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comment | "parent_author":"",<br>"parent_permlink":"techreview",<br>"author":"diana.catherine",<br>"permlink":"i-just-tested-vr-how-much-time-is-left-until-we-ll-be-part-of-a-matrix",<br>"title":"I just tested VR. How much time is left until we'll be part of a matrix?",<br>"body":"<p>During my Steemit break I attended an exciting event,<br> a Virtual Reality Meetup. A friend came up with the idea of investing together in VR. The idea was for us to make a space for people who want to experience VR. So I wanted to find out more about this relatively new and growing industry.\u00a0<\/p>\n<p><br \/><\/p>\n<p><center><img src=\"https:\/\/scontent.fotp3-2.fna.fbcdn.net\/t31.0-8\/13963038_10205766380233543_3372511017382308091_o.jpg\" \/><\/center><\/p>\n<p><br \/><\/p>\n<p>It wasn\u2019t a big event,<br> we were only about 20 people invited and that\u2019s why the atmosphere was very friendly and relaxing. The host was a web developing company and I was welcomed from the very beginning by a very cheerful group of employees.<strong> I was invited from the start to check the fridge as they had beers and cola,<br> in the meantime they ordered pizza.\u00a0<\/strong><\/p>\n<p><br \/><\/p>\n<p><center><img src=\"https:\/\/scontent.fotp3-2.fna.fbcdn.net\/t31.0-8\/13925851_1347412911953438_153618691928954956_o.jpg\" \/><\/center><\/p>\n<p><br \/><\/p>\n<p>The event started with Dan from <a href=\"http:\/\/imm3rsive.com\/en\/home\/\" rel=\"noopener\">imm3rsive.com<\/a>,<br> a speaker from France,<br> who introduced us to VR. Made a short presentation about VR and its development. Interesting enough is that he\u2019s searching creators because there\u2019s not enough content for VR. I would have gladly recommended myself,<br> but I know I\u2019m not that skilled for the time. \u00a0<\/p>\n<p><br \/><\/p>\n<p><center><img src=\"https:\/\/scontent.fotp3-2.fna.fbcdn.net\/t31.0-8\/13975393_1347412908620105_5315495057388668593_o.jpg\" \/><\/center><\/p>\n<p><br \/><\/p>\n<p><strong>So,<br> what is VR? <\/strong>Virtual Reality is a term used for the absorption into a 360\u02da or 3d landscape. For now you can experience it only when using specific equipment. When you put the glasses,<br> you\u2019re no longer in the same place,<br> you feel like you\u2019re in the center of another world,<br> and even if you look in your right or left,<br> you are still there. \u00a0I suppose many of you already knew what VR stands for.\u00a0<\/p>\n<p><strong>But did you know that this project has its roots from 1787,<br> when a painter (Robert Barker) exposed his work in a panoramic view,<br> using the inside of a cylindrical building?<\/strong> \u00a0And he was not the only one,<br> many artists followed his steps. This panoramic image was given the name \u201ccyclorama\u201d. Being in the center of this room,<br> you could see the image as if you were part of it.\u00a0\u00a0<\/p>\n<p><br \/><\/p>\n<p><center><img src=\"https:\/\/upload.wikimedia.org\/wikipedia\/commons\/a\/a4\/Gettysburg_cyclorama.jpg\" \/><\/center><\/p>\n<p><br \/><\/p>\n<p>As for the term \u201cVirtual Reality\u201d,<br> it was given in 1938 by a playwright (Antonin Artaud) who believed that theatre can put you in a different world and while it lasts you consider yourself part of it. \u00a0<\/p>\n<p><strong>The closest to achieve what we have today,<br> was Morton Heilig,<br> who created in 1962 Sensorama,<br> a machine that could immerse you a in a 3d scene.<\/strong> This machine was able to display wide angle 3d colored images and stereo-sound and it also had some exceptional effects for that time: vibrations,<br> aromas,<br> wind.\u00a0<\/p>\n<p><br \/><\/p>\n<p><center><img src=\"\/\/www.telepresenceoptions.com\/images\/sensorama.jpg\" \/><\/center><\/p>\n<p>Likewise,<br> Heilig was the one who created the first VR Head Mounted Display,<br> but it only provided wide 3d colored films,<br> with stereo-sound,<br> without interaction.<\/p>\n<p>And the story goes on. Between 1960 and 2000 many VR products were invented,<br> and the evolution didn\u2019t stay quiet.\u00a0<\/p>\n<p><strong>But after 2000,<br> the development skyrocketed. While the price of technology is going down,<br> the features are going up.\u00a0<\/strong><\/p>\n<p>Today we have 2 types of VR,<br> mobile and tethered VR. The mobile VR is more affordable,<br> you only need your smartphone and the headset,<br> but it has lower graphics and almost no interactivity. While for the Tethered one,<br> you need a performant PC,<br> headset and sensors. As you guessed,<br> it\u2019s really entertaining to use it for videogames and interactive experiences (movies). The price difference is huge,<br> but it\u2019s also fair. The mobile VR can cost you from 20 $ to 100,<br> while the Thetered ones only work on pcs that value over 1300 $.