
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"timestamp": "2024-04-09T09:45:57",
"op": [
"comment",
{
"parent_author": "chesthetica",
"parent_permlink": "computer-generated-chess-problem-03128",
"author": "reblinn",
"permlink": "sbo5sl",
"title": "",
"body": "I neglected chess for a long time because I did not consider it a promising sport. However, I realized that I was wrong - https://1xbet.ug/ The fact is that I am a passionate sports fan. Football and cricket occupy most of my attention. But those who pay attention to chess will have no less chance of making a profit from bets than in football and cricket.",
"json_metadata": "{\"links\":[\"https://1xbet.ug/\"],\"app\":\"steemit/0.2\"}"
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}reblinnreplied to @chesthetica / sbo57h2024/04/09 09:33:18
reblinnreplied to @chesthetica / sbo57h
2024/04/09 09:33:18
| parent author | chesthetica |
| parent permlink | computer-generated-chess-problem-03129 |
| author | reblinn |
| permlink | sbo57h |
| title | |
| body | Nevertheless, this sport will always be in demand in popularity. It also attracts a lot of gambling guys - https://1xbet.com/en/ I love our modernity because online services provide easy access for all sports fans. You can be ordinary and just interested in game statistics. But you can also be gambling and place bets on the result without leaving your home. |
| json metadata | {"links":["https://1xbet.com/en/"],"app":"steemit/0.2"} |
| Transaction Info | Block #84079293/Trx a6ff3f6000094fc485195d04b3d1223266838b79 |
View Raw JSON Data
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"timestamp": "2024-04-09T09:33:18",
"op": [
"comment",
{
"parent_author": "chesthetica",
"parent_permlink": "computer-generated-chess-problem-03129",
"author": "reblinn",
"permlink": "sbo57h",
"title": "",
"body": "Nevertheless, this sport will always be in demand in popularity. It also attracts a lot of gambling guys - https://1xbet.com/en/ I love our modernity because online services provide easy access for all sports fans. You can be ordinary and just interested in game statistics. But you can also be gambling and place bets on the result without leaving your home.",
"json_metadata": "{\"links\":[\"https://1xbet.com/en/\"],\"app\":\"steemit/0.2\"}"
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}griffin-giasreplied to @chesthetica / sbmasj2024/04/08 09:38:45
griffin-giasreplied to @chesthetica / sbmasj
2024/04/08 09:38:45
| parent author | chesthetica |
| parent permlink | computer-generated-chess-problem-03128 |
| author | griffin-gias |
| permlink | sbmasj |
| title | |
| body | The capabilities of AI have increased greatly over the past 40 years. The first attempts to play with a computer were a benefit for chess masters. Now everything is so clear. I'm not sure that I would bet on grandmasters in such a match. |
| json metadata | {"app":"steemit/0.2"} |
| Transaction Info | Block #84050689/Trx 7606ed8937ccf673c041f1a9ff8069c2dc6e8ec4 |
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"timestamp": "2024-04-08T09:38:45",
"op": [
"comment",
{
"parent_author": "chesthetica",
"parent_permlink": "computer-generated-chess-problem-03128",
"author": "griffin-gias",
"permlink": "sbmasj",
"title": "",
"body": "The capabilities of AI have increased greatly over the past 40 years. The first attempts to play with a computer were a benefit for chess masters. Now everything is so clear. I'm not sure that I would bet on grandmasters in such a match.",
"json_metadata": "{\"app\":\"steemit/0.2\"}"
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}griffin-giasreplied to @chesthetica / sbmapv2024/04/08 09:37:09
griffin-giasreplied to @chesthetica / sbmapv
2024/04/08 09:37:09
| parent author | chesthetica |
| parent permlink | computer-generated-chess-problem-03129 |
| author | griffin-gias |
| permlink | sbmapv |
| title | |
| body | This sport is quite complex)) I tried to study it deeper and realized that I lack the talent to instantly analyze the opponent’s moves. I'd rather watch football to be honest. |
| json metadata | {"app":"steemit/0.2"} |
| Transaction Info | Block #84050657/Trx a8ce93a740279640a8e807e4354cef111702ac0b |
View Raw JSON Data
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"timestamp": "2024-04-08T09:37:09",
"op": [
"comment",
{
"parent_author": "chesthetica",
"parent_permlink": "computer-generated-chess-problem-03129",
"author": "griffin-gias",
"permlink": "sbmapv",
"title": "",
"body": "This sport is quite complex)) I tried to study it deeper and realized that I lack the talent to instantly analyze the opponent’s moves. I'd rather watch football to be honest.",
"json_metadata": "{\"app\":\"steemit/0.2\"}"
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]
}chestheticaclaimed reward balance: 0.036 STEEM, 0.041 SP2023/12/30 11:15:51
chestheticaclaimed reward balance: 0.036 STEEM, 0.041 SP
2023/12/30 11:15:51
| account | chesthetica |
| reward steem | 0.036 STEEM |
| reward sbd | 0.000 SBD |
| reward vests | 66.048925 VESTS |
| Transaction Info | Block #81184776/Trx 4697431eb43aa8f71fa20e89d983e53cce20a8c1 |
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}chestheticacustom json: notify2023/12/30 11:15:45
chestheticacustom json: notify
2023/12/30 11:15:45
| required auths | [] |
| required posting auths | ["chesthetica"] |
| id | notify |
| json | ["setLastRead",{"date":"2023-12-30T11:15:42"}] |
| Transaction Info | Block #81184774/Trx 5faff1d4392b5eae433e45d67ee96377173f3bf6 |
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}chestheticapublished a new post: computer-generated-chess-problem-041212023/12/19 10:25:21
chestheticapublished a new post: computer-generated-chess-problem-04121
2023/12/19 10:25:21
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04121 |
| title | Computer-Generated Chess Problem 04121 |
| body | <div class="text-justify"> Published online for the first time, consider this KQRBB vs krbn forced mate in four chess problem generated autonomously by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). The position below contains nine pieces. <center> </center> <center>[k3r3/B7/2K1b3/1nR5/8/Q2B4/8/8 w - - 0 1](https://lichess.org/analysis/standard/k3r3/B7/2K1b3/1nR5/8/Q2B4/8/8_w_-_-_0_1) ***White to Play and Mate in 4** Chesthetica v12.65 (Selangor, Malaysia) Generated on 14 Jul 2023 at 3:43:10 AM*</center><center>Solvability Estimate = Difficult</center> Even with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White is over a rook's worth in material but the precise win in this position still needs to be found. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center> **Solution**</center>https://youtu.be/4AVycrU-C1s?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04120)| [Book](https://www.amazon.com/dp/B0B2W38968) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04122)</center> </div> |
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"permlink": "computer-generated-chess-problem-04121",
"title": "Computer-Generated Chess Problem 04121",
"body": "<div class=\"text-justify\">\n\nPublished online for the first time, consider this KQRBB vs krbn forced mate in four chess problem generated autonomously by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). The position below contains nine pieces.\n<center>\n</center>\n<center>[k3r3/B7/2K1b3/1nR5/8/Q2B4/8/8 w - - 0 1](https://lichess.org/analysis/standard/k3r3/B7/2K1b3/1nR5/8/Q2B4/8/8_w_-_-_0_1)\n***White to Play and Mate in 4**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 14 Jul 2023 at 3:43:10 AM*</center><center>Solvability Estimate = Difficult</center>\nEven with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White is over a rook's worth in material but the precise win in this position still needs to be found. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center>\n**Solution**</center>https://youtu.be/4AVycrU-C1s?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04120)| [Book](https://www.amazon.com/dp/B0B2W38968) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04122)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041202023/12/18 11:14:12
chestheticapublished a new post: computer-generated-chess-problem-04120
2023/12/18 11:14:12
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04120 |
| title | Computer-Generated Chess Problem 04120 |
| body | <div class="text-justify"> A new if not unique KQRP vs kn chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; therefore, we may experience them now instead. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated. <center> </center> <center>[5R2/1k6/1P3Q2/4K3/8/8/2n5/8 w - - 0 1](https://lichess.org/analysis/standard/5R2/1k6/1P3Q2/4K3/8/8/2n5/8_w_-_-_0_1) ***White to Play and Mate in 4** Chesthetica v12.65 (Selangor, Malaysia) Generated on 13 Jul 2023 at 10:46:25 PM*</center><center>Solvability Estimate = Difficult</center> Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Try to solve this as quickly as you can. If you like it, please share with your friends. Take some time to study the analysis and you might appreciate the puzzle a little more. Anyway, if standard chess isn't your thing, you might instead like [SSCC](https://www.chessvariants.com/other.dir/sscc.html).<center> <i>Similar Chess Problems by Chesthetica:</i> [02803](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02803), [02966](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02966), [03665](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03665).</center><center> **Solution**</center>https://youtu.be/91i_P-VN9xk?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04119)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04121)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nA new if not unique KQRP vs kn chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; therefore, we may experience them now instead. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.\n<center>\n</center>\n<center>[5R2/1k6/1P3Q2/4K3/8/8/2n5/8 w - - 0 1](https://lichess.org/analysis/standard/5R2/1k6/1P3Q2/4K3/8/8/2n5/8_w_-_-_0_1)\n***White to Play and Mate in 4**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 13 Jul 2023 at 10:46:25 PM*</center><center>Solvability Estimate = Difficult</center>\nChess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Try to solve this as quickly as you can. If you like it, please share with your friends. Take some time to study the analysis and you might appreciate the puzzle a little more. Anyway, if standard chess isn't your thing, you might instead like [SSCC](https://www.chessvariants.com/other.dir/sscc.html).<center>\n<i>Similar Chess Problems by Chesthetica:</i> [02803](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02803), [02966](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02966), [03665](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03665).</center><center>\n**Solution**</center>https://youtu.be/91i_P-VN9xk?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04119)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04121)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041192023/12/17 10:15:51
chestheticapublished a new post: computer-generated-chess-problem-04119
2023/12/17 10:15:51
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04119 |
| title | Computer-Generated Chess Problem 04119 |
| body | <div class="text-justify"> Published online for the first time, consider this KQRR vs kbp chess problem generated autonomously by Chesthetica using the Digital Synaptic Neural Substrate computational creativity approach which does not use any kind of deep learning. After years of development, Chesthetica is able to use the technology to express original creative thought in this domain. Note that it also never had millions of dollars behind it from a company like IBM, Google or Microsoft. <center> </center> <center>[2R5/8/2bk1K2/5p1Q/6R1/8/8/8 w - - 0 1](https://lichess.org/analysis/standard/2R5/8/2bk1K2/5p1Q/6R1/8/8/8_w_-_-_0_1) ***White to Play and Mate in 2** Chesthetica v12.65 (Selangor, Malaysia) Generated on 12 Jul 2023 at 8:47:19 PM*</center><center>Solvability Estimate = Difficult</center> Sometimes an earlier version of Chesthetica is credited for a more recent problem because that version was still running on that computer at the time. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Did you find this one interesting or have something else to say? Leave a comment below! Feel free to copy the position into a chess engine and potentially discover even more variations.<center> <i>A Similar Chess Problem by Chesthetica:</i> [01897](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01897) </center><center> **Solution**</center>https://youtu.be/zl7L8qe5aAU?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04118)| [Book](https://www.youtube.com/watch?v=-Nf4g_VBYV0) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04120)</center> </div> |
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| Transaction Info | Block #80811428/Trx 5763f43db1e159a476569d68130084da230781d5 |
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"body": "<div class=\"text-justify\">\n\nPublished online for the first time, consider this KQRR vs kbp chess problem generated autonomously by Chesthetica using the Digital Synaptic Neural Substrate computational creativity approach which does not use any kind of deep learning. After years of development, Chesthetica is able to use the technology to express original creative thought in this domain. Note that it also never had millions of dollars behind it from a company like IBM, Google or Microsoft. \n<center>\n</center>\n<center>[2R5/8/2bk1K2/5p1Q/6R1/8/8/8 w - - 0 1](https://lichess.org/analysis/standard/2R5/8/2bk1K2/5p1Q/6R1/8/8/8_w_-_-_0_1)\n***White to Play and Mate in 2**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 12 Jul 2023 at 8:47:19 PM*</center><center>Solvability Estimate = Difficult</center>\nSometimes an earlier version of Chesthetica is credited for a more recent problem because that version was still running on that computer at the time. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Did you find this one interesting or have something else to say? Leave a comment below! Feel free to copy the position into a chess engine and potentially discover even more variations.<center>\n<i>A Similar Chess Problem by Chesthetica:</i> [01897](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01897) </center><center>\n**Solution**</center>https://youtu.be/zl7L8qe5aAU?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04118)| [Book](https://www.youtube.com/watch?v=-Nf4g_VBYV0) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04120)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041182023/12/16 11:39:39
chestheticapublished a new post: computer-generated-chess-problem-04118
2023/12/16 11:39:39
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04118 |
| title | Computer-Generated Chess Problem 04118 |
| body | <div class="text-justify"> Consider this 'KQRB vs kqrb' mate in three chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI. There is no known limit to the quantity or type of compositions that can be generated. <center> </center> <center>[8/3QRK2/7k/2B5/8/3rb3/8/4q3 w - - 0 1](https://lichess.org/analysis/standard/8/3QRK2/7k/2B5/8/3rb3/8/4q3_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 10 Jul 2023 at 7:55:10 PM*</center><center>Solvability Estimate = Difficult</center> Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. Material is even. Leave a comment below if you like. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center> <i>Similar Chess Problems by Chesthetica:</i> [02178](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02178), [02607](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02607).</center><center> **Solution**</center>https://youtu.be/K618SIp_eas?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04117)| [Book](https://www.youtube.com/watch?v=wn5yGczUTvU) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04119)</center> </div> |
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| Transaction Info | Block #80784408/Trx eed25a433f6b1703451e1441dc64ba121ebf0164 |
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"title": "Computer-Generated Chess Problem 04118",
"body": "<div class=\"text-justify\">\n\nConsider this 'KQRB vs kqrb' mate in three chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI. There is no known limit to the quantity or type of compositions that can be generated.\n<center>\n</center>\n<center>[8/3QRK2/7k/2B5/8/3rb3/8/4q3 w - - 0 1](https://lichess.org/analysis/standard/8/3QRK2/7k/2B5/8/3rb3/8/4q3_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 10 Jul 2023 at 7:55:10 PM*</center><center>Solvability Estimate = Difficult</center>\nComposing a chess puzzle or problem requires creativity and it's not easy even for most humans. Material is even. Leave a comment below if you like. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center>\n<i>Similar Chess Problems by Chesthetica:</i> [02178](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02178), [02607](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02607).</center><center>\n**Solution**</center>https://youtu.be/K618SIp_eas?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04117)| [Book](https://www.youtube.com/watch?v=wn5yGczUTvU) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04119)</center>\n</div>",
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}chestheticareceived 0.036 STEEM, 0.041 SP author reward for @chesthetica / computer-generated-chess-problem-041102023/12/15 11:45:51
chestheticareceived 0.036 STEEM, 0.041 SP author reward for @chesthetica / computer-generated-chess-problem-04110
2023/12/15 11:45:51
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}chestheticapublished a new post: computer-generated-chess-problem-041172023/12/15 10:08:06
chestheticapublished a new post: computer-generated-chess-problem-04117
2023/12/15 10:08:06
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04117 |
| title | Computer-Generated Chess Problem 04117 |
| body | <div class="text-justify"> Published online for the first time, consider this KRBNP vs kqnpp mate in five chess puzzle by a computer program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour. This position contains a total of 10 pieces. The largest complete endgame tablebase in existence today is for seven pieces (containing over 500 trillion positions anyway) which means the problem could not have been taken from it regardless. <center> </center> <center>[5B1k/2K1P2p/3R1N2/8/3n4/5p2/5q2/8 w - - 0 1](https://lichess.org/analysis/standard/5B1k/2K1P2p/3R1N2/8/3n4/5p2/5q2/8_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 8 Jul 2023 at 2:47:01 AM*</center><center>Solvability Estimate = Moderate</center> Sometimes an earlier version of Chesthetica is credited for a more recent problem because that version was still running on that computer at the time. White has a bishop and a rook for Black's pawn and queen. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.<center> **Solution**</center>https://youtu.be/zRckiE94bNA?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04116)| [Book](https://www.amazon.com/dp/B07X2WLMM6) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04118)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nPublished online for the first time, consider this KRBNP vs kqnpp mate in five chess puzzle by a computer program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour. This position contains a total of 10 pieces. The largest complete endgame tablebase in existence today is for seven pieces (containing over 500 trillion positions anyway) which means the problem could not have been taken from it regardless.\n<center>\n</center>\n<center>[5B1k/2K1P2p/3R1N2/8/3n4/5p2/5q2/8 w - - 0 1](https://lichess.org/analysis/standard/5B1k/2K1P2p/3R1N2/8/3n4/5p2/5q2/8_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 8 Jul 2023 at 2:47:01 AM*</center><center>Solvability Estimate = Moderate</center>\nSometimes an earlier version of Chesthetica is credited for a more recent problem because that version was still running on that computer at the time. White has a bishop and a rook for Black's pawn and queen. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.<center>\n**Solution**</center>https://youtu.be/zRckiE94bNA?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04116)| [Book](https://www.amazon.com/dp/B07X2WLMM6) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04118)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041162023/12/14 10:23:18
chestheticapublished a new post: computer-generated-chess-problem-04116
2023/12/14 10:23:18
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04116 |
| title | Computer-Generated Chess Problem 04116 |
