Transaction: 7a38ca7858842a8802eb8aac4dbeb3da4f4677ad

Included in block 41,498,429 at 2020/03/09 10:36:06 (UTC).

Transaction overview

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Transaction info
transaction_id 7a38ca7858842a8802eb8aac4dbeb3da4f4677ad
ref_block_num 14,118
block_num41,498,429
ref_block_prefix 3,801,605,350
expiration2020/03/09T10:46:00
transaction_num 28
extensions[]
signatures 206697a67f2b89f29705162b16db4e26e26dbc76177f713869c46edea888a0f9bc43d1cf11be297bbba51a21b728e2ce88ffe26b69ca83f019d8da24ea4c403b1b
operations
comment
"parent_author":"holoz0r",<br>"parent_permlink":"holozor-s-a-z-of-steam-dead-space-2",<br>"author":"cpufronz",<br>"permlink":"re-holoz0r-202039t11363102z",<br>"title":"",<br>"body":"> The game is linear,<br> yet,<br> makes me feel like I'm playing a more modern System Shock game,<br> which frankly,<br> confuses me.\n\nThe first Dead Space was planned to be System Shock 3: https:\/\/www.pcgamer.com\/how-resident-evil-4-turned-system-shock-3-into-dead-space\/\n\nLooks like you can still feel this influence in part 2.",<br>"json_metadata":" \"tags\":[\"gaming\",<br>\"gg\",<br>\"neoxian\",<br>\"palnet\",<br>\"deadspace2\",<br>\"pcgaming\",<br>\"holoaz\",<br>\"steam\",<br>\"review\",<br>\"writing\" ,<br>\"app\":\"esteem\/2.2.3-surfer\",<br>\"format\":\"markdown+html\",<br>\"community\":\"esteem.app\" "
comment_options
"author":"cpufronz",
"permlink":"re-holoz0r-202039t11363102z",
"max_accepted_payout":"1000000.000 SBD",
"percent_steem_dollars":10000,
"allow_votes":true,
"allow_curation_rewards":true,
"extensions":[[0,
"beneficiaries":[ "account":"esteemapp",
"weight":300
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