Transaction: c50a0edf02526d32dae92e7f0cbc7d49f43e337d

Included in block 31,295,916 at 2019/03/19 17:32:09 (UTC).

Transaction overview

Loading...
Transaction info
transaction_id c50a0edf02526d32dae92e7f0cbc7d49f43e337d
ref_block_num 35,223
block_num31,295,916
ref_block_prefix 1,777,234,829
expiration2019/03/19T17:42:06
transaction_num 14
extensions[]
signatures 200c6992ae3152d9e0831a9883436755ef8692bbbbca7d7be73a54588950c52bed4a70e14bc9d52cf8fa3d7a217dde4567092391aa06eb8fbb20de403b256b45a9
operations
comment
"parent_author":"",<br>"parent_permlink":"blender",<br>"author":"loler555",<br>"permlink":"learning-blender-log-02",<br>"title":"Learning Blender - Log 02",<br>"body":"PSA\n--\nThis post is written modularly. Read any paragraph that catches your interest,<br> it should make sense :D\n\nIntro\n--\nAs you may have noticed,<br> my blender logs are not named like a daily series anymore. This is due to the fact that I realized that life gets in the way of a lot of things and thus I am not able to make a post every single day. Either way,<br> please enjoy today's post :)\n\nLog\n--\nToday I started experimenting with the edit mode in blender. This mode allows you to start editing the core mesh of the models. The basic way to manipulate a model is to select edges or vertices. When you have them selected,<br> you can move them around and deform the model.\n\nAnother tool I learned to use is the proportional deformation tool (O). This mode drags along more of the surrounding model around with the point you are manipulating. Using this you can create much more fluent looking shapes.\n\nOther shortcuts I learned are B + Left click (Selection) and B + Middle click (deselect)\n\nWhat I managed to create\n--\n![Screenshot_312.png (https:\/\/cdn.steemitimages.com\/DQmTnH8NFZTiCsXU1Qqi5wxVqgT894J6L4T89QyDuWLXL8Q\/Screenshot_312.png)\n\nMy current motivation\n--\nI believe in hard work. I like spending time on things that can help me in the future. Steem has been a huge part of following my dreams because now I feel like every bit of time spent on Unity or Blender is rewarded in some way. These daily logs help me immortalize the steps I needed to take to get to a certain point in my life.\n\nHope you enjoyed my post!\nIf you liked it,<br> an upvote is much appreciated!",<br>"json_metadata":" \"tags\":[\"blender\",<br>\"modeling\",<br>\"animation\",<br>\"design\",<br>\"video\" ,<br>\"image\":[\"https:\/\/cdn.steemitimages.com\/DQmTnH8NFZTiCsXU1Qqi5wxVqgT894J6L4T89QyDuWLXL8Q\/Screenshot_312.png\" ,<br>\"app\":\"steemit\/0.1\",<br>\"format\":\"markdown\" "
* The API used to generate this page is provided by @steemchiller.