| body | <div class="text-justify"> Published online for the first time, consider this KQBBN vs kqrb chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; therefore, we may experience them now instead. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated. The largest complete (Lomonosov) tablebase today is for seven pieces which contains over 500 trillion positions. With each additional piece, the number of possible positions increases exponentially. It is therefore unlikely that this problem with nine pieces could have been taken from such a database. <center> </center> <center>[3r4/1Q6/1K5k/8/4B2b/7q/7N/6B1 w - - 0 1](https://lichess.org/analysis/standard/3r4/1Q6/1K5k/8/4B2b/7q/7N/6B1_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 7 Jul 2023 at 1:58:08 AM*</center><center>Solvability Estimate = Moderate</center> Even with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White has a slight material advantage over Black. Try to solve this as quickly as you can. If you like it, please share with your friends. Take some time to study the analysis and you might appreciate the puzzle a little more. If you're wondering how complex some chess problems can get, read [this](https://medium.com/@azlaniqbal/is-this-the-most-complex-forced-mate-chess-problem-ever-7d195067636f).<center> **Solution**</center>https://youtu.be/CNvLSWocxtE?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04115)| [Book](https://www.youtube.com/watch?v=e60cnqPwqKE) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04117)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nPublished online for the first time, consider this KQBBN vs kqrb chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; therefore, we may experience them now instead. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated. The largest complete (Lomonosov) tablebase today is for seven pieces which contains over 500 trillion positions. With each additional piece, the number of possible positions increases exponentially. It is therefore unlikely that this problem with nine pieces could have been taken from such a database.\n<center>\n</center>\n<center>[3r4/1Q6/1K5k/8/4B2b/7q/7N/6B1 w - - 0 1](https://lichess.org/analysis/standard/3r4/1Q6/1K5k/8/4B2b/7q/7N/6B1_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 7 Jul 2023 at 1:58:08 AM*</center><center>Solvability Estimate = Moderate</center>\nEven with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White has a slight material advantage over Black. Try to solve this as quickly as you can. If you like it, please share with your friends. Take some time to study the analysis and you might appreciate the puzzle a little more. If you're wondering how complex some chess problems can get, read [this](https://medium.com/@azlaniqbal/is-this-the-most-complex-forced-mate-chess-problem-ever-7d195067636f).<center>\n**Solution**</center>https://youtu.be/CNvLSWocxtE?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04115)| [Book](https://www.youtube.com/watch?v=e60cnqPwqKE) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04117)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041152023/12/13 10:36:09
chestheticapublished a new post: computer-generated-chess-problem-04115
2023/12/13 10:36:09
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04115 |
| title | Computer-Generated Chess Problem 04115 |
| body | <div class="text-justify"> Now, this is a 'KRBN vs kpp' chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by the program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to use the technology to express original creative thought in this domain. It also never had behind it a team of highly skilled programmers, consultants or the kind of hardware that millions of dollars from a company like Google or Microsoft could buy. There is no known limit to the quantity or type of compositions that can be generated. <center> </center> <center>[8/2R4N/8/8/6pk/3p4/4BK2/8 w - - 0 1](https://lichess.org/analysis/standard/8/2R4N/8/8/6pk/3p4/4BK2/8_w_-_-_0_1) ***White to Play and Mate in 4** Chesthetica v12.65 (Selangor, Malaysia) Generated on 5 Jul 2023 at 3:56:37 AM*</center><center>Solvability Estimate = Difficult</center> Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. Chesthetica composes only unique or new [constructs](https://en.chessbase.com/post/azlan-iqbal-introducing-chess-constructs). If you have seen it before, cite the source and comment below because it is purely coincidental. Try to solve this puzzle. Do try some of the others in the series as well before you go. Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already.<center> <i>Similar Chess Problems by Chesthetica:</i> [01888](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01888), [01994](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01994), [02104](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02104), [02977](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02977), [03130](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03130), [03152](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03152), [03878](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03878).</center><center> **Solution**</center>https://youtu.be/VOd9zpjS32o?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04114)| [Book](https://www.amazon.com/dp/B0B2W38968) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04116)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nNow, this is a 'KRBN vs kpp' chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by the program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to use the technology to express original creative thought in this domain. It also never had behind it a team of highly skilled programmers, consultants or the kind of hardware that millions of dollars from a company like Google or Microsoft could buy. There is no known limit to the quantity or type of compositions that can be generated.\n<center>\n</center>\n<center>[8/2R4N/8/8/6pk/3p4/4BK2/8 w - - 0 1](https://lichess.org/analysis/standard/8/2R4N/8/8/6pk/3p4/4BK2/8_w_-_-_0_1)\n***White to Play and Mate in 4**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 5 Jul 2023 at 3:56:37 AM*</center><center>Solvability Estimate = Difficult</center>\nHumans have been composing original chess problems for over a thousand years. Now a computer can do it too. Chesthetica composes only unique or new [constructs](https://en.chessbase.com/post/azlan-iqbal-introducing-chess-constructs). If you have seen it before, cite the source and comment below because it is purely coincidental. Try to solve this puzzle. Do try some of the others in the series as well before you go. Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already.<center>\n<i>Similar Chess Problems by Chesthetica:</i> [01888](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01888), [01994](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01994), [02104](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02104), [02977](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02977), [03130](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03130), [03152](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03152), [03878](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03878).</center><center>\n**Solution**</center>https://youtu.be/VOd9zpjS32o?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04114)| [Book](https://www.amazon.com/dp/B0B2W38968) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04116)</center>\n</div>",
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}isnochysupvoted (5.00%) @chesthetica / computer-generated-chess-problem-041142023/12/12 10:08:27
isnochysupvoted (5.00%) @chesthetica / computer-generated-chess-problem-04114
2023/12/12 10:08:27
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}chestheticapublished a new post: computer-generated-chess-problem-041142023/12/12 10:07:30
chestheticapublished a new post: computer-generated-chess-problem-04114
2023/12/12 10:07:30
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04114 |
| title | Computer-Generated Chess Problem 04114 |
| body | <div class="text-justify"> An original 'KQBBN vs kqp' chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer program, Chesthetica, using the 'digital synaptic neural substrate' (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional artificial intelligence (AI). There is no known limit to the quantity or type of compositions that can be generated. The position below contains eight pieces. <center> </center> <center>[8/8/8/2BQ4/2p3K1/2k2B2/1q1N4/8 w - - 0 1](https://lichess.org/analysis/standard/8/8/8/2BQ4/2p3K1/2k2B2/1q1N4/8_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 3 Jul 2023 at 11:23:18 AM*</center><center>Solvability Estimate = Difficult</center> Even with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White has two bishops and a knight for Black's pawn. Leave a comment below if you like. As a whole, these problems are intended to cater to players of all skill levels.<center> <i>A Similar Chess Problem by Chesthetica:</i> [02570](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02570) </center><center> **Solution**</center>https://youtu.be/yLu-KxH5Bnc?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04113)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04115)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nAn original 'KQBBN vs kqp' chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer program, Chesthetica, using the 'digital synaptic neural substrate' (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional artificial intelligence (AI). There is no known limit to the quantity or type of compositions that can be generated. The position below contains eight pieces.\n<center>\n</center>\n<center>[8/8/8/2BQ4/2p3K1/2k2B2/1q1N4/8 w - - 0 1](https://lichess.org/analysis/standard/8/8/8/2BQ4/2p3K1/2k2B2/1q1N4/8_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 3 Jul 2023 at 11:23:18 AM*</center><center>Solvability Estimate = Difficult</center>\nEven with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White has two bishops and a knight for Black's pawn. Leave a comment below if you like. As a whole, these problems are intended to cater to players of all skill levels.<center>\n<i>A Similar Chess Problem by Chesthetica:</i> [02570](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02570) </center><center>\n**Solution**</center>https://youtu.be/yLu-KxH5Bnc?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04113)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04115)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041132023/12/11 10:05:24
chestheticapublished a new post: computer-generated-chess-problem-04113
2023/12/11 10:05:24
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04113 |
| title | Computer-Generated Chess Problem 04113 |
| body | <div class="text-justify"> What we have here is a 'KQRBN vs krbp' mate in five chess problem generated by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). Any chess position over seven pieces would likely not have been derived from an endgame tablebase which today is limited to seven pieces. Work has only recently begun on one for eight pieces. <center> </center> <center>[1K2N2k/6p1/2b3r1/8/8/8/3RQB2/8 w - - 0 1](https://lichess.org/analysis/standard/1K2N2k/6p1/2b3r1/8/8/8/3RQB2/8_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 2 Jul 2023 at 5:55:22 PM*</center><center>Solvability Estimate = Difficult</center> Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a knight and a queen for Black's pawn. Try to solve this puzzle. Do try some of the others in the series as well before you go. Collectively, these puzzles are intended to cater to players of all levels. If you're bored of standard chess, though, why not try [this](https://www.researchgate.net/publication/327111213_The_Official_Rules_of_Switch-Side_Chain-Chess)?<center> **Solution**</center>https://youtu.be/a00l9GF1exM?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04112)| [Book](https://www.amazon.com/dp/B07X2WLMM6) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04114)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nWhat we have here is a 'KQRBN vs krbp' mate in five chess problem generated by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). Any chess position over seven pieces would likely not have been derived from an endgame tablebase which today is limited to seven pieces. Work has only recently begun on one for eight pieces.\n<center>\n</center>\n<center>[1K2N2k/6p1/2b3r1/8/8/8/3RQB2/8 w - - 0 1](https://lichess.org/analysis/standard/1K2N2k/6p1/2b3r1/8/8/8/3RQB2/8_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 2 Jul 2023 at 5:55:22 PM*</center><center>Solvability Estimate = Difficult</center>\nComposing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a knight and a queen for Black's pawn. Try to solve this puzzle. Do try some of the others in the series as well before you go. Collectively, these puzzles are intended to cater to players of all levels. If you're bored of standard chess, though, why not try [this](https://www.researchgate.net/publication/327111213_The_Official_Rules_of_Switch-Side_Chain-Chess)?<center>\n**Solution**</center>https://youtu.be/a00l9GF1exM?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04112)| [Book](https://www.amazon.com/dp/B07X2WLMM6) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04114)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041122023/12/10 10:19:45
chestheticapublished a new post: computer-generated-chess-problem-04112
2023/12/10 10:19:45
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04112 |
| title | Computer-Generated Chess Problem 04112 |
| body | <div class="text-justify"> Now, this is a 'KRBBNNP vs kqrrb' mate in three chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). The largest complete (Lomonosov) tablebase today is for seven pieces which contains over 500 trillion positions. With each additional piece, the number of possible positions increases exponentially. It is therefore unlikely that this problem with 12 pieces could have been taken from such a database. <center> </center> <center>[2rBkbK1/1N3R2/8/5P2/2N3B1/8/4r3/3q4 w - - 0 1](https://lichess.org/analysis/standard/2rBkbK1/1N3R2/8/5P2/2N3B1/8/4r3/3q4_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 1 Jul 2023 at 2:40:09 AM*</center><center>Solvability Estimate = Difficult</center> Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White has two knights, a pawn and a bishop for Black's rook and queen. Try to solve this puzzle. Do try some of the others in the series as well before you go. As a whole, these problems are intended to cater to players of all skill levels. Anyway, if standard chess isn't your thing, you might instead like [SSCC](https://www.chessvariants.com/other.dir/sscc.html).<center> **Solution**</center>https://youtu.be/-Vayrz0hEOE?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04111)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04113)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nNow, this is a 'KRBBNNP vs kqrrb' mate in three chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). The largest complete (Lomonosov) tablebase today is for seven pieces which contains over 500 trillion positions. With each additional piece, the number of possible positions increases exponentially. It is therefore unlikely that this problem with 12 pieces could have been taken from such a database.\n<center>\n</center>\n<center>[2rBkbK1/1N3R2/8/5P2/2N3B1/8/4r3/3q4 w - - 0 1](https://lichess.org/analysis/standard/2rBkbK1/1N3R2/8/5P2/2N3B1/8/4r3/3q4_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 1 Jul 2023 at 2:40:09 AM*</center><center>Solvability Estimate = Difficult</center>\nHumans have been composing original chess problems for over a thousand years. Now a computer can do it too. White has two knights, a pawn and a bishop for Black's rook and queen. Try to solve this puzzle. Do try some of the others in the series as well before you go. As a whole, these problems are intended to cater to players of all skill levels. Anyway, if standard chess isn't your thing, you might instead like [SSCC](https://www.chessvariants.com/other.dir/sscc.html).<center>\n**Solution**</center>https://youtu.be/-Vayrz0hEOE?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04111)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04113)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041112023/12/09 10:06:30
chestheticapublished a new post: computer-generated-chess-problem-04111
2023/12/09 10:06:30
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04111 |
| title | Computer-Generated Chess Problem 04111 |
| body | <div class="text-justify"> Here is a 'KRNN vs kbbpp' chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. The largest complete (Lomonosov) tablebase today is for seven pieces which contains over 500 trillion positions. With each additional piece, the number of possible positions increases exponentially. It is therefore unlikely that this problem with nine pieces could have been taken from such a database. <center> </center> <center>[4b3/8/6p1/4R2p/3N3k/5K1N/8/b7 w - - 0 1](https://lichess.org/analysis/standard/4b3/8/6p1/4R2p/3N3k/5K1N/8/b7_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 29 Jun 2023 at 9:11:09 PM*</center><center>Solvability Estimate = Moderate</center> Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White is significantly ahead in material. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's. If you're wondering how complex some chess problems can get, read [this](https://medium.com/@azlaniqbal/is-this-the-most-complex-forced-mate-chess-problem-ever-7d195067636f).<center> **Solution**</center>https://youtu.be/0JqR1nJvnPc?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04110)| [Book](https://www.amazon.com/dp/B07F5VCL8X) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04112)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nHere is a 'KRNN vs kbbpp' chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. The largest complete (Lomonosov) tablebase today is for seven pieces which contains over 500 trillion positions. With each additional piece, the number of possible positions increases exponentially. It is therefore unlikely that this problem with nine pieces could have been taken from such a database.\n<center>\n</center>\n<center>[4b3/8/6p1/4R2p/3N3k/5K1N/8/b7 w - - 0 1](https://lichess.org/analysis/standard/4b3/8/6p1/4R2p/3N3k/5K1N/8/b7_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 29 Jun 2023 at 9:11:09 PM*</center><center>Solvability Estimate = Moderate</center>\nHumans have been composing original chess problems for over a thousand years. Now a computer can do it too. White is significantly ahead in material. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's. If you're wondering how complex some chess problems can get, read [this](https://medium.com/@azlaniqbal/is-this-the-most-complex-forced-mate-chess-problem-ever-7d195067636f).<center>\n**Solution**</center>https://youtu.be/0JqR1nJvnPc?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04110)| [Book](https://www.amazon.com/dp/B07F5VCL8X) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04112)</center>\n</div>",
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}fulireplied to @chesthetica / 20231208t115347714z2023/12/08 11:53:48
fulireplied to @chesthetica / 20231208t115347714z
2023/12/08 11:53:48
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| body | You've got a free upvote from <a href='https://steemitwallet.com/~witnesses'>witness fuli</a>. <br /> Peace & Love! <br /> |
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}fuliupvoted (40.00%) @chesthetica / computer-generated-chess-problem-041102023/12/08 11:53:45
fuliupvoted (40.00%) @chesthetica / computer-generated-chess-problem-04110
2023/12/08 11:53:45
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}chestheticapublished a new post: computer-generated-chess-problem-041102023/12/08 11:45:51
chestheticapublished a new post: computer-generated-chess-problem-04110
2023/12/08 11:45:51
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04110 |
| title | Computer-Generated Chess Problem 04110 |
| body | <div class="text-justify"> This is an original 'KQBP vs kb' four-move chess puzzle by Chesthetica using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). <center> </center> <center>[8/6K1/3k4/5QB1/4P3/8/8/6b1 w - - 0 1](https://lichess.org/analysis/standard/8/6K1/3k4/5QB1/4P3/8/8/6b1_w_-_-_0_1) ***White to Play and Mate in 4** Chesthetica v12.65 (Selangor, Malaysia) Generated on 28 Jun 2023 at 10:52:29 PM*</center><center>Solvability Estimate = Difficult</center> Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center> <i>Similar Chess Problems by Chesthetica:</i> [01803](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01803), [02011](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02011).</center><center> **Solution**</center>https://youtu.be/TX6N2qFieiQ?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04109)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04111)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nThis is an original 'KQBP vs kb' four-move chess puzzle by Chesthetica using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058).\n<center>\n</center>\n<center>[8/6K1/3k4/5QB1/4P3/8/8/6b1 w - - 0 1](https://lichess.org/analysis/standard/8/6K1/3k4/5QB1/4P3/8/8/6b1_w_-_-_0_1)\n***White to Play and Mate in 4**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 28 Jun 2023 at 10:52:29 PM*</center><center>Solvability Estimate = Difficult</center>\nComposing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center>\n<i>Similar Chess Problems by Chesthetica:</i> [01803](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01803), [02011](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02011).</center><center>\n**Solution**</center>https://youtu.be/TX6N2qFieiQ?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04109)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04111)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041092023/12/07 11:07:51
chestheticapublished a new post: computer-generated-chess-problem-04109
2023/12/07 11:07:51
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04109 |
| title | Computer-Generated Chess Problem 04109 |