<\/p>\n<p>After Dan and another developer spoke,<br> each of us took a beer and the conversations began. <strong>The hosts also brought a Tethered VR,<br> HTC Vive,<br> which was released this year,<br> in April.<\/strong> I experienced a movie and a game. I had to prevent my castle from being conquered,<br> using a bow. It was really entertaining,<br> considering that I never tried out playing a game in VR.\u00a0<\/p>\n<p><br \/><\/p>\n<p><center><img src=\"https:\/\/scontent.fotp3-2.fna.fbcdn.net\/t31.0-8\/13963023_1347412915286771_2118795041659660807_o.jpg\" \/><\/center><\/p>\n<p><br \/><\/p>\n<p>Looking at the other guys playing using an invisible bow,<br> I began to wonder if I would also be able to move my hands that way,<br> even if I don\u2019t have a real bow in my hands. My concern stopped as soon as I put the glasses and I took the controllers. It felt really real and I don\u2019t know if my happiness came from the fact that it is a new thing,<br> but I really had fun. Couldn\u2019t stop laughing and killing those little monsters with my bow. The graphics were plain,<br> but even so,<br> it was really fun.\u00a0<\/p>\n<p><br \/><\/p>\n<p><center><img src=\"https:\/\/scontent.fotp3-2.fna.fbcdn.net\/t31.0-8\/13920464_10205766400234043_9151816923579871077_o.jpg\" \/><\/center><\/p>\n<p><br \/><\/p>\n<p><strong>Now I can\u2019t stop thinking of when I\u2019ll be able to play RPG games with VR. I\u2019m excited to see this industry grow more,<br> so I could experience games as if they were real.<\/strong> People from America must be really glad to have The Void. And I heard that China also wants to develop it in the near future. \u00a0<\/p>\n<p>I think the industries over which VR will have an increasingly greater impact are : video games,<br> movies,<br> advertising and theme parks (like Void) and design. I really hope that industries like healthcare,<br> tourism or education will also start showing interest in it.\u00a0<\/p>\n<p>For the time,<br> I am not interested in investing in VR. I\u2019ll wait for it to develop more. The price is a little too big and there are also some problems with motion sickness and overheating. But the biggest problem is that there isn\u2019t enough content. There are few video-games and movies that you can fully experience. <strong>While watching at the content,<br> you feel like watching first Star Wars movie. You know it\u2019s fantastic,<br> while you also know that there\u2019s much more to come. \u00a0\u00a0<\/strong><\/p>\n<p>While trying to remember all the facts Dan told us,<br> I came across this <a href=\"http:\/\/www.vrs.org.uk\/virtual-reality\/history.html\" rel=\"noopener\">web-site<\/a>,<br> where you can find out more about the history of VR.<\/p>\n<p>Did you try out VR? Will it change the way we see,<br> explore and feel the world?<\/p>\n<p><br \/><\/p>\n<p><img src=\"https:\/\/scontent.fotp3-2.fna.fbcdn.net\/v\/t1.0-9\/13729158_1329698773724852_122103741927005388_n.jpg?oh=60b2b33319ce01243469104a3c70d1ae&oe=5820767C\" \/><\/p>\n<p>Don't forget to follow for more.\u00a0<\/p>",<br>"json_metadata":" \"tags\":[\"techreview\",<br>\"science\",<br>\"writing\",<br>\"life\" ,<br>\"image\":[\"https:\/\/scontent.fotp3-2.fna.fbcdn.net\/t31.0-8\/13963038_10205766380233543_3372511017382308091_o.jpg\",<br>\"https:\/\/scontent.fotp3-2.fna.fbcdn.net\/t31.0-8\/13925851_1347412911953438_153618691928954956_o.jpg\",<br>\"https:\/\/scontent.fotp3-2.fna.fbcdn.net\/t31.0-8\/13975393_1347412908620105_5315495057388668593_o.jpg\",<br>\"https:\/\/upload.wikimedia.org\/wikipedia\/commons\/a\/a4\/Gettysburg_cyclorama.jpg\",<br>\"http:\/\/www.telepresenceoptions.com\/images\/sensorama.jpg\",<br>\"https:\/\/scontent.fotp3-2.fna.fbcdn.net\/t31.0-8\/13963023_1347412915286771_2118795041659660807_o.jpg\",<br>\"https:\/\/scontent.fotp3-2.fna.fbcdn.net\/t31.0-8\/13920464_10205766400234043_9151816923579871077_o.jpg\",<br>\"https:\/\/scontent.fotp3-2.fna.fbcdn.net\/v\/t1.0-9\/13729158_1329698773724852_122103741927005388_n.jpg?oh=60b2b33319ce01243469104a3c70d1ae&oe=5820767C\" ,<br>\"links\":[\"http:\/\/imm3rsive.com\/en\/home\/\",<br>\"http:\/\/www.vrs.org.uk\/virtual-reality\/history.html\" " | vote | "voter":"diana.catherine", "author":"diana.catherine", "permlink":"i-just-tested-vr-how-much-time-is-left-until-we-ll-be-part-of-a-matrix", "weight":10000 |
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