| body | <div class="text-justify"> Now, here we have a 'KQNP vs kp' mate in two chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica is able to generate a variety of compositions using any combination of pieces. Read more about it [here](https://en.chessbase.com/post/what-do-people-really-find-attractive-in-chess-problems). <center> </center> <center>[Q7/1p2N3/1k2K3/8/2P5/8/8/8 w - - 0 1](https://lichess.org/analysis/standard/Q7/1p2N3/1k2K3/8/2P5/8/8/8_w_-_-_0_1) ***White to Play and Mate in 2** Chesthetica v12.65 (Selangor, Malaysia) Generated on 26 Jun 2023 at 12:55:16 AM*</center><center>Solvability Estimate = Difficult</center> Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center> <i>Similar Chess Problems by Chesthetica:</i> [01770](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01770), [01904](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01904), [02906](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02906), [03929](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03929).</center><center> **Solution**</center>https://youtu.be/TraOStEfXTk?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04108)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04110)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nNow, here we have a 'KQNP vs kp' mate in two chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica is able to generate a variety of compositions using any combination of pieces. Read more about it [here](https://en.chessbase.com/post/what-do-people-really-find-attractive-in-chess-problems).\n<center>\n</center>\n<center>[Q7/1p2N3/1k2K3/8/2P5/8/8/8 w - - 0 1](https://lichess.org/analysis/standard/Q7/1p2N3/1k2K3/8/2P5/8/8/8_w_-_-_0_1)\n***White to Play and Mate in 2**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 26 Jun 2023 at 12:55:16 AM*</center><center>Solvability Estimate = Difficult</center>\nComposing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center>\n<i>Similar Chess Problems by Chesthetica:</i> [01770](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01770), [01904](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01904), [02906](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02906), [03929](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03929).</center><center>\n**Solution**</center>https://youtu.be/TraOStEfXTk?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04108)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04110)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041082023/12/06 10:29:00
chestheticapublished a new post: computer-generated-chess-problem-04108
2023/12/06 10:29:00
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04108 |
| title | Computer-Generated Chess Problem 04108 |
| body | <div class="text-justify"> A 'KRRBBP vs kqrnp' study-like chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; therefore, we may experience them now instead. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). Any chess position over seven pieces would likely not have been derived from an endgame tablebase which today is limited to seven pieces. Work has only recently begun on one for eight pieces. The solution shown for this study may not be the best line possible because it depends on the engine that was used and how much time it had to analyze. Regardless, the first move and overall evaluation (e.g., win or draw) should be right. <center> </center> <center>[n4B2/1RpP3R/K7/3r4/8/8/2Bk4/6q1 w - - 0 1](https://lichess.org/analysis/standard/n4B2/1RpP3R/K7/3r4/8/8/2Bk4/6q1_w_-_-_0_1) ***White to Play and Win** Chesthetica v12.65 (Selangor, Malaysia) Generated on 25 Jun 2023 at 11:48:16 AM*</center> Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has two bishops and a rook for Black's knight and queen. Try to solve this as quickly as you can. If you like it, please share with your friends. As a whole, these problems are intended to cater to players of all skill levels. If you'd like to learn something interesting about computer chess problem composition, consider [this](https://medium.com/@azlaniqbal/the-curious-case-of-the-illegal-double-check-7c8f1a9442a3).<center> **Solution**</center>https://youtu.be/lwOrMmCsyK8?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04107)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04109)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nA 'KRRBBP vs kqrnp' study-like chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; therefore, we may experience them now instead. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). Any chess position over seven pieces would likely not have been derived from an endgame tablebase which today is limited to seven pieces. Work has only recently begun on one for eight pieces. The solution shown for this study may not be the best line possible because it depends on the engine that was used and how much time it had to analyze. Regardless, the first move and overall evaluation (e.g., win or draw) should be right. \n<center>\n</center>\n<center>[n4B2/1RpP3R/K7/3r4/8/8/2Bk4/6q1 w - - 0 1](https://lichess.org/analysis/standard/n4B2/1RpP3R/K7/3r4/8/8/2Bk4/6q1_w_-_-_0_1)\n***White to Play and Win**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 25 Jun 2023 at 11:48:16 AM*</center>\nComposing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has two bishops and a rook for Black's knight and queen. Try to solve this as quickly as you can. If you like it, please share with your friends. As a whole, these problems are intended to cater to players of all skill levels. If you'd like to learn something interesting about computer chess problem composition, consider [this](https://medium.com/@azlaniqbal/the-curious-case-of-the-illegal-double-check-7c8f1a9442a3).<center>\n**Solution**</center>https://youtu.be/lwOrMmCsyK8?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04107)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04109)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041072023/12/05 10:20:09
chestheticapublished a new post: computer-generated-chess-problem-04107
2023/12/05 10:20:09
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04107 |
| title | Computer-Generated Chess Problem 04107 |
| body | <div class="text-justify"> This is an original 'KQB vs kpp' mate in five chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. <center> </center> <center>[8/8/8/2K5/2Q2B2/k7/1p4p1/8 w - - 0 1](https://lichess.org/analysis/standard/8/8/8/2K5/2Q2B2/k7/1p4p1/8_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 20 Jun 2023 at 7:22:15 AM*</center><center>Solvability Estimate = Difficult</center> Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. What was the machine 'thinking' when it came up with this? Did you find this one interesting or have something else to say? Leave a comment below! Take some time to study the analysis and you might appreciate the puzzle a little more.<center> <i>Similar Chess Problems by Chesthetica:</i> [03953](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03953), [04078](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04078).</center><center> **Solution**</center>https://youtu.be/CV5K9YED2z4?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04106)| [Book](https://www.youtube.com/watch?v=qeoD3CZfYH0) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04108)</center> </div> |
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| Transaction Info | Block #80467326/Trx d6d38969c5d943bc97bc782f7c201eafae847176 |
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"body": "<div class=\"text-justify\">\n\nThis is an original 'KQB vs kpp' mate in five chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. \n<center>\n</center>\n<center>[8/8/8/2K5/2Q2B2/k7/1p4p1/8 w - - 0 1](https://lichess.org/analysis/standard/8/8/8/2K5/2Q2B2/k7/1p4p1/8_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 20 Jun 2023 at 7:22:15 AM*</center><center>Solvability Estimate = Difficult</center>\nHumans have been composing original chess problems for over a thousand years. Now a computer can do it too. What was the machine 'thinking' when it came up with this? Did you find this one interesting or have something else to say? Leave a comment below! Take some time to study the analysis and you might appreciate the puzzle a little more.<center>\n<i>Similar Chess Problems by Chesthetica:</i> [03953](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03953), [04078](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04078).</center><center>\n**Solution**</center>https://youtu.be/CV5K9YED2z4?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04106)| [Book](https://www.youtube.com/watch?v=qeoD3CZfYH0) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04108)</center>\n</div>",
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}chestheticaclaimed reward balance: 0.535 STEEM, 0.574 SP2023/12/05 03:22:42
chestheticaclaimed reward balance: 0.535 STEEM, 0.574 SP
2023/12/05 03:22:42
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}chestheticapublished a new post: computer-generated-chess-problem-041062023/12/04 13:28:30
chestheticapublished a new post: computer-generated-chess-problem-04106
2023/12/04 13:28:30
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04106 |
| title | Computer-Generated Chess Problem 04106 |
| body | <div class="text-justify"> An original 'KQB vs kbp' three-move chess problem generated by a computer program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour. <center> </center> <center>[4B3/8/3K4/2Q5/8/8/p1b5/k7 w - - 0 1](https://lichess.org/analysis/standard/4B3/8/3K4/2Q5/8/8/p1b5/k7_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 19 Jun 2023 at 9:11:02 PM*</center><center>Solvability Estimate = Difficult</center> Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White has a queen for Black's pawn. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.<center> <i>A Similar Chess Problem by Chesthetica:</i> [01863](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01863) </center><center> **Solution**</center>https://youtu.be/i8btSPfQPj8?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04105)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04107)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nAn original 'KQB vs kbp' three-move chess problem generated by a computer program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.\n<center>\n</center>\n<center>[4B3/8/3K4/2Q5/8/8/p1b5/k7 w - - 0 1](https://lichess.org/analysis/standard/4B3/8/3K4/2Q5/8/8/p1b5/k7_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 19 Jun 2023 at 9:11:02 PM*</center><center>Solvability Estimate = Difficult</center>\nChess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White has a queen for Black's pawn. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.<center>\n<i>A Similar Chess Problem by Chesthetica:</i> [01863](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01863) </center><center>\n**Solution**</center>https://youtu.be/i8btSPfQPj8?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04105)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04107)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041052023/12/03 12:06:00
chestheticapublished a new post: computer-generated-chess-problem-04105
2023/12/03 12:06:00
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04105 |
| title | Computer-Generated Chess Problem 04105 |
| body | <div class="text-justify"> A new if not unique KRBBNP vs kqnppp mate in three chess puzzle by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated. <center> </center> <center>[8/1pp1K2B/n1k1N3/6R1/3pP3/8/2qB4/8 w - - 0 1](https://lichess.org/analysis/standard/8/1pp1K2B/n1k1N3/6R1/3pP3/8/2qB4/8_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 18 Jun 2023 at 12:01:00 PM*</center><center>Solvability Estimate = Difficult</center> Chesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition or generation date above does not match today's date. Material is even. If this one is too easy or too difficult for you, try out some of the others. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.<center> **Solution**</center>https://youtu.be/cod6JLnPG4o?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04104)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04106)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nA new if not unique KRBBNP vs kqnppp mate in three chess puzzle by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.\n<center>\n</center>\n<center>[8/1pp1K2B/n1k1N3/6R1/3pP3/8/2qB4/8 w - - 0 1](https://lichess.org/analysis/standard/8/1pp1K2B/n1k1N3/6R1/3pP3/8/2qB4/8_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 18 Jun 2023 at 12:01:00 PM*</center><center>Solvability Estimate = Difficult</center>\nChesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition or generation date above does not match today's date. Material is even. If this one is too easy or too difficult for you, try out some of the others. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.<center>\n**Solution**</center>https://youtu.be/cod6JLnPG4o?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04104)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04106)</center>\n</div>",
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}grand.strategyupvoted (82.84%) @chesthetica / computer-generated-chess-problem-041042023/12/02 10:08:30
grand.strategyupvoted (82.84%) @chesthetica / computer-generated-chess-problem-04104
2023/12/02 10:08:30
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}microbotupvoted (22.36%) @chesthetica / computer-generated-chess-problem-041042023/12/02 10:08:27
microbotupvoted (22.36%) @chesthetica / computer-generated-chess-problem-04104
2023/12/02 10:08:27
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}isnochysupvoted (5.00%) @chesthetica / computer-generated-chess-problem-041042023/12/02 10:08:21
isnochysupvoted (5.00%) @chesthetica / computer-generated-chess-problem-04104
2023/12/02 10:08:21
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}chestheticapublished a new post: computer-generated-chess-problem-041042023/12/02 10:07:06
chestheticapublished a new post: computer-generated-chess-problem-04104
2023/12/02 10:07:06
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04104 |
| title | Computer-Generated Chess Problem 04104 |
| body | <div class="text-justify"> Consider this 'KQBNN vs kqbp' chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer using the DSNS computational creativity method. It does not use endgame tablebases, artificial neural networks, machine learning or any kind of typical AI. Chesthetica is able to generate mates in two, mates in three, mates in four, mates in five, study-like constructs and also compose problems using specific combinations of pieces fed into it (e.g., compose something original using a knight versus three pawns). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica). <center> </center> <center>[5k1K/4b3/8/q1pN3Q/8/6N1/8/1B6 w - - 0 1](https://lichess.org/analysis/standard/5k1K/4b3/8/q1pN3Q/8/6N1/8/1B6_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 16 Jun 2023 at 11:40:03 PM*</center><center>Solvability Estimate = Difficult</center> Most changes to Chesthetica that result in a slightly higher version number are simply to improve the interface or fix a minor bug, by the way. White is significantly ahead in material. Leave a comment below if you like. Take some time to study the analysis and you might appreciate the puzzle a little more.<center> **Solution**</center>https://youtu.be/BDxWqUrz-dU?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04103)| [Book](https://www.amazon.com/dp/B095LKMT7X) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04105)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nConsider this 'KQBNN vs kqbp' chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer using the DSNS computational creativity method. It does not use endgame tablebases, artificial neural networks, machine learning or any kind of typical AI. Chesthetica is able to generate mates in two, mates in three, mates in four, mates in five, study-like constructs and also compose problems using specific combinations of pieces fed into it (e.g., compose something original using a knight versus three pawns). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica).\n<center>\n</center>\n<center>[5k1K/4b3/8/q1pN3Q/8/6N1/8/1B6 w - - 0 1](https://lichess.org/analysis/standard/5k1K/4b3/8/q1pN3Q/8/6N1/8/1B6_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 16 Jun 2023 at 11:40:03 PM*</center><center>Solvability Estimate = Difficult</center>\nMost changes to Chesthetica that result in a slightly higher version number are simply to improve the interface or fix a minor bug, by the way. White is significantly ahead in material. Leave a comment below if you like. Take some time to study the analysis and you might appreciate the puzzle a little more.<center>\n**Solution**</center>https://youtu.be/BDxWqUrz-dU?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04103)| [Book](https://www.amazon.com/dp/B095LKMT7X) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04105)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041032023/12/01 10:40:09
chestheticapublished a new post: computer-generated-chess-problem-04103
2023/12/01 10:40:09
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04103 |
| title | Computer-Generated Chess Problem 04103 |
| body | <div class="text-justify"> Here is a 'KRBNN vs kqrp' chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). <center> </center> <center>[5qB1/8/7N/8/4R3/1KN2kp1/8/6r1 w - - 0 1](https://lichess.org/analysis/standard/5qB1/8/7N/8/4R3/1KN2kp1/8/6r1_w_-_-_0_1) ***White to Play and Win** Chesthetica v12.65 (Selangor, Malaysia) Generated on 16 Jun 2023 at 11:37:20 PM*</center> Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a bishop and two knights for Black's queen and pawn. Try to solve this puzzle. Do try some of the others in the series as well before you go. Collectively, these puzzles are intended to cater to players of all levels. If you're bored of standard chess, though, why not try [this](https://www.researchgate.net/publication/327111213_The_Official_Rules_of_Switch-Side_Chain-Chess)?<center> **Solution**</center>https://youtu.be/PbUZua4EEMk?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04102)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04104)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nHere is a 'KRBNN vs kqrp' chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058).\n<center>\n</center>\n<center>[5qB1/8/7N/8/4R3/1KN2kp1/8/6r1 w - - 0 1](https://lichess.org/analysis/standard/5qB1/8/7N/8/4R3/1KN2kp1/8/6r1_w_-_-_0_1)\n***White to Play and Win**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 16 Jun 2023 at 11:37:20 PM*</center>\nComposing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a bishop and two knights for Black's queen and pawn. Try to solve this puzzle. Do try some of the others in the series as well before you go. Collectively, these puzzles are intended to cater to players of all levels. If you're bored of standard chess, though, why not try [this](https://www.researchgate.net/publication/327111213_The_Official_Rules_of_Switch-Side_Chain-Chess)?<center>\n**Solution**</center>https://youtu.be/PbUZua4EEMk?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04102)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04104)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041022023/11/30 10:23:18
chestheticapublished a new post: computer-generated-chess-problem-04102
2023/11/30 10:23:18
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04102 |
| title | Computer-Generated Chess Problem 04102 |
| body | <div class="text-justify"> Here is a 'KQRRBPP vs kqrrbb' five-move chess problem generated autonomously by a computer program, Chesthetica, using the 'digital synaptic neural substrate' (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional artificial intelligence (AI). There is no known limit to the quantity or type of compositions that can be generated. Any chess position with this many pieces is very unlikely to have been obtained from known endgame databases. Chesthetica is therefore the real McCoy. <center> </center> <center>[8/4RB2/2K2k1P/1P4q1/2b3r1/1rbQR3/8/8 w - - 0 1](https://lichess.org/analysis/standard/8/4RB2/2K2k1P/1P4q1/2b3r1/1rbQR3/8/8_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 16 Jun 2023 at 10:10:00 PM*</center><center>Solvability Estimate = Difficult</center> Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White has two pawns for Black's bishop. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. As a whole, these problems are intended to cater to players of all skill levels. If you're bored of standard chess, though, why not try [this](https://www.researchgate.net/publication/327111213_The_Official_Rules_of_Switch-Side_Chain-Chess)?<center> **Solution**</center>https://youtu.be/S1OxYm3upNE?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04101)| [Book](https://www.youtube.com/watch?v=e60cnqPwqKE) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04103)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nHere is a 'KQRRBPP vs kqrrbb' five-move chess problem generated autonomously by a computer program, Chesthetica, using the 'digital synaptic neural substrate' (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional artificial intelligence (AI). There is no known limit to the quantity or type of compositions that can be generated. Any chess position with this many pieces is very unlikely to have been obtained from known endgame databases. Chesthetica is therefore the real McCoy.\n<center>\n</center>\n<center>[8/4RB2/2K2k1P/1P4q1/2b3r1/1rbQR3/8/8 w - - 0 1](https://lichess.org/analysis/standard/8/4RB2/2K2k1P/1P4q1/2b3r1/1rbQR3/8/8_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 16 Jun 2023 at 10:10:00 PM*</center><center>Solvability Estimate = Difficult</center>\nHumans have been composing original chess problems for over a thousand years. Now a computer can do it too. White has two pawns for Black's bishop. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. As a whole, these problems are intended to cater to players of all skill levels. If you're bored of standard chess, though, why not try [this](https://www.researchgate.net/publication/327111213_The_Official_Rules_of_Switch-Side_Chain-Chess)?<center>\n**Solution**</center>https://youtu.be/S1OxYm3upNE?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04101)| [Book](https://www.youtube.com/watch?v=e60cnqPwqKE) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04103)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041012023/11/29 10:40:45
chestheticapublished a new post: computer-generated-chess-problem-04101
2023/11/29 10:40:45
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04101 |
| title | Computer-Generated Chess Problem 04101 |
| body | <div class="text-justify"> A 'KBNNP vs krn' mate in four chess problem generated by the program, Chesthetica, using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; therefore, we may experience them now instead. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). Any chess position over seven pieces would likely not have been derived from an endgame tablebase which today is limited to seven pieces. Work has only recently begun on one for eight pieces. <center> </center> <center>[k7/3N4/1P6/1N1K4/2n5/5B1r/8/8 w - - 0 1](https://lichess.org/analysis/standard/k7/3N4/1P6/1N1K4/2n5/5B1r/8/8_w_-_-_0_1) ***White to Play and Mate in 4** Chesthetica v12.65 (Selangor, Malaysia) Generated on 16 Jun 2023 at 4:23:34 PM*</center><center>Solvability Estimate = Difficult</center> These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White has a pawn, a knight and a bishop for Black's rook. Try to solve this as quickly as you can. If you like it, please share with your friends. As a whole, these problems are intended to cater to players of all skill levels.<center> <i>A Similar Chess Problem by Chesthetica:</i> [00786](https://www.youtube.com/results?search_query=%22Computer-Generated+Chess+Problem+00786%22) </center><center> **Solution**</center>https://youtu.be/rU7yEjRwfmE?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04100)| [Book](https://www.amazon.com/dp/B07F5VCL8X) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04102)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nA 'KBNNP vs krn' mate in four chess problem generated by the program, Chesthetica, using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; therefore, we may experience them now instead. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). Any chess position over seven pieces would likely not have been derived from an endgame tablebase which today is limited to seven pieces. Work has only recently begun on one for eight pieces.\n<center>\n</center>\n<center>[k7/3N4/1P6/1N1K4/2n5/5B1r/8/8 w - - 0 1](https://lichess.org/analysis/standard/k7/3N4/1P6/1N1K4/2n5/5B1r/8/8_w_-_-_0_1)\n***White to Play and Mate in 4**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 16 Jun 2023 at 4:23:34 PM*</center><center>Solvability Estimate = Difficult</center>\nThese chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White has a pawn, a knight and a bishop for Black's rook. Try to solve this as quickly as you can. If you like it, please share with your friends. As a whole, these problems are intended to cater to players of all skill levels.<center>\n<i>A Similar Chess Problem by Chesthetica:</i> [00786](https://www.youtube.com/results?search_query=%22Computer-Generated+Chess+Problem+00786%22) </center><center>\n**Solution**</center>https://youtu.be/rU7yEjRwfmE?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04100)| [Book](https://www.amazon.com/dp/B07F5VCL8X) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04102)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-041002023/11/28 10:16:36
chestheticapublished a new post: computer-generated-chess-problem-04100
2023/11/28 10:16:36
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04100 |
| title | Computer-Generated Chess Problem 04100 |
| body | <div class="text-justify"> Contemplate this 'KBNPPP vs kppp' forced mate in five chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). The largest complete endgame tablebase in existence today is for seven pieces (Lomonosov) which contains over 500 trillion positions, most of which have not and never will be seen by human eyes. This problem with 10 pieces goes even beyond that. <center> </center> <center>[1K4k1/6p1/3PNp2/4P2P/4p3/8/1B6/8 w - - 0 1](https://lichess.org/analysis/standard/1K4k1/6p1/3PNp2/4P2P/4p3/8/1B6/8_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 15 Jun 2023 at 8:00:13 PM*</center><center>Solvability Estimate = Difficult</center> Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White is ahead by a knight and a bishop. Try to solve this as quickly as you can. If you like it, please share with your friends. Over time, the tactics you see in these puzzles will help you improve your game. If you'd like to learn something interesting about computer chess problem composition, consider [this](https://medium.com/@azlaniqbal/the-curious-case-of-the-illegal-double-check-7c8f1a9442a3).<center> **Solution**</center>https://youtu.be/CQFGe_WjFzY?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04099)| [Book](https://www.amazon.com/dp/B07X2WLMM6) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04101)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nContemplate this 'KBNPPP vs kppp' forced mate in five chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). The largest complete endgame tablebase in existence today is for seven pieces (Lomonosov) which contains over 500 trillion positions, most of which have not and never will be seen by human eyes. This problem with 10 pieces goes even beyond that.\n<center>\n</center>\n<center>[1K4k1/6p1/3PNp2/4P2P/4p3/8/1B6/8 w - - 0 1](https://lichess.org/analysis/standard/1K4k1/6p1/3PNp2/4P2P/4p3/8/1B6/8_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 15 Jun 2023 at 8:00:13 PM*</center><center>Solvability Estimate = Difficult</center>\nChess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White is ahead by a knight and a bishop. Try to solve this as quickly as you can. If you like it, please share with your friends. Over time, the tactics you see in these puzzles will help you improve your game. If you'd like to learn something interesting about computer chess problem composition, consider [this](https://medium.com/@azlaniqbal/the-curious-case-of-the-illegal-double-check-7c8f1a9442a3).<center>\n**Solution**</center>https://youtu.be/CQFGe_WjFzY?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04099)| [Book](https://www.amazon.com/dp/B07X2WLMM6) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04101)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040992023/11/27 11:34:33
chestheticapublished a new post: computer-generated-chess-problem-04099
2023/11/27 11:34:33
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04099 |
| title | Computer-Generated Chess Problem 04099 |
| body | <div class="text-justify"> A newly published and original KRBBN vs krp five-move chess problem generated autonomously by a computer using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; therefore, we may experience them now instead. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated. Any chess position with this many pieces is very unlikely to have been obtained from known endgame databases. Chesthetica is therefore the real McCoy. <center> </center> <center>[2r5/8/8/N1B5/2R5/2pK4/4B3/4k3 w - - 0 1](https://lichess.org/analysis/standard/2r5/8/8/N1B5/2R5/2pK4/4B3/4k3_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 14 Jun 2023 at 9:51:20 PM*</center><center>Solvability Estimate = Difficult</center> Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White is over a rook's worth in material but the precise win in this position still needs to be found. Try to solve this as quickly as you can. If you like it, please share with your friends. Take some time to study the analysis and you might appreciate the puzzle a little more. If you're wondering how complex some chess problems can get, read [this](https://medium.com/@azlaniqbal/is-this-the-most-complex-forced-mate-chess-problem-ever-7d195067636f).<center> <i>Similar Chess Problems by Chesthetica:</i> [01751](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01751), [02525](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02525), [02824](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02824), [03133](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03133).</center><center> **Solution**</center>https://youtu.be/Scfbksw2IOQ?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04098)| [Book](https://www.youtube.com/watch?v=-Nf4g_VBYV0) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04100)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nA newly published and original KRBBN vs krp five-move chess problem generated autonomously by a computer using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; therefore, we may experience them now instead. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated. Any chess position with this many pieces is very unlikely to have been obtained from known endgame databases. Chesthetica is therefore the real McCoy.\n<center>\n</center>\n<center>[2r5/8/8/N1B5/2R5/2pK4/4B3/4k3 w - - 0 1](https://lichess.org/analysis/standard/2r5/8/8/N1B5/2R5/2pK4/4B3/4k3_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 14 Jun 2023 at 9:51:20 PM*</center><center>Solvability Estimate = Difficult</center>\nChess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White is over a rook's worth in material but the precise win in this position still needs to be found. Try to solve this as quickly as you can. If you like it, please share with your friends. Take some time to study the analysis and you might appreciate the puzzle a little more. If you're wondering how complex some chess problems can get, read [this](https://medium.com/@azlaniqbal/is-this-the-most-complex-forced-mate-chess-problem-ever-7d195067636f).<center>\n<i>Similar Chess Problems by Chesthetica:</i> [01751](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01751), [02525](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02525), [02824](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02824), [03133](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03133).</center><center>\n**Solution**</center>https://youtu.be/Scfbksw2IOQ?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04098)| [Book](https://www.youtube.com/watch?v=-Nf4g_VBYV0) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04100)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040982023/11/26 10:41:51
chestheticapublished a new post: computer-generated-chess-problem-04098
2023/11/26 10:41:51
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04098 |
| title | Computer-Generated Chess Problem 04098 |
| body | <div class="text-justify"> Consider this 'KQBBPP vs kr' forced mate in three chess problem generated autonomously by a computer using the DSNS computational creativity method. It does not use endgame tablebases, artificial neural networks, machine learning or any kind of typical AI. Chesthetica is able to generate mates in two, mates in three, mates in four, mates in five, study-like constructs and also compose problems using specific combinations of pieces fed into it (e.g., compose something original using a knight versus three pawns). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica). The largest complete endgame tablebase in existence today is for seven pieces (Lomonosov) which contains over 500 trillion positions, most of which have not been seen by human eyes. This problem with eight pieces goes even beyond that. <center> </center> <center>[8/2P4Q/1K1k3B/3B4/3P4/8/8/3r4 w - - 0 1](https://lichess.org/analysis/standard/8/2P4Q/1K1k3B/3B4/3P4/8/8/3r4_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 14 Jun 2023 at 11:33:31 AM*</center><center>Solvability Estimate = Difficult</center> Some of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Take some time to study the analysis and you might appreciate the puzzle a little more.<center> **Solution**</center>https://youtu.be/CPiwp_3g2VY?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04097)| [Book](https://www.youtube.com/watch?v=qeoD3CZfYH0) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04099)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nConsider this 'KQBBPP vs kr' forced mate in three chess problem generated autonomously by a computer using the DSNS computational creativity method. It does not use endgame tablebases, artificial neural networks, machine learning or any kind of typical AI. Chesthetica is able to generate mates in two, mates in three, mates in four, mates in five, study-like constructs and also compose problems using specific combinations of pieces fed into it (e.g., compose something original using a knight versus three pawns). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica). The largest complete endgame tablebase in existence today is for seven pieces (Lomonosov) which contains over 500 trillion positions, most of which have not been seen by human eyes. This problem with eight pieces goes even beyond that.\n<center>\n</center>\n<center>[8/2P4Q/1K1k3B/3B4/3P4/8/8/3r4 w - - 0 1](https://lichess.org/analysis/standard/8/2P4Q/1K1k3B/3B4/3P4/8/8/3r4_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 14 Jun 2023 at 11:33:31 AM*</center><center>Solvability Estimate = Difficult</center>\nSome of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Take some time to study the analysis and you might appreciate the puzzle a little more.<center>\n**Solution**</center>https://youtu.be/CPiwp_3g2VY?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04097)| [Book](https://www.youtube.com/watch?v=qeoD3CZfYH0) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04099)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040972023/11/25 10:04:12
chestheticapublished a new post: computer-generated-chess-problem-04097
2023/11/25 10:04:12
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04097 |
| title | Computer-Generated Chess Problem 04097 |
| body | <div class="text-justify"> Take a look at this 'KRBN vs kp' chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). <center> </center> <center>[1N6/R7/8/4K3/8/2Bp4/8/2k5 w - - 0 1](https://lichess.org/analysis/standard/1N6/R7/8/4K3/8/2Bp4/8/2k5_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 14 Jun 2023 at 9:27:48 AM*</center><center>Solvability Estimate = Difficult</center> Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a knight, a rook and a bishop for Black's pawn. Try to solve this as quickly as you can. If you like it, please share with your friends. As a whole, these problems are intended to cater to players of all skill levels.<center> <i>Similar Chess Problems by Chesthetica:</i> [01277](https://www.youtube.com/results?search_query=%22Computer-Generated+Chess+Problem+01277%22), [01297](https://www.youtube.com/results?search_query=%22Computer-Generated+Chess+Problem+01297%22), [01478](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01478), [01715](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01715), [01830](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01830), [01902](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01902), [01920](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01920), [01971](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01971), [02005](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02005), [02067](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02067), [02103](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02103), [02146](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02146), [02200](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02200), [02779](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02779), [02911](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02911), [03052](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03052), [03064](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03064), [03417](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03417), [03480](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03480), [03485](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03485), [03632](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03632), [03650](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03650), [03988](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03988), [04043](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04043).</center><center> **Solution**</center>https://youtu.be/-6AfUZCoT4s?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04096)| [Book](https://www.amazon.com/dp/B0B2W38968) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04098)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nTake a look at this 'KRBN vs kp' chess puzzle or problem (whichever you wish to call it) composed by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058).\n<center>\n</center>\n<center>[1N6/R7/8/4K3/8/2Bp4/8/2k5 w - - 0 1](https://lichess.org/analysis/standard/1N6/R7/8/4K3/8/2Bp4/8/2k5_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 14 Jun 2023 at 9:27:48 AM*</center><center>Solvability Estimate = Difficult</center>\nComposing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a knight, a rook and a bishop for Black's pawn. Try to solve this as quickly as you can. If you like it, please share with your friends. As a whole, these problems are intended to cater to players of all skill levels.<center>\n<i>Similar Chess Problems by Chesthetica:</i> [01277](https://www.youtube.com/results?search_query=%22Computer-Generated+Chess+Problem+01277%22), [01297](https://www.youtube.com/results?search_query=%22Computer-Generated+Chess+Problem+01297%22), [01478](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01478), [01715](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01715), [01830](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01830), [01902](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01902), [01920](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01920), [01971](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01971), [02005](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02005), [02067](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02067), [02103](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02103), [02146](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02146), [02200](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02200), [02779](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02779), [02911](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02911), [03052](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03052), [03064](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03064), [03417](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03417), [03480](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03480), [03485](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03485), [03632](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03632), [03650](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03650), [03988](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03988), [04043](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04043).</center><center>\n**Solution**</center>https://youtu.be/-6AfUZCoT4s?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04096)| [Book](https://www.amazon.com/dp/B0B2W38968) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04098)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040962023/11/24 10:26:54
chestheticapublished a new post: computer-generated-chess-problem-04096
2023/11/24 10:26:54
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04096 |
| title | Computer-Generated Chess Problem 04096 |
| body | <div class="text-justify"> Contemplate this 'KRRN vs kpp' three-move chess puzzle or problem (whichever you wish to call it) composed by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated. <center> </center> <center>[8/8/8/6N1/5Kp1/8/3R2pk/5R2 w - - 0 1](https://lichess.org/analysis/standard/8/8/8/6N1/5Kp1/8/3R2pk/5R2_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 11 Jun 2023 at 2:36:38 PM*</center><center>Solvability Estimate = Difficult</center> Some of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. If this one is too easy or too difficult for you, try out some of the others. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia. If you'd like to learn something interesting about computer chess problem composition, consider [this](https://medium.com/@azlaniqbal/the-curious-case-of-the-illegal-double-check-7c8f1a9442a3).<center> <i>Similar Chess Problems by Chesthetica:</i> [02170](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02170), [02201](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02201), [02989](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02989), [03140](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03140), [03609](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03609).</center><center> **Solution**</center>https://youtu.be/ksuZOswMh_w?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04095)| [Book](https://www.amazon.com/dp/B0B2W38968) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04097)</center> </div> |
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| Transaction Info | Block #80157029/Trx 0ccd6765885e9309e916c0f86ffee09428195359 |
View Raw JSON Data
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"trx_id": "0ccd6765885e9309e916c0f86ffee09428195359",
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"body": "<div class=\"text-justify\">\n\nContemplate this 'KRRN vs kpp' three-move chess puzzle or problem (whichever you wish to call it) composed by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.\n<center>\n</center>\n<center>[8/8/8/6N1/5Kp1/8/3R2pk/5R2 w - - 0 1](https://lichess.org/analysis/standard/8/8/8/6N1/5Kp1/8/3R2pk/5R2_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 11 Jun 2023 at 2:36:38 PM*</center><center>Solvability Estimate = Difficult</center>\nSome of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. If this one is too easy or too difficult for you, try out some of the others. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia. If you'd like to learn something interesting about computer chess problem composition, consider [this](https://medium.com/@azlaniqbal/the-curious-case-of-the-illegal-double-check-7c8f1a9442a3).<center>\n<i>Similar Chess Problems by Chesthetica:</i> [02170](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02170), [02201](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02201), [02989](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02989), [03140](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03140), [03609](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03609).</center><center>\n**Solution**</center>https://youtu.be/ksuZOswMh_w?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04095)| [Book](https://www.amazon.com/dp/B0B2W38968) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04097)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040952023/11/23 10:17:39
chestheticapublished a new post: computer-generated-chess-problem-04095
2023/11/23 10:17:39
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04095 |
| title | Computer-Generated Chess Problem 04095 |
| body | <div class="text-justify"> An original 'KQBN vs kb' mate in three chess problem generated autonomously by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). <center> </center> <center>[8/6K1/2Nk4/2b5/8/5Q2/8/7B w - - 0 1](https://lichess.org/analysis/standard/8/6K1/2Nk4/2b5/8/5Q2/8/7B_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 10 Jun 2023 at 9:34:54 AM*</center><center>Solvability Estimate = Difficult</center> These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White is ahead by a knight and a queen. Try to solve this puzzle. Do try some of the others in the series as well before you go. Collectively, these puzzles are intended to cater to players of all levels.<center> <i>Similar Chess Problems by Chesthetica:</i> [02073](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02073), [03351](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03351), [03580](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03580), [03703](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03703), [03824](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03824).</center><center> **Solution**</center>https://youtu.be/dtRdjgQUMqI?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04094)| [Book](https://www.amazon.com/dp/B074K16G31) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04096)</center> </div> |
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| Transaction Info | Block #80129101/Trx 718e41017a2351ade17f74595c0437638678d07f |
View Raw JSON Data
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"trx_id": "718e41017a2351ade17f74595c0437638678d07f",
"block": 80129101,
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"timestamp": "2023-11-23T10:17:39",
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"permlink": "computer-generated-chess-problem-04095",
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"body": "<div class=\"text-justify\">\n\nAn original 'KQBN vs kb' mate in three chess problem generated autonomously by the prototype computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058).\n<center>\n</center>\n<center>[8/6K1/2Nk4/2b5/8/5Q2/8/7B w - - 0 1](https://lichess.org/analysis/standard/8/6K1/2Nk4/2b5/8/5Q2/8/7B_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 10 Jun 2023 at 9:34:54 AM*</center><center>Solvability Estimate = Difficult</center>\nThese chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White is ahead by a knight and a queen. Try to solve this puzzle. Do try some of the others in the series as well before you go. Collectively, these puzzles are intended to cater to players of all levels.<center>\n<i>Similar Chess Problems by Chesthetica:</i> [02073](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02073), [03351](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03351), [03580](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03580), [03703](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03703), [03824](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03824).</center><center>\n**Solution**</center>https://youtu.be/dtRdjgQUMqI?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04094)| [Book](https://www.amazon.com/dp/B074K16G31) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04096)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040942023/11/22 10:15:24
chestheticapublished a new post: computer-generated-chess-problem-04094
2023/11/22 10:15:24
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04094 |
| title | Computer-Generated Chess Problem 04094 |
| body | <div class="text-justify"> A newly published and original KRBB vs krbp forced mate in three chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for human composers to think of, so you may enjoy them right now. There is no known limit to the quantity or type of compositions that can be generated. <center> </center> <center>[8/8/8/2bBRK2/7p/2B3kr/8/8 w - - 0 1](https://lichess.org/analysis/standard/8/8/8/2bBRK2/7p/2B3kr/8/8_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 7 Jun 2023 at 1:41:59 AM*</center><center>Solvability Estimate = Difficult</center> Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White has a slight material advantage over Black. Did you find this one interesting or have something else to say? Leave a comment below! Solving chess puzzles like this can also help improve your game. If you're bored of standard chess, though, why not try [this](https://www.researchgate.net/publication/327111213_The_Official_Rules_of_Switch-Side_Chain-Chess)?<center> <i>Similar Chess Problems by Chesthetica:</i> [02001](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02001), [03068](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03068).</center><center> **Solution**</center>https://youtu.be/4xyLWT_zAuw?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04093)| [Book](https://www.amazon.com/dp/B07F5VCL8X) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04095)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nA newly published and original KRBB vs krbp forced mate in three chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for human composers to think of, so you may enjoy them right now. There is no known limit to the quantity or type of compositions that can be generated.\n<center>\n</center>\n<center>[8/8/8/2bBRK2/7p/2B3kr/8/8 w - - 0 1](https://lichess.org/analysis/standard/8/8/8/2bBRK2/7p/2B3kr/8/8_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 7 Jun 2023 at 1:41:59 AM*</center><center>Solvability Estimate = Difficult</center>\nHumans have been composing original chess problems for over a thousand years. Now a computer can do it too. White has a slight material advantage over Black. Did you find this one interesting or have something else to say? Leave a comment below! Solving chess puzzles like this can also help improve your game. If you're bored of standard chess, though, why not try [this](https://www.researchgate.net/publication/327111213_The_Official_Rules_of_Switch-Side_Chain-Chess)?<center>\n<i>Similar Chess Problems by Chesthetica:</i> [02001](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02001), [03068](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03068).</center><center>\n**Solution**</center>https://youtu.be/4xyLWT_zAuw?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04093)| [Book](https://www.amazon.com/dp/B07F5VCL8X) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04095)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040932023/11/21 10:05:57
chestheticapublished a new post: computer-generated-chess-problem-04093
2023/11/21 10:05:57
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04093 |
| title | Computer-Generated Chess Problem 04093 |
| body | <div class="text-justify"> Contemplate this 'KQNN vs kpp' chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). <center> </center> <center>[8/4KN2/4p3/2p5/4k3/3N3Q/8/8 w - - 0 1](https://lichess.org/analysis/standard/8/4KN2/4p3/2p5/4k3/3N3Q/8/8_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 5 Jun 2023 at 11:25:47 AM*</center><center>Solvability Estimate = Difficult</center> Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's. If you're wondering how complex some chess problems can get, read [this](https://medium.com/@azlaniqbal/is-this-the-most-complex-forced-mate-chess-problem-ever-7d195067636f).<center> <i>Similar Chess Problems by Chesthetica:</i> [03211](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03211), [03353](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03353).</center><center> **Solution**</center>https://youtu.be/EoF5xiAabM8?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04092)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04094)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nContemplate this 'KQNN vs kpp' chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058).\n<center>\n</center>\n<center>[8/4KN2/4p3/2p5/4k3/3N3Q/8/8 w - - 0 1](https://lichess.org/analysis/standard/8/4KN2/4p3/2p5/4k3/3N3Q/8/8_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 5 Jun 2023 at 11:25:47 AM*</center><center>Solvability Estimate = Difficult</center>\nChess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's. If you're wondering how complex some chess problems can get, read [this](https://medium.com/@azlaniqbal/is-this-the-most-complex-forced-mate-chess-problem-ever-7d195067636f).<center>\n<i>Similar Chess Problems by Chesthetica:</i> [03211](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03211), [03353](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03353).</center><center>\n**Solution**</center>https://youtu.be/EoF5xiAabM8?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04092)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04094)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040922023/11/20 11:25:30
chestheticapublished a new post: computer-generated-chess-problem-04092
2023/11/20 11:25:30
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04092 |
| title | Computer-Generated Chess Problem 04092 |
| body | <div class="text-justify"> Here is a new 'KQRRN vs kqrrb' chess puzzle by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). <center> </center> <center>[R7/KR2N3/2qkrr2/8/b7/8/8/2Q5 w - - 0 1](https://lichess.org/analysis/standard/R7/KR2N3/2qkrr2/8/b7/8/8/2Q5_w_-_-_0_1) ***White to Play and Mate in 4** Chesthetica v12.65 (Selangor, Malaysia) Generated on 4 Jun 2023 at 9:57:06 AM*</center><center>Solvability Estimate = Difficult</center> Some of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White has a knight for Black's bishop. Try to solve this as quickly as you can. If you like it, please share with your friends. As a whole, these problems are intended to cater to players of all skill levels.<center> **Solution**</center>https://youtu.be/XX8r6frJsF8?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04091)| [Book](https://www.youtube.com/watch?v=e60cnqPwqKE) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04093)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nHere is a new 'KQRRN vs kqrrb' chess puzzle by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058).\n<center>\n</center>\n<center>[R7/KR2N3/2qkrr2/8/b7/8/8/2Q5 w - - 0 1](https://lichess.org/analysis/standard/R7/KR2N3/2qkrr2/8/b7/8/8/2Q5_w_-_-_0_1)\n***White to Play and Mate in 4**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 4 Jun 2023 at 9:57:06 AM*</center><center>Solvability Estimate = Difficult</center>\nSome of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White has a knight for Black's bishop. Try to solve this as quickly as you can. If you like it, please share with your friends. As a whole, these problems are intended to cater to players of all skill levels.<center>\n**Solution**</center>https://youtu.be/XX8r6frJsF8?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04091)| [Book](https://www.youtube.com/watch?v=e60cnqPwqKE) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04093)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040912023/11/19 10:05:57
chestheticapublished a new post: computer-generated-chess-problem-04091
2023/11/19 10:05:57
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04091 |
| title | Computer-Generated Chess Problem 04091 |
| body | <div class="text-justify"> This is an original 'KQRBPP vs kqrbppp' study-like construct or chess puzzle by a computer using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; therefore, we may experience them now instead. The largest complete endgame tablebase in existence today is for seven pieces (Lomonosov) which contains over 500 trillion positions, most of which have not been seen by human eyes. This problem with 13 pieces goes even beyond that. The solution shown for this study may not be the best line possible because it depends on the engine that was used and how much time it had to analyze. Regardless, the first move and overall evaluation (e.g., win or draw) should be right. <center> </center> <center>[bq3rk1/6Bp/8/3R4/p4p2/3PPQ2/4K3/8 w - - 0 1](https://lichess.org/analysis/standard/bq3rk1/6Bp/8/3R4/p4p2/3PPQ2/4K3/8_w_-_-_0_1) ***White to Play and Win** Chesthetica v12.65 (Selangor, Malaysia) Generated on 4 Jun 2023 at 3:13:15 AM*</center> Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. What was the machine 'thinking' when it came up with this? Leave a comment below if you like. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's. If you're wondering how complex some chess problems can get, read [this](https://medium.com/@azlaniqbal/is-this-the-most-complex-forced-mate-chess-problem-ever-7d195067636f).<center> **Solution**</center>https://youtu.be/hxQzp5WbLx8?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04090)| [Book](https://www.youtube.com/watch?v=B29FrIU9-rI) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04092)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nThis is an original 'KQRBPP vs kqrbppp' study-like construct or chess puzzle by a computer using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is capable of composing positions that may otherwise take centuries or longer to arise in an actual game; therefore, we may experience them now instead. The largest complete endgame tablebase in existence today is for seven pieces (Lomonosov) which contains over 500 trillion positions, most of which have not been seen by human eyes. This problem with 13 pieces goes even beyond that. The solution shown for this study may not be the best line possible because it depends on the engine that was used and how much time it had to analyze. Regardless, the first move and overall evaluation (e.g., win or draw) should be right. \n<center>\n</center>\n<center>[bq3rk1/6Bp/8/3R4/p4p2/3PPQ2/4K3/8 w - - 0 1](https://lichess.org/analysis/standard/bq3rk1/6Bp/8/3R4/p4p2/3PPQ2/4K3/8_w_-_-_0_1)\n***White to Play and Win**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 4 Jun 2023 at 3:13:15 AM*</center>\nChess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. What was the machine 'thinking' when it came up with this? Leave a comment below if you like. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's. If you're wondering how complex some chess problems can get, read [this](https://medium.com/@azlaniqbal/is-this-the-most-complex-forced-mate-chess-problem-ever-7d195067636f).<center>\n**Solution**</center>https://youtu.be/hxQzp5WbLx8?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04090)| [Book](https://www.youtube.com/watch?v=B29FrIU9-rI) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04092)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040902023/11/18 11:09:30
chestheticapublished a new post: computer-generated-chess-problem-04090
2023/11/18 11:09:30
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04090 |
| title | Computer-Generated Chess Problem 04090 |
| body | <div class="text-justify"> This is an original 'KRBPP vs krnp' mate in four chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by the program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. The program can compose problems that may otherwise take decades, centuries or even longer for human composers to think of, or to arise in a real game. Chesthetica is able to generate a variety of compositions using any combination of pieces. Read more about it [here](https://en.chessbase.com/post/challenging-studies-automatically). Noteworthy here is that a chess position with over seven pieces would not likely have been derived or taken from an endgame tablebase because seven pieces is the present limit. A complete or full tablebase for eight pieces does not yet exist. <center> </center> <center>[1r6/8/6R1/kPpK4/8/1P6/8/2B4n w - - 0 1](https://lichess.org/analysis/standard/1r6/8/6R1/kPpK4/8/1P6/8/2B4n_w_-_-_0_1) ***White to Play and Mate in 4** Chesthetica v12.65 (Selangor, Malaysia) Generated on 2 Jun 2023 at 6:57:45 AM*</center><center>Solvability Estimate = Difficult</center> Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a slight material advantage over Black. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. As a whole, these problems are intended to cater to players of all skill levels.<center> **Solution**</center>https://youtu.be/ZecXnQrtF-A?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04089)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04091)</center> </div> |
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| Transaction Info | Block #79986712/Trx 09aab49986f951d6fdc568965269832104106395 |
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"body": "<div class=\"text-justify\">\n\nThis is an original 'KRBPP vs krnp' mate in four chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by the program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. The program can compose problems that may otherwise take decades, centuries or even longer for human composers to think of, or to arise in a real game. Chesthetica is able to generate a variety of compositions using any combination of pieces. Read more about it [here](https://en.chessbase.com/post/challenging-studies-automatically). Noteworthy here is that a chess position with over seven pieces would not likely have been derived or taken from an endgame tablebase because seven pieces is the present limit. A complete or full tablebase for eight pieces does not yet exist.\n<center>\n</center>\n<center>[1r6/8/6R1/kPpK4/8/1P6/8/2B4n w - - 0 1](https://lichess.org/analysis/standard/1r6/8/6R1/kPpK4/8/1P6/8/2B4n_w_-_-_0_1)\n***White to Play and Mate in 4**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 2 Jun 2023 at 6:57:45 AM*</center><center>Solvability Estimate = Difficult</center>\nComposing a chess puzzle or problem requires creativity and it's not easy even for most humans. White has a slight material advantage over Black. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. As a whole, these problems are intended to cater to players of all skill levels.<center>\n**Solution**</center>https://youtu.be/ZecXnQrtF-A?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04089)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04091)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040892023/11/17 10:07:36
chestheticapublished a new post: computer-generated-chess-problem-04089
2023/11/17 10:07:36
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04089 |
| title | Computer-Generated Chess Problem 04089 |
| body | <div class="text-justify"> This is an original 'KQRB vs knp' mate in three chess problem generated by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for human composers to think of, so you may enjoy them right now. Chesthetica is able to generate three-movers, four-moves, five-movers and study-like constructs and also compose problems using specific pieces types fed into it (e.g., composing something original using only a rook vs. five pawns). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica). <center> </center> <center>[8/5K2/8/6B1/8/n5pk/2Q3R1/8 w - - 0 1](https://lichess.org/analysis/standard/8/5K2/8/6B1/8/n5pk/2Q3R1/8_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 31 May 2023 at 7:07:06 AM*</center><center>Solvability Estimate = Difficult</center> Even with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Leave a comment below if you like. Some of these problems may be trivial for you, especially if you're a club or master player, but bear in mind that chess lovers can be found at all levels of play. Therefore, do consider some of the other problems available. You can probably find something more to your taste.<center> <i>Similar Chess Problems by Chesthetica:</i> [02296](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02296), [03972](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03972), [03998](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03998).</center><center> **Solution**</center>https://youtu.be/vYn_TdqawJU?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04088)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04090)</center> </div> |
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| Transaction Info | Block #79956791/Trx a56d7d6195382db0d0bb6dff118e90e8f2de774d |
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"body": "<div class=\"text-justify\">\n\nThis is an original 'KQRB vs knp' mate in three chess problem generated by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for human composers to think of, so you may enjoy them right now. Chesthetica is able to generate three-movers, four-moves, five-movers and study-like constructs and also compose problems using specific pieces types fed into it (e.g., composing something original using only a rook vs. five pawns). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica).\n<center>\n</center>\n<center>[8/5K2/8/6B1/8/n5pk/2Q3R1/8 w - - 0 1](https://lichess.org/analysis/standard/8/5K2/8/6B1/8/n5pk/2Q3R1/8_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 31 May 2023 at 7:07:06 AM*</center><center>Solvability Estimate = Difficult</center>\nEven with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Leave a comment below if you like. Some of these problems may be trivial for you, especially if you're a club or master player, but bear in mind that chess lovers can be found at all levels of play. Therefore, do consider some of the other problems available. You can probably find something more to your taste.<center>\n<i>Similar Chess Problems by Chesthetica:</i> [02296](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02296), [03972](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03972), [03998](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03998).</center><center>\n**Solution**</center>https://youtu.be/vYn_TdqawJU?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04088)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04090)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040882023/11/16 10:14:36
chestheticapublished a new post: computer-generated-chess-problem-04088
2023/11/16 10:14:36
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04088 |
| title | Computer-Generated Chess Problem 04088 |
| body | <div class="text-justify"> Now, this is a 'KRRB vs kqp' mate in five chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by Chesthetica using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058). <center> </center> <center>[k7/2B1R3/8/8/4p3/7K/2q5/6R1 w - - 0 1](https://lichess.org/analysis/standard/k7/2B1R3/8/8/4p3/7K/2q5/6R1_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 27 May 2023 at 2:24:15 AM*</center><center>Solvability Estimate = Difficult</center> Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White is significantly ahead in material. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's. If you're bored of standard chess, though, why not try [this](https://www.researchgate.net/publication/327111213_The_Official_Rules_of_Switch-Side_Chain-Chess)?<center> <i>A Similar Chess Problem by Chesthetica:</i> [01160](https://www.youtube.com/results?search_query=%22Computer-Generated+Chess+Problem+01160%22) </center><center> **Solution**</center>https://youtu.be/u52amQUpE94?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04087)| [Book](https://www.amazon.com/dp/B074K16G31) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04089)</center> </div> |
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| Transaction Info | Block #79928237/Trx 73ae55529ee2530060e70207c12f44fa1e071aa3 |
View Raw JSON Data
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"body": "<div class=\"text-justify\">\n\nNow, this is a 'KRRB vs kqp' mate in five chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by Chesthetica using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). You can learn more about the DSNS [here](https://arxiv.org/abs/1507.07058).\n<center>\n</center>\n<center>[k7/2B1R3/8/8/4p3/7K/2q5/6R1 w - - 0 1](https://lichess.org/analysis/standard/k7/2B1R3/8/8/4p3/7K/2q5/6R1_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 27 May 2023 at 2:24:15 AM*</center><center>Solvability Estimate = Difficult</center>\nHumans have been composing original chess problems for over a thousand years. Now a computer can do it too. White is significantly ahead in material. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's. If you're bored of standard chess, though, why not try [this](https://www.researchgate.net/publication/327111213_The_Official_Rules_of_Switch-Side_Chain-Chess)?<center>\n<i>A Similar Chess Problem by Chesthetica:</i> [01160](https://www.youtube.com/results?search_query=%22Computer-Generated+Chess+Problem+01160%22) </center><center>\n**Solution**</center>https://youtu.be/u52amQUpE94?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04087)| [Book](https://www.amazon.com/dp/B074K16G31) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04089)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040872023/11/15 10:17:36
chestheticapublished a new post: computer-generated-chess-problem-04087
2023/11/15 10:17:36
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04087 |
| title | Computer-Generated Chess Problem 04087 |
| body | <div class="text-justify"> This is an original 'KQNP vs k' mate in two chess puzzle by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. <center> </center> <center>[8/8/2K5/3Nk3/2Q1P3/8/8/8 w - - 0 1](https://lichess.org/analysis/standard/8/8/2K5/3Nk3/2Q1P3/8/8/8_w_-_-_0_1) ***White to Play and Mate in 2** Chesthetica v12.65 (Selangor, Malaysia) Generated on 26 May 2023 at 11:11:32 PM*</center><center>Solvability Estimate = Difficult</center> Some of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center> <i>Similar Chess Problems by Chesthetica:</i> [01991](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01991), [02028](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02028).</center><center> **Solution**</center>https://youtu.be/BtTlfwO7YGA?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04086)| [Book](https://www.youtube.com/watch?v=e60cnqPwqKE) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04088)</center> </div> |
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| Transaction Info | Block #79899593/Trx 38e9b18bcbbd852db8bd268c9e67e45a4c4630d4 |
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"body": "<div class=\"text-justify\">\n\nThis is an original 'KQNP vs k' mate in two chess puzzle by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. \n<center>\n</center>\n<center>[8/8/2K5/3Nk3/2Q1P3/8/8/8 w - - 0 1](https://lichess.org/analysis/standard/8/8/2K5/3Nk3/2Q1P3/8/8/8_w_-_-_0_1)\n***White to Play and Mate in 2**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 26 May 2023 at 11:11:32 PM*</center><center>Solvability Estimate = Difficult</center>\nSome of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Try to solve this puzzle. Do try some of the others in the series as well before you go. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center>\n<i>Similar Chess Problems by Chesthetica:</i> [01991](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01991), [02028](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02028).</center><center>\n**Solution**</center>https://youtu.be/BtTlfwO7YGA?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04086)| [Book](https://www.youtube.com/watch?v=e60cnqPwqKE) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04088)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040862023/11/14 10:15:24
chestheticapublished a new post: computer-generated-chess-problem-04086
2023/11/14 10:15:24
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04086 |
| title | Computer-Generated Chess Problem 04086 |
| body | <div class="text-justify"> What we have here is a 'KQRB vs krbn' five-move chess puzzle or problem (whichever you wish to call it) composed by a computer using the DSNS computational creativity method. It does not use endgame tablebases, artificial neural networks, machine learning or any kind of typical AI. Chesthetica is able to generate mates in two, mates in three, mates in four, mates in five, study-like constructs and also compose problems using specific combinations of pieces fed into it (e.g., compose something original using a knight versus three pawns). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica). The position below contains eight pieces. <center> </center> <center>[1r6/R2K4/8/B7/8/8/Q1b2n2/2k5 w - - 0 1](https://lichess.org/analysis/standard/1r6/R2K4/8/B7/8/8/Q1b2n2/2k5_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 24 May 2023 at 11:16:01 AM*</center><center>Solvability Estimate = Moderate</center> Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White is over a rook's worth in material but the precise win in this position still needs to be found. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Take some time to study the analysis and you might appreciate the puzzle a little more.<center> <i>A Similar Chess Problem by Chesthetica:</i> [03383](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03383) </center><center> **Solution**</center>https://youtu.be/O3gh9ua5Ipc?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04085)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04087)</center> </div> |
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| Transaction Info | Block #79870866/Trx c201e2b3fd17d8e5b7f556f113c1562e6c1568d5 |
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"body": "<div class=\"text-justify\">\n\nWhat we have here is a 'KQRB vs krbn' five-move chess puzzle or problem (whichever you wish to call it) composed by a computer using the DSNS computational creativity method. It does not use endgame tablebases, artificial neural networks, machine learning or any kind of typical AI. Chesthetica is able to generate mates in two, mates in three, mates in four, mates in five, study-like constructs and also compose problems using specific combinations of pieces fed into it (e.g., compose something original using a knight versus three pawns). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica). The position below contains eight pieces.\n<center>\n</center>\n<center>[1r6/R2K4/8/B7/8/8/Q1b2n2/2k5 w - - 0 1](https://lichess.org/analysis/standard/1r6/R2K4/8/B7/8/8/Q1b2n2/2k5_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 24 May 2023 at 11:16:01 AM*</center><center>Solvability Estimate = Moderate</center>\nHumans have been composing original chess problems for over a thousand years. Now a computer can do it too. White is over a rook's worth in material but the precise win in this position still needs to be found. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Take some time to study the analysis and you might appreciate the puzzle a little more.<center>\n<i>A Similar Chess Problem by Chesthetica:</i> [03383](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03383) </center><center>\n**Solution**</center>https://youtu.be/O3gh9ua5Ipc?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04085)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04087)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040852023/11/13 10:53:18
chestheticapublished a new post: computer-generated-chess-problem-04085
2023/11/13 10:53:18
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04085 |
| title | Computer-Generated Chess Problem 04085 |
| body | <div class="text-justify"> Consider this 'KQB vs krp' three-move chess puzzle by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour. <center> </center> <center>[8/6k1/5r2/3B3K/2p5/8/1Q6/8 w - - 0 1](https://lichess.org/analysis/standard/8/6k1/5r2/3B3K/2p5/8/1Q6/8_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 22 May 2023 at 3:15:07 AM*</center><center>Solvability Estimate = Difficult</center> These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White has a bishop and a queen for Black's rook and pawn. Do share and try out some of the others too. Solving chess puzzles like this can also help improve your game.<center> <i>A Similar Chess Problem by Chesthetica:</i> [03633](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03633) </center><center> **Solution**</center>https://youtu.be/WRDE7iHm9OY?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04084)| [Book](https://www.amazon.com/dp/B074K16G31) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04086)</center> </div> |
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| Transaction Info | Block #79842921/Trx a0054d41e3992ff014b2473c5229ceba44428a2b |
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"body": "<div class=\"text-justify\">\n\nConsider this 'KQB vs krp' three-move chess puzzle by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.\n<center>\n</center>\n<center>[8/6k1/5r2/3B3K/2p5/8/1Q6/8 w - - 0 1](https://lichess.org/analysis/standard/8/6k1/5r2/3B3K/2p5/8/1Q6/8_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 22 May 2023 at 3:15:07 AM*</center><center>Solvability Estimate = Difficult</center>\nThese chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White has a bishop and a queen for Black's rook and pawn. Do share and try out some of the others too. Solving chess puzzles like this can also help improve your game.<center>\n<i>A Similar Chess Problem by Chesthetica:</i> [03633](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03633) </center><center>\n**Solution**</center>https://youtu.be/WRDE7iHm9OY?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04084)| [Book](https://www.amazon.com/dp/B074K16G31) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04086)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040842023/11/12 10:26:39
chestheticapublished a new post: computer-generated-chess-problem-04084
2023/11/12 10:26:39
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04084 |
| title | Computer-Generated Chess Problem 04084 |
| body | <div class="text-justify"> Take a look at this 'KQBNNP vs kbn' three-move chess problem generated by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour. <center> </center> <center>[5k2/3P4/5b1N/6N1/5n2/8/B2Q4/7K w - - 0 1](https://lichess.org/analysis/standard/5k2/3P4/5b1N/6N1/5n2/8/B2Q4/7K_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 19 May 2023 at 8:10:54 AM*</center><center>Solvability Estimate = Difficult</center> Even with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Do share and try out some of the others too. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center> **Solution**</center>https://youtu.be/EM5OAzolY2s?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04083)| [Book](https://www.amazon.com/dp/B089MBFW4N) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04085)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nTake a look at this 'KQBNNP vs kbn' three-move chess problem generated by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.\n<center>\n</center>\n<center>[5k2/3P4/5b1N/6N1/5n2/8/B2Q4/7K w - - 0 1](https://lichess.org/analysis/standard/5k2/3P4/5b1N/6N1/5n2/8/B2Q4/7K_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 19 May 2023 at 8:10:54 AM*</center><center>Solvability Estimate = Difficult</center>\nEven with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Do share and try out some of the others too. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center>\n**Solution**</center>https://youtu.be/EM5OAzolY2s?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04083)| [Book](https://www.amazon.com/dp/B089MBFW4N) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04085)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040832023/11/11 10:12:00
chestheticapublished a new post: computer-generated-chess-problem-04083
2023/11/11 10:12:00
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04083 |
| title | Computer-Generated Chess Problem 04083 |
| body | <div class="text-justify"> Now, here we have a 'KRBNNP vs kbnn' mate in three chess puzzle by the program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour. <center> </center> <center>[b7/kBP5/1n6/N7/R2K4/1N6/6n1/8 w - - 0 1](https://lichess.org/analysis/standard/b7/kBP5/1n6/N7/R2K4/1N6/6n1/8_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 19 May 2023 at 5:52:35 AM*</center><center>Solvability Estimate = Difficult</center> Chesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition or generation date above does not match today's date. Okay, let me think for a minute if there's anything else to say here. Try to solve this as quickly as you can. If you like it, please share with your friends. Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already.<center> **Solution**</center>https://youtu.be/qC12YSIrUDI?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04082)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04084)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nNow, here we have a 'KRBNNP vs kbnn' mate in three chess puzzle by the program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.\n<center>\n</center>\n<center>[b7/kBP5/1n6/N7/R2K4/1N6/6n1/8 w - - 0 1](https://lichess.org/analysis/standard/b7/kBP5/1n6/N7/R2K4/1N6/6n1/8_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 19 May 2023 at 5:52:35 AM*</center><center>Solvability Estimate = Difficult</center>\nChesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition or generation date above does not match today's date. Okay, let me think for a minute if there's anything else to say here. Try to solve this as quickly as you can. If you like it, please share with your friends. Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already.<center>\n**Solution**</center>https://youtu.be/qC12YSIrUDI?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04082)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04084)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040822023/11/10 10:31:54
chestheticapublished a new post: computer-generated-chess-problem-04082
2023/11/10 10:31:54
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04082 |
| title | Computer-Generated Chess Problem 04082 |
| body | <div class="text-justify"> What we have here is a 'KRNP vs kp' mate in three chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for human composers to think of, so you may enjoy them right now. Chesthetica is able to generate three-movers, four-moves, five-movers and study-like constructs and also compose problems using specific pieces types fed into it (e.g., composing something original using only a rook vs. five pawns). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica). <center> </center> <center>[8/4K1k1/8/8/5p2/4PN1R/8/8 w - - 0 1](https://lichess.org/analysis/standard/8/4K1k1/8/8/5p2/4PN1R/8/8_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 19 May 2023 at 3:19:00 AM*</center><center>Solvability Estimate = Easy</center> Sometimes an earlier version of Chesthetica is credited for a more recent problem because that version was still running on that computer at the time. White is over a rook's worth in material but the precise win in this position still needs to be found. Leave a comment below if you like. Some of these problems may be trivial for you, especially if you're a club or master player, but bear in mind that chess lovers can be found at all levels of play. Therefore, do consider some of the other problems available. You can probably find something more to your taste. Anyway, if standard chess isn't your thing, you might instead like [SSCC](https://www.chessvariants.com/other.dir/sscc.html).<center> <i>Similar Chess Problems by Chesthetica:</i> [01147](https://www.youtube.com/results?search_query=%22Computer-Generated+Chess+Problem+01147%22), [01262](https://www.youtube.com/results?search_query=%22Computer-Generated+Chess+Problem+01262%22), [01673](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01673), [01742](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01742), [01966](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01966), [01993](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01993), [02972](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02972), [03488](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03488), [03940](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03940).</center><center> **Solution**</center>https://youtu.be/TJu1v1gzJQ4?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04081)| [Book](https://www.amazon.com/dp/B0B2W38968) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04083)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nWhat we have here is a 'KRNP vs kp' mate in three chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for human composers to think of, so you may enjoy them right now. Chesthetica is able to generate three-movers, four-moves, five-movers and study-like constructs and also compose problems using specific pieces types fed into it (e.g., composing something original using only a rook vs. five pawns). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica).\n<center>\n</center>\n<center>[8/4K1k1/8/8/5p2/4PN1R/8/8 w - - 0 1](https://lichess.org/analysis/standard/8/4K1k1/8/8/5p2/4PN1R/8/8_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 19 May 2023 at 3:19:00 AM*</center><center>Solvability Estimate = Easy</center>\nSometimes an earlier version of Chesthetica is credited for a more recent problem because that version was still running on that computer at the time. White is over a rook's worth in material but the precise win in this position still needs to be found. Leave a comment below if you like. Some of these problems may be trivial for you, especially if you're a club or master player, but bear in mind that chess lovers can be found at all levels of play. Therefore, do consider some of the other problems available. You can probably find something more to your taste. Anyway, if standard chess isn't your thing, you might instead like [SSCC](https://www.chessvariants.com/other.dir/sscc.html).<center>\n<i>Similar Chess Problems by Chesthetica:</i> [01147](https://www.youtube.com/results?search_query=%22Computer-Generated+Chess+Problem+01147%22), [01262](https://www.youtube.com/results?search_query=%22Computer-Generated+Chess+Problem+01262%22), [01673](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01673), [01742](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01742), [01966](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01966), [01993](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01993), [02972](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02972), [03488](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03488), [03940](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03940).</center><center>\n**Solution**</center>https://youtu.be/TJu1v1gzJQ4?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04081)| [Book](https://www.amazon.com/dp/B0B2W38968) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04083)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040812023/11/09 10:30:03
chestheticapublished a new post: computer-generated-chess-problem-04081
2023/11/09 10:30:03
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04081 |
| title | Computer-Generated Chess Problem 04081 |
| body | <div class="text-justify"> Published online for the first time, consider this KBBN vs krbbp chess puzzle by a computer program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. There is no known limit to the quantity or type of compositions that can be generated. <center> </center> <center>[rk1K4/b7/1p6/BB2N2b/8/8/8/8 w - - 0 1](https://lichess.org/analysis/standard/rk1K4/b7/1p6/BB2N2b/8/8/8/8_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 18 May 2023 at 10:02:11 AM*</center><center>Solvability Estimate = Difficult</center> Sometimes an earlier version of Chesthetica is credited for a more recent problem because that version was still running on that computer at the time. White has a knight for Black's rook and pawn. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and potentially discover even more variations.<center> **Solution**</center>https://youtu.be/28hV911lRtg?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04080)| [Book](https://www.amazon.com/dp/B07F5VCL8X) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04082)</center> </div> |
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}ibizakiupvoted (100.00%) @chesthetica / computer-generated-chess-problem-040802023/11/08 18:15:57
ibizakiupvoted (100.00%) @chesthetica / computer-generated-chess-problem-04080
2023/11/08 18:15:57
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}chestheticapublished a new post: computer-generated-chess-problem-040802023/11/08 10:11:57
chestheticapublished a new post: computer-generated-chess-problem-04080
2023/11/08 10:11:57
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04080 |
| title | Computer-Generated Chess Problem 04080 |
| body | <div class="text-justify"> What we have here is a 'KRB vs kpp' mate in five chess puzzle by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for human composers to think of, so you may enjoy them right now. Chesthetica is able to generate mates in two, mates in three, mates in four, mates in five, study-like constructs and also compose problems using specific combinations of pieces fed into it (e.g., composing something original using only a rook vs. five pawns). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica). <center> </center> <center>[B7/8/pp6/k7/5R2/K7/8/8 w - - 0 1](https://lichess.org/analysis/standard/B7/8/pp6/k7/5R2/K7/8/8_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 16 May 2023 at 1:29:52 PM*</center><center>Solvability Estimate = Moderate</center> Chesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition or generation date above does not match today's date. White has a bishop and a rook for Black's two pawns. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Some of these problems may be trivial for you, especially if you're a club or master player, but bear in mind that chess lovers can be found at all levels of play. Therefore, do consider some of the other problems available. You can probably find something more to your taste.<center> <i>Similar Chess Problems by Chesthetica:</i> [02196](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02196), [03026](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03026), [03101](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03101).</center><center> **Solution**</center>https://youtu.be/sL2JGYQYVHA?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04079)| [Book](https://www.amazon.com/dp/B0CC59LMRV) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04081)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nWhat we have here is a 'KRB vs kpp' mate in five chess puzzle by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for human composers to think of, so you may enjoy them right now. Chesthetica is able to generate mates in two, mates in three, mates in four, mates in five, study-like constructs and also compose problems using specific combinations of pieces fed into it (e.g., composing something original using only a rook vs. five pawns). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica).\n<center>\n</center>\n<center>[B7/8/pp6/k7/5R2/K7/8/8 w - - 0 1](https://lichess.org/analysis/standard/B7/8/pp6/k7/5R2/K7/8/8_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 16 May 2023 at 1:29:52 PM*</center><center>Solvability Estimate = Moderate</center>\nChesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition or generation date above does not match today's date. White has a bishop and a rook for Black's two pawns. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Some of these problems may be trivial for you, especially if you're a club or master player, but bear in mind that chess lovers can be found at all levels of play. Therefore, do consider some of the other problems available. You can probably find something more to your taste.<center>\n<i>Similar Chess Problems by Chesthetica:</i> [02196](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02196), [03026](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03026), [03101](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03101).</center><center>\n**Solution**</center>https://youtu.be/sL2JGYQYVHA?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04079)| [Book](https://www.amazon.com/dp/B0CC59LMRV) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04081)</center>\n</div>",
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}ibizakiupvoted (100.00%) @chesthetica / computer-generated-chess-problem-040782023/11/07 19:44:39
ibizakiupvoted (100.00%) @chesthetica / computer-generated-chess-problem-04078
2023/11/07 19:44:39
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}ibizakiupvoted (100.00%) @chesthetica / computer-generated-chess-problem-040792023/11/07 19:43:45
ibizakiupvoted (100.00%) @chesthetica / computer-generated-chess-problem-04079
2023/11/07 19:43:45
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}chestheticapublished a new post: computer-generated-chess-problem-040792023/11/07 10:19:12
chestheticapublished a new post: computer-generated-chess-problem-04079
2023/11/07 10:19:12
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04079 |
| title | Computer-Generated Chess Problem 04079 |
| body | <div class="text-justify"> Now, here we have a 'KQPPP vs krbnpp' mate in three chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI. The largest complete endgame tablebase in existence today is for seven pieces (Lomonosov) which contains over 500 trillion positions, most of which have not and never will be seen by human eyes. This problem with 11 pieces goes even beyond that. <center> </center> <center>[1rk5/P7/PPp1K2b/8/2p5/3n4/4Q3/8 w - - 0 1](https://lichess.org/analysis/standard/1rk5/P7/PPp1K2b/8/2p5/3n4/4Q3/8_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 13 May 2023 at 7:36:35 PM*</center><center>Solvability Estimate = Difficult</center> Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. What was the machine 'thinking' when it came up with this? Do share and try out some of the others too. Take some time to study the analysis and you might appreciate the puzzle a little more.<center> **Solution**</center>https://youtu.be/laIn2JZeAGs?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04078)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04080)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nNow, here we have a 'KQPPP vs krbnpp' mate in three chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI. The largest complete endgame tablebase in existence today is for seven pieces (Lomonosov) which contains over 500 trillion positions, most of which have not and never will be seen by human eyes. This problem with 11 pieces goes even beyond that.\n<center>\n</center>\n<center>[1rk5/P7/PPp1K2b/8/2p5/3n4/4Q3/8 w - - 0 1](https://lichess.org/analysis/standard/1rk5/P7/PPp1K2b/8/2p5/3n4/4Q3/8_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 13 May 2023 at 7:36:35 PM*</center><center>Solvability Estimate = Difficult</center>\nHumans have been composing original chess problems for over a thousand years. Now a computer can do it too. What was the machine 'thinking' when it came up with this? Do share and try out some of the others too. Take some time to study the analysis and you might appreciate the puzzle a little more.<center>\n**Solution**</center>https://youtu.be/laIn2JZeAGs?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04078)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04080)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040782023/11/06 13:08:48
chestheticapublished a new post: computer-generated-chess-problem-04078
2023/11/06 13:08:48
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04078 |
| title | Computer-Generated Chess Problem 04078 |
| body | <div class="text-justify"> Now, this is a 'KQB vs kpp' mate in four chess puzzle or problem (whichever you wish to call it) composed by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI. <center> </center> <center>[8/6p1/8/5K2/6B1/1p6/k7/2Q5 w - - 0 1](https://lichess.org/analysis/standard/8/6p1/8/5K2/6B1/1p6/k7/2Q5_w_-_-_0_1) ***White to Play and Mate in 4** Chesthetica v12.65 (Selangor, Malaysia) Generated on 10 May 2023 at 8:33:26 AM*</center><center>Solvability Estimate = Easy</center> Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. What was the machine 'thinking' when it came up with this? Did you find this one interesting or have something else to say? Leave a comment below! Take some time to study the analysis and you might appreciate the puzzle a little more.<center> <i>A Similar Chess Problem by Chesthetica:</i> [03953](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03953) </center><center> **Solution**</center>https://youtu.be/4HkI704rjCk?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04077)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04079)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nNow, this is a 'KQB vs kpp' mate in four chess puzzle or problem (whichever you wish to call it) composed by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI. \n<center>\n</center>\n<center>[8/6p1/8/5K2/6B1/1p6/k7/2Q5 w - - 0 1](https://lichess.org/analysis/standard/8/6p1/8/5K2/6B1/1p6/k7/2Q5_w_-_-_0_1)\n***White to Play and Mate in 4**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 10 May 2023 at 8:33:26 AM*</center><center>Solvability Estimate = Easy</center>\nChess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. What was the machine 'thinking' when it came up with this? Did you find this one interesting or have something else to say? Leave a comment below! Take some time to study the analysis and you might appreciate the puzzle a little more.<center>\n<i>A Similar Chess Problem by Chesthetica:</i> [03953](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03953) </center><center>\n**Solution**</center>https://youtu.be/4HkI704rjCk?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04077)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04079)</center>\n</div>",
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}impersonalupvoted (1.00%) @chesthetica / computer-generated-chess-problem-040772023/11/05 12:04:21
impersonalupvoted (1.00%) @chesthetica / computer-generated-chess-problem-04077
2023/11/05 12:04:21
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}chestheticapublished a new post: computer-generated-chess-problem-040772023/11/05 12:01:21
chestheticapublished a new post: computer-generated-chess-problem-04077
2023/11/05 12:01:21
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04077 |
| title | Computer-Generated Chess Problem 04077 |
| body | <div class="text-justify"> Contemplate this 'KQRBB vs knp' forced mate in three chess problem generated by Chesthetica using the 'digital synaptic neural substrate' (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional artificial intelligence (AI). The largest complete endgame tablebase in existence today is for seven pieces (Lomonosov) which contains over 500 trillion positions, most of which have not been seen by human eyes. This problem with eight pieces goes even beyond that. <center> </center> <center>[Q7/K3n2B/8/3pk3/3R4/B7/8/8 w - - 0 1](https://lichess.org/analysis/standard/Q7/K3n2B/8/3pk3/3R4/B7/8/8_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 9 May 2023 at 2:45:48 PM*</center><center>Solvability Estimate = Easy</center> Even with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Try to solve this as quickly as you can. If you like it, please share with your friends. Over time, the tactics you see in these puzzles will help you improve your game.<center> <i>Similar Chess Problems by Chesthetica:</i> [02730](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02730), [03041](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03041), [03884](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03884).</center><center> **Solution**</center>https://youtu.be/ZWSNaEdsR4s?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04076)| [Book](https://www.youtube.com/watch?v=wn5yGczUTvU) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04078)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nContemplate this 'KQRBB vs knp' forced mate in three chess problem generated by Chesthetica using the 'digital synaptic neural substrate' (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional artificial intelligence (AI). The largest complete endgame tablebase in existence today is for seven pieces (Lomonosov) which contains over 500 trillion positions, most of which have not been seen by human eyes. This problem with eight pieces goes even beyond that.\n<center>\n</center>\n<center>[Q7/K3n2B/8/3pk3/3R4/B7/8/8 w - - 0 1](https://lichess.org/analysis/standard/Q7/K3n2B/8/3pk3/3R4/B7/8/8_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 9 May 2023 at 2:45:48 PM*</center><center>Solvability Estimate = Easy</center>\nEven with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Try to solve this as quickly as you can. If you like it, please share with your friends. Over time, the tactics you see in these puzzles will help you improve your game.<center>\n<i>Similar Chess Problems by Chesthetica:</i> [02730](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02730), [03041](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03041), [03884](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03884).</center><center>\n**Solution**</center>https://youtu.be/ZWSNaEdsR4s?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04076)| [Book](https://www.youtube.com/watch?v=wn5yGczUTvU) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04078)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040772023/11/05 12:00:06
chestheticapublished a new post: computer-generated-chess-problem-04077
2023/11/05 12:00:06
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04077 |
| title | Computer-Generated Chess Problem 04077 |
| body | <div class="text-justify"> Published online for the first time, consider this KQRBB vs knp chess problem generated by a computer program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. There is no known limit to the quantity or type of compositions that can be generated. <center> </center> <center>[Q7/K3n2B/8/3pk3/3R4/B7/8/8 w - - 0 1](https://lichess.org/analysis/standard/Q7/K3n2B/8/3pk3/3R4/B7/8/8_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 9 May 2023 at 2:45:48 PM*</center><center>Solvability Estimate = Easy</center> These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White has a queen, two bishops and a rook for Black's knight and pawn. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and potentially discover even more variations.<center> <i>Similar Chess Problems by Chesthetica:</i> [02730](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02730), [03041](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03041), [03884](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03884).</center><center> **Solution**</center>Computer-Generated Chess Problem 04077?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04076)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04078)</center> </div> |
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| Transaction Info | Block #79616025/Trx 557f22566027b847293c63506de493c729206082 |
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"body": "<div class=\"text-justify\">\n\nPublished online for the first time, consider this KQRBB vs knp chess problem generated by a computer program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. There is no known limit to the quantity or type of compositions that can be generated.\n<center>\n</center>\n<center>[Q7/K3n2B/8/3pk3/3R4/B7/8/8 w - - 0 1](https://lichess.org/analysis/standard/Q7/K3n2B/8/3pk3/3R4/B7/8/8_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 9 May 2023 at 2:45:48 PM*</center><center>Solvability Estimate = Easy</center>\nThese chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White has a queen, two bishops and a rook for Black's knight and pawn. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and potentially discover even more variations.<center>\n<i>Similar Chess Problems by Chesthetica:</i> [02730](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-02730), [03041](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03041), [03884](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03884).</center><center>\n**Solution**</center>Computer-Generated Chess Problem 04077?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04076)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04078)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040762023/11/04 10:22:54
chestheticapublished a new post: computer-generated-chess-problem-04076
2023/11/04 10:22:54
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04076 |
| title | Computer-Generated Chess Problem 04076 |
| body | <div class="text-justify"> Published online for the first time, consider this KQRNP vs kbnn chess puzzle by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use endgame tablebases, neural networks or any kind of machine learning found in traditional artificial intelligence (AI). It also has nothing to do with deep learning. There is no known limit to the quantity or type of compositions that can be generated. <center> </center> <center>[4nk2/4R1b1/5N2/6Pn/7K/8/3Q4/8 w - - 0 1](https://lichess.org/analysis/standard/4nk2/4R1b1/5N2/6Pn/7K/8/3Q4/8_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 5 May 2023 at 3:19:28 PM*</center><center>Solvability Estimate = Moderate</center> Composing a chess puzzle or problem requires creativity and it's not easy even for most humans. Everything composed by Chesthetica is original. Leave a comment below if you like. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia. Anyway, if standard chess isn't your thing, you might instead like [SSCC](https://www.chessvariants.com/other.dir/sscc.html).<center> <i>A Similar Chess Problem by Chesthetica:</i> [01400](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01400) </center><center> **Solution**</center>https://youtu.be/UHON-nIHZUo?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04075)| [Book](https://www.youtube.com/watch?v=-Nf4g_VBYV0) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04077)</center> </div> |
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| Transaction Info | Block #79585393/Trx 10feca2aa1b5f2c2d4c191ac5430304ab14f4eff |
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"body": "<div class=\"text-justify\">\n\nPublished online for the first time, consider this KQRNP vs kbnn chess puzzle by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use endgame tablebases, neural networks or any kind of machine learning found in traditional artificial intelligence (AI). It also has nothing to do with deep learning. There is no known limit to the quantity or type of compositions that can be generated.\n<center>\n</center>\n<center>[4nk2/4R1b1/5N2/6Pn/7K/8/3Q4/8 w - - 0 1](https://lichess.org/analysis/standard/4nk2/4R1b1/5N2/6Pn/7K/8/3Q4/8_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 5 May 2023 at 3:19:28 PM*</center><center>Solvability Estimate = Moderate</center>\nComposing a chess puzzle or problem requires creativity and it's not easy even for most humans. Everything composed by Chesthetica is original. Leave a comment below if you like. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia. Anyway, if standard chess isn't your thing, you might instead like [SSCC](https://www.chessvariants.com/other.dir/sscc.html).<center>\n<i>A Similar Chess Problem by Chesthetica:</i> [01400](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01400) </center><center>\n**Solution**</center>https://youtu.be/UHON-nIHZUo?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04075)| [Book](https://www.youtube.com/watch?v=-Nf4g_VBYV0) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04077)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040752023/11/03 11:12:12
chestheticapublished a new post: computer-generated-chess-problem-04075
2023/11/03 11:12:12
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04075 |
| title | Computer-Generated Chess Problem 04075 |
| body | <div class="text-justify"> A newly published and original KRRP vs kqn chess problem generated by the program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to generate a variety of compositions using any combination of pieces. Read more about it [here](https://en.chessbase.com/post/challenging-studies-automatically). The analysis presented for this study may not be perfect as it depends on the engine used and time allocated to it. However, the key move should be right. <center> </center> <center>[7k/2R3R1/1K6/7q/8/8/5P2/n7 w - - 0 1](https://lichess.org/analysis/standard/7k/2R3R1/1K6/7q/8/8/5P2/n7_w_-_-_0_1) ***White to Play and Win** Chesthetica v12.65 (Selangor, Malaysia) Generated on 4 May 2023 at 12:34:19 AM*</center> Chesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition or generation date above does not match today's date. Everything composed by Chesthetica is original. Leave a comment below if you like. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center> **Solution**</center>https://youtu.be/w47bGOxXDQA?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04074)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04076)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nA newly published and original KRRP vs kqn chess problem generated by the program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to generate a variety of compositions using any combination of pieces. Read more about it [here](https://en.chessbase.com/post/challenging-studies-automatically). The analysis presented for this study may not be perfect as it depends on the engine used and time allocated to it. However, the key move should be right. \n<center>\n</center>\n<center>[7k/2R3R1/1K6/7q/8/8/5P2/n7 w - - 0 1](https://lichess.org/analysis/standard/7k/2R3R1/1K6/7q/8/8/5P2/n7_w_-_-_0_1)\n***White to Play and Win**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 4 May 2023 at 12:34:19 AM*</center>\nChesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition or generation date above does not match today's date. Everything composed by Chesthetica is original. Leave a comment below if you like. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.<center>\n**Solution**</center>https://youtu.be/w47bGOxXDQA?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04074)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04076)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040742023/11/02 10:41:24
chestheticapublished a new post: computer-generated-chess-problem-04074
2023/11/02 10:41:24
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04074 |
| title | Computer-Generated Chess Problem 04074 |
| body | <div class="text-justify"> This is an original 'KQRN vs kqrbn' four-move chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour. <center> </center> <center>[r6N/2R5/5K1k/8/1Q4b1/3q4/4n3/8 w - - 0 1](https://lichess.org/analysis/standard/r6N/2R5/5K1k/8/1Q4b1/3q4/4n3/8_w_-_-_0_1) ***White to Play and Mate in 4** Chesthetica v12.65 (Selangor, Malaysia) Generated on 3 May 2023 at 3:14:27 AM*</center><center>Solvability Estimate = Easy</center> Some of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White actually has less material than Black yet still wins. The white army is down by about three (Shannon) pawn units in value. Do share and try out some of the others too. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's. Anyway, if standard chess isn't your thing, you might instead like [SSCC](https://www.chessvariants.com/other.dir/sscc.html).<center> <i>A Similar Chess Problem by Chesthetica:</i> [03754](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03754) </center><center> **Solution**</center>https://youtu.be/azWZIC8QZ7U?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04073)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04075)</center> </div> |
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"permlink": "computer-generated-chess-problem-04074",
"title": "Computer-Generated Chess Problem 04074",
"body": "<div class=\"text-justify\">\n\nThis is an original 'KQRN vs kqrbn' four-move chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.\n<center>\n</center>\n<center>[r6N/2R5/5K1k/8/1Q4b1/3q4/4n3/8 w - - 0 1](https://lichess.org/analysis/standard/r6N/2R5/5K1k/8/1Q4b1/3q4/4n3/8_w_-_-_0_1)\n***White to Play and Mate in 4**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 3 May 2023 at 3:14:27 AM*</center><center>Solvability Estimate = Easy</center>\nSome of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White actually has less material than Black yet still wins. The white army is down by about three (Shannon) pawn units in value. Do share and try out some of the others too. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's. Anyway, if standard chess isn't your thing, you might instead like [SSCC](https://www.chessvariants.com/other.dir/sscc.html).<center>\n<i>A Similar Chess Problem by Chesthetica:</i> [03754](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03754) </center><center>\n**Solution**</center>https://youtu.be/azWZIC8QZ7U?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04073)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04075)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040732023/11/01 11:32:36
chestheticapublished a new post: computer-generated-chess-problem-04073
2023/11/01 11:32:36
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04073 |
| title | Computer-Generated Chess Problem 04073 |
| body | <div class="text-justify"> Take a look at this 'KQBBP vs kb' mate in four chess problem generated autonomously by Chesthetica using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is able to generate three-movers, four-moves, five-movers and study-like constructs and also compose problems using specific pieces types fed into it (such as using only a queen vs. rook and knight). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica). <center> </center> <center>[7Q/2b5/7K/4B3/6B1/8/5P2/2k5 w - - 0 1](https://lichess.org/analysis/standard/7Q/2b5/7K/4B3/6B1/8/5P2/2k5_w_-_-_0_1) ***White to Play and Mate in 4** Chesthetica v12.65 (Selangor, Malaysia) Generated on 2 May 2023 at 9:07:16 AM*</center><center>Solvability Estimate = Difficult</center> Some of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Leave a comment below if you like. Collectively, these puzzles are intended to cater to players of all levels.<center> **Solution**</center>https://youtu.be/LD5B7q7idog?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04072)| [Book](https://www.youtube.com/watch?v=B29FrIU9-rI) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04074)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nTake a look at this 'KQBBP vs kb' mate in four chess problem generated autonomously by Chesthetica using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). Chesthetica is able to generate three-movers, four-moves, five-movers and study-like constructs and also compose problems using specific pieces types fed into it (such as using only a queen vs. rook and knight). Read more about it on [ChessBase](https://en.chessbase.com/tagged?tag=Chesthetica).\n<center>\n</center>\n<center>[7Q/2b5/7K/4B3/6B1/8/5P2/2k5 w - - 0 1](https://lichess.org/analysis/standard/7Q/2b5/7K/4B3/6B1/8/5P2/2k5_w_-_-_0_1)\n***White to Play and Mate in 4**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 2 May 2023 at 9:07:16 AM*</center><center>Solvability Estimate = Difficult</center>\nSome of the earliest chess problems by humans are over 10 centuries old but original ones by computer are very recent. White has a decisive material advantage in this position but the winning sequence may not be immediately clear. Leave a comment below if you like. Collectively, these puzzles are intended to cater to players of all levels.<center>\n**Solution**</center>https://youtu.be/LD5B7q7idog?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04072)| [Book](https://www.youtube.com/watch?v=B29FrIU9-rI) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04074)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040722023/10/31 12:54:00
chestheticapublished a new post: computer-generated-chess-problem-04072
2023/10/31 12:54:00
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04072 |
| title | Computer-Generated Chess Problem 04072 |
| body | <div class="text-justify"> A newly published and original KRB vs kbbn chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by the program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to generate a variety of compositions using any combination of pieces. Read more about it [here](https://en.chessbase.com/post/challenging-studies-automatically). <center> </center> <center>[8/4B3/5R2/8/2n5/8/b7/k1K3b1 w - - 0 1](https://lichess.org/analysis/standard/8/4B3/5R2/8/2n5/8/b7/k1K3b1_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 1 May 2023 at 5:39:34 PM*</center><center>Solvability Estimate = Moderate</center> Even with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. Everything composed by Chesthetica is original. Leave a comment below if you like. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's. If you're bored of standard chess, though, why not try [this](https://www.researchgate.net/publication/327111213_The_Official_Rules_of_Switch-Side_Chain-Chess)?<center> **Solution**</center>https://youtu.be/n6zHGUIgUFk?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04071)| [Book](https://www.youtube.com/watch?v=wn5yGczUTvU) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04073)</center> </div> |
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| Transaction Info | Block #79473716/Trx 64c6b0ea8bbe925be982658fd5a0eccdf78c4484 |
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"body": "<div class=\"text-justify\">\n\nA newly published and original KRB vs kbbn chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by the program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to generate a variety of compositions using any combination of pieces. Read more about it [here](https://en.chessbase.com/post/challenging-studies-automatically).\n<center>\n</center>\n<center>[8/4B3/5R2/8/2n5/8/b7/k1K3b1 w - - 0 1](https://lichess.org/analysis/standard/8/4B3/5R2/8/2n5/8/b7/k1K3b1_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 1 May 2023 at 5:39:34 PM*</center><center>Solvability Estimate = Moderate</center>\nEven with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. Everything composed by Chesthetica is original. Leave a comment below if you like. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's. If you're bored of standard chess, though, why not try [this](https://www.researchgate.net/publication/327111213_The_Official_Rules_of_Switch-Side_Chain-Chess)?<center>\n**Solution**</center>https://youtu.be/n6zHGUIgUFk?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04071)| [Book](https://www.youtube.com/watch?v=wn5yGczUTvU) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04073)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040712023/10/30 11:31:15
chestheticapublished a new post: computer-generated-chess-problem-04071
2023/10/30 11:31:15
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04071 |
| title | Computer-Generated Chess Problem 04071 |
| body | <div class="text-justify"> This is an original 'KQRNN vs kqbbppppp' chess puzzle by a computer program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. There is no known limit to the quantity or type of compositions that can be generated. <center> </center> <center>[8/4b3/2Q5/3Kp3/3Npp2/1R1p4/2b3p1/2kq1N2 w - - 0 1](https://lichess.org/analysis/standard/8/4b3/2Q5/3Kp3/3Npp2/1R1p4/2b3p1/2kq1N2_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 28 Apr 2023 at 1:44:53 AM*</center><center>Solvability Estimate = Difficult</center> These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White has two knights and a rook for Black's two bishops and five pawns. The position appears fairly cluttered. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and potentially discover even more variations.<center> **Solution**</center>https://youtu.be/lzkU0lgKPK4?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04070)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04072)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nThis is an original 'KQRNN vs kqbbppppp' chess puzzle by a computer program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. There is no known limit to the quantity or type of compositions that can be generated.\n<center>\n</center>\n<center>[8/4b3/2Q5/3Kp3/3Npp2/1R1p4/2b3p1/2kq1N2 w - - 0 1](https://lichess.org/analysis/standard/8/4b3/2Q5/3Kp3/3Npp2/1R1p4/2b3p1/2kq1N2_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 28 Apr 2023 at 1:44:53 AM*</center><center>Solvability Estimate = Difficult</center>\nThese chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White has two knights and a rook for Black's two bishops and five pawns. The position appears fairly cluttered. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and potentially discover even more variations.<center>\n**Solution**</center>https://youtu.be/lzkU0lgKPK4?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04070)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04072)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040702023/10/29 10:04:21
chestheticapublished a new post: computer-generated-chess-problem-04070
2023/10/29 10:04:21
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04070 |
| title | Computer-Generated Chess Problem 04070 |
| body | <div class="text-justify"> Published online for the first time, consider this KRRBN vs kqrnn chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer using the Digital Synaptic Neural Substrate computational creativity approach which does not use any kind of deep learning. There is no known limit to the quantity or type of compositions that can be generated. Noteworthy here is that a chess position with over seven pieces would not likely have been derived or taken from an endgame tablebase because seven pieces is the present limit. A complete or full tablebase for eight pieces does not yet exist. <center> </center> <center>[3B4/8/8/4n3/3R4/8/2q2N1R/K1k1r1n1 w - - 0 1](https://lichess.org/analysis/standard/3B4/8/8/4n3/3R4/8/2q2N1R/K1k1r1n1_w_-_-_0_1) ***White to Play and Mate in 5** Chesthetica v12.65 (Selangor, Malaysia) Generated on 26 Apr 2023 at 7:37:37 AM*</center><center>Solvability Estimate = Difficult</center> Even with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White has a bishop and a rook for Black's queen and knight. Did you find this one interesting or have something else to say? Leave a comment below! Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already.<center> **Solution**</center>https://youtu.be/dM5aq-R8cbw?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04069)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04071)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nPublished online for the first time, consider this KRRBN vs kqrnn chess [construct](https://en.chessbase.com/post/best-chess-constructs-by-chessbase-readers) composed autonomously by a computer using the Digital Synaptic Neural Substrate computational creativity approach which does not use any kind of deep learning. There is no known limit to the quantity or type of compositions that can be generated. Noteworthy here is that a chess position with over seven pieces would not likely have been derived or taken from an endgame tablebase because seven pieces is the present limit. A complete or full tablebase for eight pieces does not yet exist.\n<center>\n</center>\n<center>[3B4/8/8/4n3/3R4/8/2q2N1R/K1k1r1n1 w - - 0 1](https://lichess.org/analysis/standard/3B4/8/8/4n3/3R4/8/2q2N1R/K1k1r1n1_w_-_-_0_1)\n***White to Play and Mate in 5**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 26 Apr 2023 at 7:37:37 AM*</center><center>Solvability Estimate = Difficult</center>\nEven with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. White has a bishop and a rook for Black's queen and knight. Did you find this one interesting or have something else to say? Leave a comment below! Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already.<center>\n**Solution**</center>https://youtu.be/dM5aq-R8cbw?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04069)| [Amazon](https://www.amazon.com/Azlan-Iqbal/e/B07F91L51G) | [Minds](https://www.minds.com/Chess_Explained) | [Reddit](https://www.reddit.com/r/ChessCPPS/) | [WordPress](https://chesthetica.wordpress.com/blog/) | [YouTube](https://www.youtube.com/@Chess_Intelligence) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04071)</center>\n</div>",
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}chestheticapublished a new post: computer-generated-chess-problem-040692023/10/28 10:16:27
chestheticapublished a new post: computer-generated-chess-problem-04069
2023/10/28 10:16:27
| parent author | |
| parent permlink | chess |
| author | chesthetica |
| permlink | computer-generated-chess-problem-04069 |
| title | Computer-Generated Chess Problem 04069 |
| body | <div class="text-justify"> Here is a 'KRRBN vs krb' three-move chess problem generated autonomously by the prototype computer program, Chesthetica, using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). There is no known limit to the quantity or type of compositions that can be generated. Noteworthy here is that a chess position with over seven pieces would not likely have been derived or taken from an endgame tablebase because seven pieces is the present limit. A complete or full tablebase for eight pieces does not yet exist. <center> </center> <center>[3R4/7k/1R3B2/8/8/K6N/8/5br1 w - - 0 1](https://lichess.org/analysis/standard/3R4/7k/1R3B2/8/8/K6N/8/5br1_w_-_-_0_1) ***White to Play and Mate in 3** Chesthetica v12.65 (Selangor, Malaysia) Generated on 24 Apr 2023 at 7:59:54 PM*</center><center>Solvability Estimate = Difficult</center> Chesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition or generation date above does not match today's date. White is ahead by a rook and a knight. Did you find this one interesting or have something else to say? Leave a comment below! Solving chess puzzles like this can also help improve your game.<center> <i>Similar Chess Problems by Chesthetica:</i> [01345](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01345), [03310](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03310).</center><center> **Solution**</center>https://youtu.be/OSQifl-v8TM?t=38s<center> [<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04068)| [Book](https://www.youtube.com/watch?v=3kzytGWs144) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04070)</center> </div> |
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"body": "<div class=\"text-justify\">\n\nHere is a 'KRRBN vs krb' three-move chess problem generated autonomously by the prototype computer program, Chesthetica, using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). There is no known limit to the quantity or type of compositions that can be generated. Noteworthy here is that a chess position with over seven pieces would not likely have been derived or taken from an endgame tablebase because seven pieces is the present limit. A complete or full tablebase for eight pieces does not yet exist.\n<center>\n</center>\n<center>[3R4/7k/1R3B2/8/8/K6N/8/5br1 w - - 0 1](https://lichess.org/analysis/standard/3R4/7k/1R3B2/8/8/K6N/8/5br1_w_-_-_0_1)\n***White to Play and Mate in 3**\nChesthetica v12.65 (Selangor, Malaysia)\nGenerated on 24 Apr 2023 at 7:59:54 PM*</center><center>Solvability Estimate = Difficult</center>\nChesthetica, especially if running on multiple computers or operating system user accounts, is capable of generating far too many compositions than can be published in a timely fashion here. The newer ones will therefore only be published some time later. This is why the composition or generation date above does not match today's date. White is ahead by a rook and a knight. Did you find this one interesting or have something else to say? Leave a comment below! Solving chess puzzles like this can also help improve your game.<center>\n<i>Similar Chess Problems by Chesthetica:</i> [01345](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-01345), [03310](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-03310).</center><center>\n**Solution**</center>https://youtu.be/OSQifl-v8TM?t=38s<center>\n[<](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04068)| [Book](https://www.youtube.com/watch?v=3kzytGWs144) | [Facebook](https://www.facebook.com/Chesthetica) | [Instagram](https://www.instagram.com/chesthetica/) | [Twitter](https://twitter.com/Chesthetica) | [Website](http://www.chesthetica.com) |[>](https://steemit.com/chess/@chesthetica/computer-generated-chess-problem-04070)</center>\n</div>",
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}bluesniperupvoted (100.00%) @chesthetica / computer-generated-chess-problem-040682023/10/27 10:53:33
bluesniperupvoted (100.00%) @chesthetica / computer-generated-chess-problem-04068
2023/10/27 10:53:33
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